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About

It Has My Face is a single player and multiplayer survival shooter game with horror and violence themes. It was developed by Wolderado and was released on April 3, 2026. It received positive reviews from players.

Kill your clone before it kills YOU! In this roguelite sandbox horror game, experience true paranoia as you hide, hunt, and try to eliminate your double. Fight to survive as you unravel this terrifying tale of clones and biological horrors!

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89%Audience ScoreBased on 392 reviews
gameplay32 positive mentions
grinding6 negative mentions

  • Unique and creative gameplay concept involving hunting your clone in a crowd with a strong atmosphere of paranoia and tension.
  • Introduction of progressive modifiers and upgrades that keep the gameplay fresh, challenging, and replayable over multiple runs.
  • Simple yet effective pixel art style that complements the game's tone and mechanics, along with an interesting lore and story that adds depth.
  • Gameplay loop can become repetitive and sometimes tedious after several hours, with limited map and weapon variety.
  • AI behavior of clones can be inconsistent or sometimes trivial, reducing challenge and strategic depth.
  • Technical issues including crashes, performance problems, some bugs, and incomplete story and features since the game is in Early Access.
  • gameplay

    107 mentions Positive Neutral Negative

    The gameplay is centered on a simple yet engaging loop of identifying and eliminating clones, with progression adding new mechanics, modifiers, and weapons that keep it fresh and tense. While praised for its unique blend of social stealth, roguelite elements, and psychological tension, some find the experience repetitive and lacking in difficulty or variety, though multiplayer modes and evolving challenges enhance replayability. Overall, it offers a distinctive, evolving gameplay experience that balances accessibility with strategic depth, albeit with room for expanded content and refinement.

    • “The gameplay is versatile enough to keep things interesting - between the modifiers and different types of clones and their abilities as you progress further, and an array of weapons and environment opportunities. I didn't feel bored, nor overwhelmed by the game thanks to a gradual and steady pacing that doesn't bombard you with gameplay elements right from the start.”
    • “The gameplay stays fresh and captivating with new mutators, obstacles, and weapons constantly introduced, so boredom is never an option!”
    • “The core gameplay involves a paranoid, pixel-art stealth experience in which players must examine crowds, find their lookalike, and eliminate it before it eliminates them.”
    • “Also 99% of my issues with the gameplay feeling samey or feeling too comfortable once I had literally any weapon came from the sprint being way too good.”
    • “The main issue is the mechanics simply do not work well with the core concept.”
    • “The gameplay gets very repetitive real fast, mainly because of the lack of new mechanics that would somewhat change it up.”
  • story

    103 mentions Positive Neutral Negative

    The story is generally praised for being engaging, intriguing, and a strong motivator to continue playing, with layered lore and a mysterious atmosphere that complements the gameplay. However, some find it incomplete, occasionally confusing, and uneven in quality, with a few critiques of clichéd or underdeveloped plot elements. Overall, it serves as a solid narrative foundation that enriches the roguelite experience and shows promise for future development.

    • “The story was amazing, I didn't even expect a story mode, but I was still blown away!”
    • “As of now, the story isn't complete due to being in early access; however, what is on display is intriguing and the player is offered several dialogue/story choices that give a sense of a branching narrative.”
    • “The story is very layered, and it's clear how much heart has been put into it.”
    • “Plus the story isn't really engaging, to be honest.”
    • “The end of the game is literally just a zombie survival fest where you run around in circles killing the same enemies for about 5-10 minutes; it's not hard, not fulfilling, just tedious with a disappointing story ending that merely leads into "repeat forever" to tie in multiplayer, I guess.”
    • “Instead of picking one storyline, they went with all possible storylines at the same time, making the experience a self-confused mess that is simultaneously overloaded yet completely toothless.”
  • graphics

    27 mentions Positive Neutral Negative

    The game's simplistic, pixel art graphics effectively convey its mixed industrial-punk and eldritch horror themes, creating a compelling and atmospheric experience that complements the gameplay. While not graphically advanced or detailed, the minimalist style enhances both fast-paced and methodical play, maintaining clarity and tension. Some users note performance issues with many on-screen entities, but overall, the visuals are charming, polished, and well-suited to the game's tone and mechanics.

    • “The graphics are simplistic but exactly enough to communicate the tone, which is impressive given the mixed industrial-punk dystopia / eldritch horror theme.”
    • “The pixel art style perfectly blends nostalgia with a chilling atmosphere that keeps you on edge.”
    • “For being a pixel graphics game they did an excellent job of creating an atmosphere that fits the story.”
    • “For the same exact price, here are some more fleshed out games with more than pixel graphics and a handful of zones.”
    • “I'm guessing this is because of how many entities/objects are being spawned in/calculated by the game, but it needs a workaround/potato mode. I've tried medium graphics and it doesn't solve this issue; I haven't tried low graphics yet, so I don't know if that works.”
    • “The pixelated art style makes it even harder to spot my clone, which honestly made the whole experience more chaotic and exciting.”
  • replayability

    14 mentions Positive Neutral Negative

    The game offers strong replayability, particularly enhanced by its multiplayer mode, achievement system, and additional modes like invasion mode. Players find it engaging and fun to revisit, with increasing difficulty and unique concepts that maintain interest over time. While mostly praised, a few users feel the replay value could be limited, but overall it is considered highly replayable.

    • “I really underestimated the replayability of this game when I first bought it. After beating it, I can absolutely see myself getting more hours on this. Steadily unlocking achievements throughout my playthrough kept me very engaged, and I'm definitely going to be making my friend buy this so I can try the multiplayer.”
    • “Even though story mode is already fun and replayable, you also get invasion mode which is an even more chaotic randomized experience with longer runs and a final objective to reach.”
    • “This game is awesome, ever increasing in difficulty, and most importantly super replayable.”
    • “Neat idea but not really replayable though.”
  • atmosphere

    14 mentions Positive Neutral Negative

    The game delivers a highly immersive and chilling atmosphere, combining surreal elements, horror tension, and polished sound design to keep players engaged and on edge. Its pixel art style effectively blends nostalgia with a dark, mysterious world, enhancing the overall experience. Despite being in early access, the evolving atmosphere and unique gameplay modes offer intense thrills and strong potential.

    • “The world building and atmosphere are wonderful with a mystery story that gets more interesting the further you go.”
    • “When I saw them announce this game at PAX East I thought it looked really cool, but then I got to play it and the first five minutes are really fun and the horror atmosphere is on point and similar to Mike Klubnika's works.”
    • “An incredibly polished indie with an amazing paranoia horror atmosphere and a uniquely fun core loop.”
  • music

    6 mentions Positive Neutral Negative

    The music and sound design effectively enhance the game's tension and atmosphere, using subtle ambient cues and chilling tracks to amplify the feeling of constant pressure and unease. While still in early access, the soundtrack contributes significantly to the thrilling and immersive gameplay, especially during intense moments like the “invasion mode.” Overall, the music complements the dark, suspenseful mood without overwhelming the player.

    • “The sound design and music perfectly capture the tension of a mutual hunt and the darkness of a public massacre.”
    • “Sound design reinforces unease through subtle ambient cues rather than overwhelming musical stingers.”
    • “The music complements the tension nicely, enhancing the overall design and feel of the randomly generated maps.”
    • “Like the game forced me to have a knife equipped, some chilling music plays when I'm aiming the knife at the alien (even when it's broken), and I can't go anywhere because of the invisible walls. What the fudge is this?”
    • “The sound design and music are just enough to hit the marks for tension of a mutual hunt and the darkness of public massacre.”
    • “Sound design reinforces this unease through subtle ambient cues rather than overwhelming musical stingers.”
  • grinding

    6 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and occasionally frustrating, especially in later chapters and larger levels where progress can feel slow and repetitive. However, while some players found it boring at times, others appreciated the game's overall progression system as manageable and felt that the grind ultimately contributed to a rewarding experience.

    • “Like I am at the last chapter of this game and I am nowhere near maxing out all my upgrades because the grind to do so is freaking tedious.”
    • “After the first hour, I found myself aggressively bored and pleading for some sort of mechanical depth or nuance to the game’s purely novel introduction; grinding my teeth and telling myself that I should at least complete the game to give it a fair shake before considering its virtues.”
    • “To begin with the game was fun, but after a while it gets quite tedious.”
  • stability

    5 mentions Positive Neutral Negative

    The game exhibits several bugs, particularly in multiplayer modes and when using a controller, reflecting its early access status. While the single-player story is engaging, some elements remain unfinished and prone to glitches, impacting overall stability.

    • “The multiplayer modes aren’t ready, the endless mode is buggy, and the story isn’t even finished.”
    • “Weird sidenote: it gets buggy when you try to play it via a controller.”
    • “Multiplayer is a little buggy, but other than that it’s pretty much exactly what you expect it to be.”
  • optimization

    2 mentions Positive Neutral Negative

    Optimization reviews are mixed: some players experience severe stuttering and performance issues despite low system requirements, while others report smooth gameplay with no bugs or lag.

    • “The game has a great atmosphere, I've encountered zero bugs or performance issues, and the price feels just right.”
    • “Fix the horrific stuttering; I can't go five minutes without it turning into a stuttery mess that lags my whole system. For a game with such low requirements, there should be no reason this is happening.”
  • humor

    1 mentions Positive Neutral Negative

    The humor is characterized by a clever blend of funny and eerie tones, creating a unique sense of dread that adds to the overall experience.

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15h Median play time
11h Average play time
2-19h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

It Has My Face is a survival shooter game with horror and violence themes.

It Has My Face is available on PC, Mac OS, Steam Deck, Windows and others.

On average players spend around 11 hours playing It Has My Face.

It Has My Face was released on April 3, 2026.

It Has My Face was developed by Wolderado.

It Has My Face has received positive reviews from players. Most players liked It Has My Face for its gameplay but disliked it for its music.

It Has My Face is a single player game with multiplayer support.

Similar games include Into the Dead: Our Darkest Days, HOLE, Deadzone: Rogue, The Last Stand: Aftermath, Roboquest and others.