Isomer
- July 10, 2014
- Ionising Software
- 30h median play time
"Isomer is a single-player strategy game providing 30+ hours of playtime, with procedurally generated worlds and sandbox settings. As an alien commander, establish a mining outpost, manage resources, build defenses, and battle enemies. Survive, explore, expand your base and army, and discover each world's unique features."
Reviews
- The game has a cool concept that combines elements of strategy, base building, and exploration, reminiscent of classics like XCOM and Dwarf Fortress.
- Players have reported enjoying the gameplay mechanics and the potential for fun, especially in a sandbox environment.
- The music and sound effects are well-received, adding to the overall atmosphere of the game.
- The game appears to be abandoned, with no updates or communication from the developer for several years, leading to frustration among players.
- Many players have criticized the graphics, UI, and overall polish, describing it as feeling like an early access title that is far from complete.
- Gameplay can be frustrating due to clunky controls, poor unit responsiveness, and a lack of clear objectives or guidance.
- graphics2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The graphics of the game received mixed reviews; while some players appreciated the style, others found them lacking and a barrier to immersion. Overall, the visuals may appeal to certain tastes but could deter those seeking high-quality 3D graphics.
“The graphics are stunning, with incredible attention to detail that brings the game world to life.”
“I love the vibrant colors and the smooth animations; they really enhance the overall experience.”
“The art style is unique and beautifully crafted, making every scene a visual delight.”
“This game was very difficult to get into, mainly because of the poor graphics and leveling.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay in Isomer is praised for its effective blend of survival and base-building mechanics reminiscent of Dwarf Fortress, alongside combat and exploration elements inspired by the XCOM series, resulting in a rich and engaging experience.
“Some simple formulas done properly to give you great gameplay value.”
“Isomer is an interesting mixture of survival and base-building gameplay from games such as Dwarf Fortress, combined with combat and exploration elements inspired by the XCOM series.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, with many users finding it exceptional, while the sound effects are considered satisfactory. The isometric perspective complements the overall audio experience effectively.
“The music is really fantastic, enhancing the overall experience of the game.”
“The sound effects are decent, but the music truly stands out.”
“The isometric perspective complements the genre beautifully, especially with the engaging soundtrack.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, as building and resource collection require excessive effort, and unit commands often do not respond as expected, making the overall experience cumbersome.
“Building and resource collecting is a tedious affair. Units do not respond to your commands the way you expect, and assigning orders is very tedious and unwieldy.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I find myself spending more time grinding for resources than actually enjoying the gameplay.”
- story1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The story aspect of the game is noted for its potential, with users highlighting hints of a developing narrative that suggests deeper storytelling elements may unfold as the game progresses.
“There's even hints of a developing story taking place.”
“The narrative is rich and engaging, drawing you into the world and its characters.”
“Each character has a unique backstory that adds depth to the overall plot.”
“The story feels disjointed and lacks a coherent narrative.”
“Character development is shallow, making it hard to connect with anyone.”
“The plot twists are predictable and fail to engage the player.”