- September 8, 2016
- Cotton Game
Isoland
Platforms
About
Isoland is a traditional point-and-click puzzle game set on a mysterious island in the Atlantic Ocean. Players uncover secrets by solving increasingly difficult puzzles, with beautiful artwork enhancing the experience. From the creators of Mr. Pumpkin Adventure, this game offers a captivating adventure not to be missed for puzzle enthusiasts.







- The game features a variety of challenging puzzles that require critical thinking and problem-solving skills.
- The art style is beautifully hand-drawn, creating a charming and immersive atmosphere.
- Players can enjoy multiple playthroughs with different endings and additional puzzles, enhancing replayability.
- The game requires two full playthroughs to unlock the true ending, which can feel tedious and unnecessary.
- Some puzzles are overly complex and may require external help, leading to frustration for casual players.
- There are issues with the interface and mouse detection, making interactions sometimes frustrating.
story
8 mentions Positive Neutral NegativeThe story aspect of these games is mixed; while some players appreciate the engaging narrative and the added depth from replaying, others find the story nonsensical or minimal, serving primarily as a backdrop for the puzzles. In particular, Isoland's plot is criticized for its lack of coherence and poor translation, with many players noting that the gameplay mechanics overshadow the narrative. Overall, the focus tends to be more on puzzle-solving than on a compelling story.
“These games are so much fun! I'm not a good puzzler, so I did use some help, but the story is very good!”
“After you finish the first time, you play again with some things slightly different that add to the story, unlocking further achievements and secrets.”
“If you want to play a mix of point-and-click and puzzle sections with some cool ambient storytelling, you won't go wrong with this.”
“Isoland has a nonsensical story about aliens that you're unlikely to be able to follow, even without the clumsy translation.”
“Apparently you have to play through the game twice to get to any ending, and even then there are still open plot holes.”
“Supposedly, there's some kind of story in the game, but it's really just some nonsense to sort of string the puzzles from one to the next (and that's just barely).”