About Inverse Kinematics for Unity
Inverse Kinematics for Unity is a single player action game. It was developed by Alex Hanlin and was released on February 15, 2023.
This is a small inverse kinematics package for Unity3D primarily based upon the Forward-and-Backward-Reaching Inverse Kinematics (FABRIK) algorithm. At this time is has support for pole targets and joint-level angular constraints on top of basic functionality.


Frequently Asked Questions
Inverse Kinematics for Unity is a action game.
Inverse Kinematics for Unity was released on February 15, 2023.
Inverse Kinematics for Unity was developed by Alex Hanlin.
Inverse Kinematics for Unity is a single player game.
