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Into the Pit

Although it shows promise early on, Into the Pit runs out of new tricks astoundingly quickly, leading to endless repetition and a total lack of challenge.
Into the Pit Game Cover
73%Game Brain Score
story, gameplay
replayability, grinding
77% User Score Based on 303 reviews
Critic Score 66%Based on 6 reviews

Platforms

Xbox Series X|SPCCloudXbox OneXbox Cloud GamingXboxSteam DeckWindows
Into the Pit Game Cover

About

Into the Pit is a single player shooter game with a fantasy theme. It was developed by Nullpointer Games and was released on October 19, 2021. It received mostly positive reviews from both critics and players.

"Into the Pit" is a single-player fantasy shooter game with delightful mechanics and sensational graphics. As a lore-hungry mystic, you investigate a demonic pit in a village where your cousin went silent. Fight with chaotic magic, navigate shifting treacherous dungeons, and grow your powers to uncover the village's occult secrets.

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77%
Audience ScoreBased on 303 reviews
story18 positive mentions
replayability5 negative mentions

  • The game features clean movement and very satisfying combat, reminiscent of classic FPS titles like Doom.
  • The roguelike aspect ensures that each run feels unique, with a variety of different attacks and abilities to choose from.
  • The retro aesthetic and graphics are visually appealing, creating an engaging atmosphere for players.
  • The game suffers from a lack of content and variety, leading to repetitive gameplay after a few hours.
  • Technical issues, such as getting stuck on walls and the game failing to boot up, detract from the overall experience.
  • The difficulty level is low, making it easy to progress without much challenge, which may disappoint players seeking a more intense experience.
  • story
    74 mentions Positive Neutral Negative

    The game's story is generally perceived as underdeveloped and forgettable, with many players finding it lacking in depth and engagement. While some appreciate the simple narrative structure and lore presented through notes, others criticize the repetitive gameplay and uninspired NPC interactions that detract from the overall experience. Overall, the story fails to provide a compelling backdrop, leaving players wanting a more immersive and cohesive narrative.

    • “After playing a few runs a week here and there, I've finally 100% finished the game. It has a relatively simple but compelling story, fast-paced boomer shooter combat, quick short levels, and a pretty decent variety in viable builds with some interesting risk/reward trade-offs in some upgrades.”
    • “The setting and story are fairly interesting, but you can ignore them completely and just play.”
    • “I loved each story and I thought it did well to make the stories short, sweet, and to the point without sacrificing world-building, character development, and plot.”
    • “However, after a while the gameplay starts to feel repetitive and the story, unfortunately, didn’t really catch me.”
    • “The NPCs are boring and offer nothing of substance to the 'story' that is present.”
    • “Levels can feel repetitive, and the story remains underdeveloped, leaving players craving a more immersive backdrop for their demonic encounters.”
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay is generally described as fun and fast-paced, with solid mechanics and appealing visuals, reminiscent of classic shooters. However, many players find it quickly becomes repetitive due to a lack of variety in weapons, enemy types, and overall gameplay depth, leading to a diminished sense of challenge and engagement over time. While the core gameplay loop is enjoyable initially, it ultimately suffers from poor design choices that hinder replayability and long-term enjoyment.

    • “The controls are snappy and responsive, making gameplay feel smooth.”
    • “Into the Pit instantly draws attention with its unique and colorful retro visuals, but it's the gameplay that kept me playing for almost 8 hours straight.”
    • “Fun little roguelite shooter, it's nothing groundbreaking, but the core gameplay is pretty addicting.”
    • “However, after a while the gameplay starts to feel repetitive and the story, unfortunately, didn’t really catch me.”
    • “A couple hours in and you have practically seen everything this game could possibly offer you; it doesn't do much, if anything at all, to mix something new into its core gameplay loops.”
    • “The general gameplay loop is terrible for a roguelike if I am being dead honest.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique retro aesthetic, featuring downsampled, chunky pixel art that appeals to fans of old-school visuals. While many players appreciate the vibrant colors and atmospheric design, some have noted that the visuals can cause eye strain and may lead to difficulty in distinguishing between enemies and backgrounds. Overall, the art style is seen as a strong point, though opinions vary on its execution and impact on gameplay.

    • “Into the Pit instantly draws attention with its unique and colorful retro visuals, but it's the gameplay that kept me playing for almost 8 hours straight.”
    • “The pixelated graphics add a layer of surreality to the fast-paced gameplay, all while keeping the file size down!”
    • “The graphics and palette choices just work; for such a colorful game, it feels dark, adding to the overall immersion.”
    • “Graphics, style 9/10, execution poorly; my eyes hurt every time I play this.”
    • “This very poor quality visual style is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “Lastly, this game can cause some significant eye strain from the graphics options.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its engaging atmosphere and comparing it favorably to the soundtrack of Doom 2016, while others find it repetitive and poorly mixed, detracting from the overall experience. Many users suggest that the sound effects are weak, impacting the game's immersion, and recommend using personal music to enhance gameplay. Overall, while the soundtrack has its moments, it often falls short of expectations, leading to a lack of consistency in the audio experience.

    • “The music fits the mood perfectly, especially combined with the juicy sound design.”
    • “The soundtrack and overall sound design do a great job of building tension.”
    • “The music and atmosphere are so engaging, and the combat is really tight and satisfying.”
    • “Worth pointing out you can't hear enemies if you don't turn off the music and still you will have a hard time hearing enemies coming towards you, so you might be shooting at an enemy and you look around and the enemy is 2 or 3 meters away from you and you almost take damage.”
    • “The soundtrack is very mellow for a fast-paced FPS; it sounds like it wants to emulate Doom 2016's soundtrack but falls short in every way.”
    • “Music is pretty bad and gets repetitive fast, while sound effects often sound weak and make some of your powerful spells sound like you just hit a ghoul with a wet sock.”
  • replayability
    9 mentions Positive Neutral Negative

    Overall, the game suffers from limited replayability, with many players noting that the level layouts quickly become repetitive and the gameplay lacks depth. While the initial experience can be enjoyable, it fails to offer enough variety or content to sustain long-term interest, making it feel stale after a few runs. Many reviewers suggest that it may be worth trying at a discounted price, especially for newcomers to the genre.

    • “Love FPS action games with RPG depth and long-term replayability.”
    • “Not even two hours in and I had already seen repeats in the level layouts, talk about replayability...”
    • “If you are new to roguelike games, then you might enjoy this as an easy introduction, but there are games with far more depth, content, and replayability.”
    • “Not even two hours in and I had already seen repeats in the level layouts; talk about replayability...”
    • “There's remarkably little replayability for a roguelite.”
    • “Everything you experience in the first hour is pretty much how the game plays out, leaving little replayability or more goodies to mess with.”
  • grinding
    6 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is a significant drawback, with many players finding it tedious and repetitive after a short period. While some enjoy the slow grind, the majority feel it lacks variety and creativity, leading to a sense of boredom. Improvements in gameplay mechanics and more engaging content could enhance the experience and make the grinding feel more rewarding.

    • “I'm afraid I have to agree with the other negative reviews here: it's fun for a couple of hours max, and then it's just grindy and boring.”
    • “Got boring and tedious in no time, which is unfortunate considering the graphical style and what there was of the world design was interesting, but it was the same thing over and over as if ninety percent of the game had not been added yet.”
    • “- Rescuing villagers felt bloated and grindy rather than rewarding - unlocking anything required an obnoxious number of villagers rescued, and I didn't care long enough to actually do it.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is solid for most users, with consistent performance throughout the playthrough and visuals that feel cohesive. However, there are notable issues with optimization on integrated graphics, which many players feel could have been improved.

    • “The visuals are well-matched and do not give the impression of being asset flipped; performance remains solid throughout the entire playthrough.”
    • “The optimization is impressive, ensuring a smooth experience without any noticeable lag or frame drops.”
    • “I appreciate how the game runs efficiently on various hardware setups, making it accessible to a wider audience.”
    • “The optimization on integrated graphics was garbage; it should have been better.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game runs well on the Steam Deck, but players report issues with buggy movement near objects that can abruptly end gameplay. There is also a consensus that the game requires more content across various aspects to enhance stability and overall experience.

    • “Runs great on the Steam Deck, too!”
    • “The game maintains a steady frame rate, even during intense action sequences.”
    • “I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
    • “The game needs more content in most aspects; buggy movement near objects can randomly end a run.”
    • “Frequent crashes and glitches make it hard to enjoy the gameplay.”
    • “I often experience frame drops and stuttering, which disrupts the overall experience.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of "Into the Pit" has been criticized as a cash grab, with a price point of $15 USD that many users feel is unjustified given the availability of older AAA games for the same cost.

    • “Into the Pit has a cash grab price of $15 USD, for which you could easily get any number of older AAA games.”
    • “The monetization strategy feels exploitative, as it seems more focused on squeezing money from players than providing a fair gaming experience.”
    • “I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game without spending extra money.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by engaging music and a dark, immersive setting, particularly in the town and dungeons. Players find the atmosphere enhances the overall experience, complementing the tight and satisfying combat mechanics.

    • “The music and atmosphere are so engaging, and the combat is really tight and satisfying.”
    • “Neat atmosphere and fairly satisfying gameplay in terms of control and killing enemies.”
    • “The atmosphere is pretty dark in the town and throughout the dungeon.”
  • emotional
    3 mentions Positive Neutral Negative

    Reviews highlight the emotional depth of the stories, noting that they contain suspense and vivid writing that can leave a lasting impact on readers, particularly children. While some parents may be cautious about how their children will handle the emotional themes, others find the narratives engaging and suitable for young readers, suggesting a balance of wholesome content and emotional resonance.

    • “I know I had read more than a few 'classics' during my proper childhood that emotionally stayed with me well into my 40's. Plus, 80% of these children know way more about the FNAF world than you think. The games and merch have been out almost a decade. My son found it a really easy read.”
    • “I'm going to advise that if you are not sure how your child/children will handle the suspense, vivid fiction writing, and the emotional aftermath of the obvious lessons included with the stories, then no, don't buy them.”
    • “It has all the things a good wholesome book needs!”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers appreciate the character development in the game, noting that the concise storytelling effectively balances brevity with rich world-building and character depth, enhancing the overall narrative experience.

    • “I loved each story, and I thought it did well to make the stories short, sweet, and to the point without sacrificing world-building, character development, and plot.”
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4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Into the Pit is a shooter game with fantasy theme.

Into the Pit is available on Xbox Series X|S, PC, Xbox One, Steam Deck and others.

On average players spend around 4 hours playing Into the Pit.

Into the Pit was released on October 19, 2021.

Into the Pit was developed by Nullpointer Games.

Into the Pit has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its replayability.

Into the Pit is a single player game.

Similar games include Ziggurat 2, Mana Spark, Bloodshed, Soulslinger: Envoy of Death, Roboquest and others.