Into the Nightmare Game Cover
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"Into the Nightmare" is a survival horror game set in a creepy hospital. As Tsukino, you'll uncover the hospital's dark secrets while avoiding grotesque creatures. Solve puzzles, manage resources, and use stealth to evade your terrifying pursuers.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 27 reviews
story4 positive mentions
grinding6 negative mentions
  • The game features an engaging story with well-developed characters and interesting lore that keeps players invested.
  • Combat mechanics are deep and varied, allowing for different strategies and playstyles, with a unique class system for character progression.
  • There is a significant amount of high-quality H-scenes with a wide variety of fetishes, appealing to fans of the genre.
  • Battles can become tedious and grindy, especially on higher difficulty levels, with some enemies dealing excessive damage even at max level.
  • The game lacks a clear mission system, making it difficult to track objectives and progress without talking to NPCs.
  • Some players may find the heavy focus on specific fetishes and the overall adult content off-putting, limiting its appeal to a broader audience.
  • story11 mentions

    The game's story is praised for its engaging lore and interesting twists, keeping players invested throughout. While the main narrative can meander and become nonsensical at times, the immersive side plots and character interactions enhance the overall experience. However, players may find it challenging to track their objectives due to the lack of a mission screen.

    • “The lore itself is superb and the story keeps you on the edge of your seat, wondering what will happen next.”
    • “There are a lot of side plots and side quests that get threaded into the main story, adding variety in a way that is more immersive than your typical h-rpg.”
    • “Unfortunately, the main story does meander a bit and gets nonsensical at times, but the individual threads in each arc/area are interesting enough to keep you engaged as you go.”
    • “This is also an issue with finding your next task if you forget; there's no mission screen or anything similar, just gotta talk to the NPCs and piece it together.”
    • “The story in this game is quite involved, with interesting twists and turns at every corner.”
  • grinding6 mentions

    Players note that grinding is a significant aspect of the game, especially on higher difficulties like nightmare, where battles can become tedious and require substantial effort to progress. However, features like "auto battle" and "repeat last action" help alleviate some of the grind, making it more manageable. Overall, while grinding is present, many find the game enjoyable and filled with content beyond just grinding.

    • “This is an RPG Maker that requires a lot of grinding if you are playing on higher difficulties.”
    • “Grinding for item drops and the battles themselves can be tedious, but luckily the game has 'auto battle' and 'repeat last action' options, just like many RPG Maker games.”
    • “Combat can get grindy on nightmare difficulty.”
  • gameplay5 mentions

    The gameplay is characterized by a richly crafted world and engaging character interactions, with a satisfying level of challenge that keeps players invested in power-ups and abilities. Despite a preference against turn-based combat, the integration of unique mechanics enhances enjoyment, while the depth and sliding difficulty scale offer diverse and exciting approaches to gameplay.

    • “The gameplay itself is actually quite satisfying and difficult enough on the 'normal' difficulty to keep the player engaged, with enough challenge to give the player reason to care about the various power-ups and abilities.”
    • “Wonderfully deep gameplay mixed with a sliding difficulty scale and in-depth character progression allows you to handle situations in a variety of fun and exciting ways.”
    • “Overall, you get to dive into a pretty detailed crafted world, while the character interactions keep scenes interesting, with not too much gameplay interspersed to break things up.”
  • graphics3 mentions

    The graphics are characterized by a strong focus on character sprites, which feature simple animations and changes during battles. While the h-events are adequately illustrated, the overall art style is considered unremarkable despite the game's engaging storyline.

    • “Graphically, the character sprites are the main focus, with actions and various states in battle being accompanied by sprite changes and simple animation.”
    • “The h-events are illustrated well enough, but the art style is not exactly noteworthy on its own.”
  • humor1 mentions

    The humor in the game is noted to be surprisingly good for h-game standards, featuring well-crafted writing and a thoughtful approach to lore that includes consistent internal logic, even for unexpected elements like the recollection gallery.

    • “The writing trends humorous and is actually fairly good (by h-game standards, anyway), with a fair bit of effort put into building interesting lore with consistent internal logic for things you wouldn't expect, like why the recollection gallery exists.”
    • “The humor in this game is spot on, blending clever wordplay with absurd situations that keep you laughing throughout.”
    • “I love how the game doesn't take itself too seriously, with hilarious character interactions and witty dialogue that make every moment enjoyable.”
  • character development1 mentions

    Character development in the game is primarily driven by side content, which offers rich interactions and depth for the characters, making it a significant highlight of the overall experience.

    • “I'd go as far as to say that the side content is the main draw of the game and where the bulk of character development and interactions are contained.”
    • “The depth of each character's backstory and the way they evolve throughout the game is truly impressive.”
    • “I love how the choices you make not only affect the plot but also lead to significant growth in the characters.”
    • “The side content is the main draw of the game, where the bulk of character development and interactions are contained.”
    • “Character development feels shallow and lacks meaningful progression throughout the game.”
    • “I was disappointed by how little the characters evolved; their arcs felt predictable and uninspired.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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