Interstellar Transport Company Game Cover
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"Interstellar Transport Company" is a space simulation game where players manage their own interstellar transport company, transporting goods between different planets and galaxies. Construct and customize space stations, build and upgrade ships, and manage resources to grow your company and complete contracts. Navigate economic challenges, political tensions, and other obstacles to become the top interstellar transport company.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

69%
Audience ScoreBased on 305 reviews
gameplay18 positive mentions
optimization7 negative mentions
  • The game has a unique concept of managing a space logistics company, which is engaging and fun.
  • The developers are very responsive to community feedback and actively work on updates and improvements.
  • The game offers a satisfying sense of progression as players expand their trade routes and colonies.
  • The game suffers from a lack of depth and can become repetitive after a few hours of gameplay.
  • The user interface is clunky and not very intuitive, making it difficult to manage multiple ships and routes effectively.
  • The AI competitors are poorly designed, often leading to unchallenging gameplay as they fail to effectively compete.
  • gameplay73 mentions

    The gameplay of the game is characterized by a mix of enjoyable mechanics and significant shortcomings, including a steep learning curve, micromanagement issues, and a lack of depth in certain areas. While some players appreciate the core mechanics and potential for emergent gameplay, many express frustration with broken systems, poor UI, and an overall feeling of imbalance that detracts from the experience. Despite these criticisms, the game shows promise and offers a fun, albeit flawed, experience for those willing to navigate its complexities.

    • “This is a nice little cozy game, with a lot of micro-management and a semi-deep gameplay system.”
    • “The gameplay loop is really well refined.”
    • “It has depth; each time I restart a game, I find a new mechanic that I did not know existed, making replaying actually fun.”
    • “Good basic idea, terrible UI, and the gameplay balance is basic.”
    • “The mechanics, visuals, and core gameplay loop are all either broken, underdeveloped, or entirely missing.”
    • “The current mechanics are like a communist tried to make a game focused on capitalism, with the main idea being 'if you have money, you should spend it so everyone can use the fruits of your labor, including all your competitors for free of charge and 100% of the expense on you, you will not be compensated for your work comrade.'”
  • graphics42 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the visuals of planets and ships while others criticize them as basic or even ugly. Performance issues are noted, with some users experiencing significant lag and graphical glitches despite the game's relatively simple graphics. Overall, while there are elements of beauty, many feel that the graphics do not meet expectations and could benefit from further development and optimization.

    • “Good graphics and good controls.”
    • “Graphically speaking the game is lovely.”
    • “The planet and ship graphics are pretty, and the seemingly chaotic mess of satellites about heavily inhabited planets is excellent.”
    • “The graphics on this game are, at the very least, horrible, bordering on unplayable.”
    • “The game graphics are pretty bad, and while that is not a showstopper, there was no way to get to a point I could play the game.”
    • “For a game with such basic graphics, it shouldn't lag this much.”
  • optimization16 mentions

    The optimization of the game has been widely criticized, with players reporting significant performance issues, including frame drops, lag when accessing menus, and crashes. While some users noted improvements in stability over time, many still experienced severe stuttering and CPU spikes, particularly during gameplay involving multiple ships. Overall, the game's optimization is seen as a major hurdle that detracts from its potential enjoyment.

    • “Now the issues seem to be gone, the game runs smooth and stable (even in later game), only some menus cause a performance breakdown which is okay for me as I do not use them very often.”
    • “Love the concept but this game still needs some bug fixes and optimization.”
    • “Lots of potential for this game, and only really held back by the need for optimization.”
    • “As for optimization - the game sometimes drops frames from 60 to 40-45 even at the very start of the game when there's not much going on and nothing is happening on screen.”
    • “Performance/bugs 1/10 - choosing a route stop would cause the whole game to graphically glitch, opening some menus made my CPU spike up to 100% from like 40%, and I had the game crash twice while these bugs were happening.”
    • “Extremely poor game optimization.”
  • stability14 mentions

    The game is currently experiencing significant stability issues, particularly with bugs in multiplayer and savegame corruption. While many players find it charming and enjoyable despite these problems, they acknowledge that the game's early access status means some instability is to be expected. Overall, it is recommended for those who can tolerate the bugs and are willing to engage with the developers for improvements.

    • “The AI isn't great, and the multiplayer is buggy.”
    • “Fix this broken, buggy, and unstable game!!!”
    • “That said, this game is very buggy in its current state.”
  • music5 mentions

    The music in the game receives mixed reviews; while some players praise the gorgeous soundtrack, others find it repetitive and annoying, particularly due to mechanical beeping and the frequent pirate attack sounds. Overall, the music is described as fitting but can become grating over extended play sessions.

    • “It's gorgeous, I loved the soundtrack.”
    • “I think there's only one music track: a relatively slow sort of ambient electronic track with assorted electronic sounds and various riffs.”
    • “The music options consist of mechanical beeping that drives one crazy after a few hours.”
    • “Pirate attacks occur with extremely annoying sounds every 30 seconds (granted, this is on max game speed), and the music/soundtrack in the game is horrible.”
    • “While fitting, the music becomes repetitive.”
  • humor2 mentions

    The humor in the game is highlighted as a key aspect, with players finding the bugs in multiplayer mode to be amusing and enjoyable, especially when playing with friends.

    • “Multiplayer is quite buggy, but it's hilarious and fun with friends.”
  • story1 mentions

    The story aspect of the game has left players curious and wanting more, particularly regarding the reasons behind its abandonment, indicating a sense of intrigue and a desire for deeper narrative exploration.

    • “The story is incredibly engaging and kept me hooked from start to finish.”
    • “I was deeply moved by the character development and the emotional depth of the narrative.”
    • “The plot twists were unexpected and added so much excitement to the overall experience.”
    • “If someone knows why this was abandoned, I'd really love to hear the story.”
  • atmosphere1 mentions

    The atmosphere of the game has received mixed feedback, with one user expressing a strong dislike for it, stating that it diminished their enjoyment of space, which is typically a highlight in space-themed games.

    • “What I enjoy most about space games is the atmosphere, and this game made me hate space.”
  • emotional1 mentions

    Users express a mix of emotions regarding the game's updates, feeling heartened by the developers' commitment to improvement but ultimately disappointed by the game's current unplayability.

  • monetization1 mentions

    Users find the monetization approach intrusive and reminiscent of misleading advertisements, with tutorial pop-ups perceived as annoying and filled with unnecessary information.

    • “The tutorial pop-up windows reminded me of the days when I had 'won a free iPad, just click here' ads, and I would find myself clicking furiously to close the windows, thinking they contained mostly useless information.”
    • “The constant push for in-game purchases feels more like a cash grab than a fair monetization strategy.”
    • “I feel like I'm being nickel-and-dimed at every turn, with essential features locked behind paywalls.”
  • grinding1 mentions

    Players express frustration with the excessive grinding required to achieve profitability in the game, indicating that it detracts from the overall enjoyment and progression.

    • “The main issue is the amount of grinding required to make a profit.”
    • “The grinding feels endless and detracts from the overall enjoyment of the game.”
    • “I find the repetitive nature of grinding to be a major turn-off.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

17hMedian play time
1516hAverage play time
4-60hSpent by most gamers
*Based on 6 analyzed playthroughs

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