- June 10, 2026
- Neuroticfly Games
- 3h median play time
Interdimensional Vending Machine
Platforms
About Interdimensional Vending Machine
Interdimensional Vending Machine is a single player survival management game with horror, mystery, anime, violence and others themes. It was developed by Neuroticfly Games and was released on June 10, 2026. It received positive reviews from players.
Inspired by the SCP Foundation's SCP-261, in Interdimensional Vending Machine, you play as a strange, homeless girl surviving in a world that seems to have forgotten how to be normal. One night, she stumbles upon a vending machine. Not just any machine—but one that shouldn’t exist. It hums. It glitches. It responds to Japanese yen and dispenses items that defy language, biology, and maybe logic it…











Reviews
- Unique and intriguing concept with a mysterious vending machine mechanic that encourages curiosity and experimentation.
- Exceptional and creative art style with well-animated, disturbing, and varied body horror transformations.
- Engaging atmosphere with a blend of survival elements, psychological horror, and SCP-inspired lore that provides a haunting and memorable experience.
- Gameplay can become repetitive and grind-heavy with little variation or meaningful progression, leading to player fatigue.
- Lack of a coherent story, defined objectives, and impactful NPC interactions diminish the game's sense of purpose and narrative depth.
- Several quality of life issues such as cumbersome coin insertion, limited inventory management, occasional bugs, and unclear or incomplete mechanics reduce overall enjoyment.
gameplay
41 mentions Positive Neutral NegativeThe gameplay offers a unique and curiosity-driven loop centered on feeding and transformation mechanics, combined with survival elements and exploration. While initially engaging and filled with personality, it tends to become repetitive and lacks depth in progression, story, and meaningful mechanics, with some features feeling unfinished or underused. Overall, it provides a fresh concept and enjoyable experience for those patient with its slow pace and grinding, but it requires more content and refinement to fully realize its potential.
“The game does a great job of turning curiosity into gameplay.”
“While there's room for more content and variety, the core gameplay loop is already enjoyable and full of personality.”
“The gameplay loop is interesting on each run, and a cool story is hidden underneath.”
“There’s really no horror because the creepy characters don’t do anything other than ask you for food, no gameplay other than clicking between the streets and vending machine, and the game doesn’t build to anything.”
“This game only exists to make you grind, doesn't explain any of its mechanics, doesn't give you any quality of life features, has NPCs that are only used once for unlocking a new area and then never again even though you can give them food, has unfinished features (what does feeding animals even do besides change the appearance), as well as features that don't make sense (literally why would you use cloning tree).”
“It feels like game was taken from some pre-alpha stage and thrown directly into release with 80% mechanics not doing anything at all.”
Play Times
Frequently Asked Questions
Interdimensional Vending Machine is a survival management game with horror, mystery, anime, violence and others themes. Common tags for Interdimensional Vending Machine include indie, psychological, psychological horror, nsfw, lovecraftian and others.
Interdimensional Vending Machine is available on PC, Web Browser, Mac OS, Phone and others.
On average players spend around 3 hours playing Interdimensional Vending Machine.
Interdimensional Vending Machine was released on June 10, 2026.
Interdimensional Vending Machine was developed by Neuroticfly Games.
Interdimensional Vending Machine has received positive reviews from players. Most players liked Interdimensional Vending Machine for its gameplay but disliked it for its story.
Interdimensional Vending Machine is a single player game.
