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Insanity VR: Last Score

Insanity VR: Last Score Game Cover
81%Game Brain Score
story, gameplay
stability, music
81% User Score Based on 135 reviews

Platforms

PCWindows
Insanity VR: Last Score Game Cover

About

Insanity VR: Last Score is a single player action game with a violence theme. It was developed by Threevol and was released on August 15, 2017. It received positive reviews from players.

Insanity VR combines an immersive and intuitive locomotion system in VR, a compelling horror story and escape the room like puzzles with stealth mechanics. As the new intern at a futuristic institute for mental illnesses you get transported into the mind of a patient to reconstruct his memories.

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81%
Audience ScoreBased on 135 reviews
story19 positive mentions
stability5 negative mentions

  • Insanity VR: Last Score offers a unique and immersive horror experience, with a creepy atmosphere and an engaging story that keeps players on edge.
  • The game is free to play, providing good value for those looking for a short but impactful VR horror experience.
  • The innovative arm-swinging locomotion system adds a physical element to gameplay, enhancing immersion and making it stand out among other VR titles.
  • The game suffers from numerous bugs and glitches, including issues with object interactions and movement mechanics that can detract from the overall experience.
  • Many players found the puzzles to be overly simplistic and the gameplay predictable, leading to a lack of challenge and engagement.
  • The ending is extremely graphic and disturbing, which may not be suitable for all players and could overshadow the rest of the experience.
  • story
    35 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it interesting and engaging, albeit brief and at times reminiscent of teenage horror tropes. While some appreciated the unique and gruesome narrative, others criticized its execution and pacing, particularly the ending. Overall, the story is seen as a compelling aspect that enhances the gameplay experience, especially for fans of horror and puzzle-solving.

    • “I loved how the story kept you interested.”
    • “Its terrifying and gruesome and has an amazing story that keeps your heart pumping the entire time from pure angst and fear.”
    • “It has a great & unique story.”
    • “The story it lays out felt like an edgy teenager's attempt at horror, and I found myself groaning at the story developments as my playthrough went on.”
    • “The movement mechanics in this game remind me of Kinect Sports, but the story left me saying 'WTF' a lot.”
    • “It's not particularly difficult, and the story isn't very long.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players enjoying the unique movement mechanics and atmospheric elements, while others find the mechanics clunky and the plot predictable. The game offers an engaging experience with its horror setting and audio design, but technical issues and a lack of polish detract from the overall enjoyment. Overall, it presents an interesting concept that may appeal to some, especially in a VR context, but fails to deliver a consistently enjoyable experience.

    • “I love the cosmic horror setting and the gameplay.”
    • “The atmosphere is spooky, the gameplay is exciting, the ending of the game is extremely shocking, the emotions are running high!”
    • “All in all, great HD audio submersion, interaction, and overall gameplay.”
    • “Interesting concept but the textures and mechanics are just not there and the fact it made me motion sick.”
    • “I am not a fan of the walking mechanics, felt kinda silly to me, but as a free game, I give it a thumbs up.”
    • “It's a bit glitchy, and the movement mechanics aren't great.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics in the game are generally considered passable, with some reviewers noting impressive elements given its status as a free title developed by students. While the visuals are minimalistic and occasionally benefit from a unique art style, there are calls for better textures and execution to elevate the overall experience. The atmosphere is praised for its creepiness and originality, though some scenes may be too graphic for younger audiences.

    • “The graphics and execution are impressive for a free game, created, I believe, by a group of students at Fachhochschule Salzburg University of Applied Sciences.”
    • “I was amazed with the graphic decisions and movement mechanics; those eyes in the sky, sounds, that monster, that music, and those voices were just great!”
    • “Great environment and really interesting art style.”
    • “The graphics in this game are passable, but could be better.”
    • “Graphics would benefit from better textures.”
    • “The visual is so different from the rest of the graphics in the game I just wasn't prepared for it.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is consistently described as eerie and spooky, effectively building tension without relying on jump scares. Players appreciate the engaging voice acting and unique art style, which contribute to a creepy and immersive experience that emphasizes storytelling over traditional gameplay challenges. Overall, the atmosphere is highlighted as a key strength, enhancing the emotional impact and shock value of the game.

    • “What I loved about this game the most was that there were no jump scares and it always had that spooky atmosphere around.”
    • “The graphics were nice, the atmosphere was creepy and cool, and the overall concept of the game, while engaging, was so dark and disturbing.”
    • “The atmosphere is spooky, the gameplay is exciting, the ending of the game is extremely shocking, the emotions are running high!”
    • “What I loved about this game the most was that there were no jumpscares and always had that spooky atmosphere around.”
    • “Just remember it's not about the challenge (beating the game) and not about shooting, it is about the story and the atmosphere.”
  • stability
    5 mentions Positive Neutral Negative

    The game experiences notable stability issues, including bugs related to item placement, freezing upon startup, and various glitches that affect gameplay. Despite these problems, players still find it enjoyable and engaging, appreciating its story and puzzles. Overall, while the game is fun, its stability detracts from the experience.

    • “The game looks great but it always freezes when you open the application, at the first scene of candles and a stone bench.”
    • “Game is quite buggy.”
    • “Really just wtf this game is not scary, it's just sick. Also, the controls are bad and there are many glitches.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some players appreciate the atmospheric sounds and thematic elements, others criticize the piano mechanics for lacking functionality and coherence with the score. Additionally, there are mentions of a dislike for classical music, indicating varied musical tastes among players.

    • “I was amazed with the graphic decisions and movement mechanics; those eyes in the sky, sounds, that monster, that music, and those voices were just great!”
    • “Piano - love the idea, but it seems no musician is part of the dev team. I would love it if all keys worked and if the score for the music matched the keys for the piano.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is described as inconsistent, with some players finding it amusing while others feel it detracts from the intended scare factor. Initially, the game has moments of genuine fright, but it quickly shifts to a more humorous tone, leading to mixed reactions among players. Overall, it seems to provide a fun experience, especially in multiplayer settings.

    • “The game became more funny rather than scary.”
    • “My friends and I had a lot of fun; at first it was scary, then it wasn't, then it was again, and I ran like a madman—it was so funny.”
    • “It's not funny.”
    • “The jokes fall flat and feel forced.”
    • “I expected more clever humor, but it just didn't deliver.”
  • emotional
    2 mentions Positive Neutral Negative

    Players found the emotional experience of the game to be heightened by the presence of a terrifying monster, which added thrill and depth to their gameplay. However, some noted that technical issues, such as object bugs and repetitive audio, detracted from the overall immersion.

    • “The monster that followed me made the game even better and more interesting than I thought it would be. It was quite terrifying and thrilling! Thank you, devs, for this; I had a highly emotional experience with this!”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has minimal replay value, but players still find it enjoyable enough to share with friends during visits.

    • “Very little replay value.”
    • “The game lacks incentives to play again after completing it.”
    • “Once you finish the main story, there's not much left to explore.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has been noted to have performance issues, particularly with the hands displaying some jitteriness, while the overall gameplay remains relatively lag-free.

    • “Performance issues where the hands would display a bit jiggery, yet the rest seemed relatively lag-free.”
    • “The game suffers from significant optimization problems, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the engaging content, the lack of proper optimization results in long loading times and unresponsive controls.”
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Insanity VR: Last Score is a action game with violence theme.

Insanity VR: Last Score is available on PC and Windows.

Insanity VR: Last Score was released on August 15, 2017.

Insanity VR: Last Score was developed by Threevol.

Insanity VR: Last Score has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Insanity VR: Last Score is a single player game.

Similar games include Reminiscence, A Chair in a Room: Greenwater, The Backrooms 1998, Hektor, Shattered Lights and others.