Zombidle: Remonstered
- May 30, 2017
- Berzerk Studio
- 304h median play time
Like the song says, good guys finish last, and in this case, they also finish homeless and on fire. Welcome to Zombidle, Berzerk Studio's newest idle game, or tap game; whatever, you do you, man.
Reviews
- The game features a fun and engaging art style with vibrant colors and humorous character designs.
- There is a satisfying progression system with a variety of spells, units to upgrade, and numerous bosses to fight.
- The developers are active and responsive to the community, frequently updating the game and providing events.
- The game can become repetitive over time, as the core gameplay involves a lot of clicking and grinding.
- There are issues with server connectivity that can disrupt gameplay and reset progress.
- The pacing can feel slow, especially during the prestige stages, requiring significant grinding to progress.
- gameplay61 mentions
- 30 % positive mentions
- 66 % neutral mentions
- 5 % negative mentions
The gameplay of this clicker game is characterized by a typical rinse-and-repeat mechanic, but it offers a variety of fun and engaging mechanics that can keep players entertained for extended periods. While the game features interesting content and regular updates, it suffers from performance issues, lag, and a repetitive grind that may deter some players. Overall, it appeals primarily to fans of idle gameplay, with a mix of humor and depth that enhances the experience, despite some frustrations with bugs and progression pacing.
“A cool interpretation of clickers, interesting game mechanics.”
“The game has a lot of content and gameplay, so you can enjoy playing for a long time.”
“Its excellent humor, simple/smooth gameplay has kept me going.”
“This makes this one really glitchy and gameplay stutters while info is sent back and forth.”
“That being said, progression slows down to a crawl and gameplay becomes repetitive after the first few maps.”
“Until that point, it's a very mindless grind to area X and reset mechanic that gets a little too repetitive before anything interesting unlocks.”
- humor40 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its lighthearted and satirical tone, with many players enjoying the funny mechanics, quirky easter eggs, and engaging interactions with the developers. The game effectively breaks the fourth wall and includes humorous content that keeps players entertained, making it a fun choice for idle gaming despite its repetitive nature. Overall, the developers' comedic approach and active engagement with the community enhance the gaming experience significantly.
“As all idlers, it can get repetitive after a while as you are pretty much doing the same stuff over and over again, but I think the humor and lighthearted/satirical tone more than make up for the game's shortcomings.”
“You can also buy property in hell, and there is a funny easter egg in the microtransaction store page where you can sell your real-life soul for a million gems, triggering some secret dialogue between you and the devs. It's good stuff.”
“The developer breaks the 4th wall now and again, and it's actually quite funny.”
- graphics39 mentions
- 28 % positive mentions
- 64 % neutral mentions
- 8 % negative mentions
The graphics of the game are generally well-received, featuring a vibrant, cartoonish art style that many players find adorable and fun. While some appreciate the unique character designs and the game's aesthetic, others note that the graphics are not the primary focus of idle games, with some experiencing performance issues. Overall, the visuals are considered decent, with improvements in the recent PC version enhancing the experience, though they may not be enough to satisfy all players looking for depth in gameplay.
“The game is carried by its aesthetics and art style.”
“I love the morbid cartoony graphics, that's the first thing that drew me to it.”
“Better graphics than most idle games, and more to do than other idle games.”
“Couldn't get into it both because of the graphics and I prefer different clicker gameplay.”
“It froze Steam, froze my computer, eats far too many resources, especially for such a low graphics game... gee, wonder why it needs so much.”
“I have to admit I passed this game up long ago on Kong as the graphics were mediocre and the grind was too heavy.”
- grinding38 mentions
- 3 % positive mentions
- 0 % neutral mentions
- 97 % negative mentions
The reviews highlight that the game is heavily grind-oriented, often leading to a tedious experience for players, despite some finding satisfaction in the progression system and rewards. Many users express frustration with the excessive grinding required for crafting and item acquisition, suggesting that it detracts from overall enjoyment. While some appreciate the game's addictiveness and community support, the consensus is that the grinding aspect may be overwhelming, especially for those not accustomed to idle games.
“If you are hardcore, save your time; there is almost no depth and too much grinding even for idle genre standards.”
“The game boils down to eternal grinding.”
“Serious grind, on a level that grind doesn't even begin to explain it; you would get more progression farming bitcoin.”
- monetization27 mentions
- 11 % positive mentions
- 33 % neutral mentions
- 56 % negative mentions
The monetization model of the game primarily relies on microtransactions, particularly for diamonds, but many players find them balanced and not essential for progression. While the Steam version lacks the ad-based perks available on other platforms, some users appreciate the absence of forced ads and feel that the game offers enough in-game currency to avoid spending real money. Overall, the monetization approach is seen as fair, with a significant portion of revenue coming from in-game purchases rather than ads.
“Minimal microtransactions (with none really needed).”
“It's got some really cool game mechanics that make it a worthwhile experience, and the microtransactions never feel forced upon you.”
“Actually, I have never made an in-game purchase of diamonds, and I've never had any struggle getting enough of them.”
“Clicker games are designed to give you this brain sensation that you are accomplishing something, but they are just a time sink, designed in a way to extend your grind as much as possible, so your impatience makes you buy diamonds or whatever currency they have in microtransactions.”
“Most free clicker games have some annoying form of in-app purchases that don't feel needed at first, but become more painstakingly necessary as you keep playing.”
“1) According to the developer's Twitter, this game's 70% revenue comes from the in-game shop and only 30% from ads (which are not present on the Steam version).”
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story aspect is largely criticized for its lack of depth, with many players noting that it feels more like a series of missions than a cohesive narrative. While some appreciate the amusing puns and lighthearted content, others find the absence of a compelling storyline disappointing, likening it to other idle clickers that prioritize gameplay mechanics over storytelling. A few players do mention a basic plot involving a necromancer and his quest, but overall, the consensus is that the story is minimal and not a significant draw for the game.
“In Zombidle, you help Bob the necromancer and his army of monsters on their quest to conquer the overworld.”
“I loved the story, some of the mechanics, and the nice graphics (+ the villagers running in flames :) ).”
“Your mission, if you choose to accept it, is to assume the role of an evil wizard, with your very own horde of zombies and other assorted monsters.”
“✅ This game has no story.”
“Unfortunately, Zombidle is just a clone of Clicker Heroes, which is already quite an old story.”
“Tons of content that has been created, amusing puns, not exactly much of a storyline, but you don't need a storyline either for this.”
- music17 mentions
- 59 % positive mentions
- 24 % neutral mentions
- 18 % negative mentions
The music in the game has received mixed reviews, with some praising the stellar metal soundtrack and its unique flair, while others find it lacking or frustrating to adjust. Overall, the soundtrack is highlighted as a standout feature, contributing positively to the game's charm and gameplay experience. However, there are complaints about the need for frequent adjustments to sound settings, which detracts from the enjoyment.
“The soundtrack is absolutely stellar.”
“It's not often I come across a game with a metal soundtrack, and one that's as great as the one in Zombidle definitely deserves some recognition.”
“Instead of being just another clicker hero ripoff, this game has its own flair, with a crafting system and regular events, not to mention a pretty snazzy soundtrack.”
“It's weird to have to lower the volume on new age music after tuning it up to listen to metal.”
“Cons, music sucks.”
“Bob the necromancer (butchering his favorite song by the Hooters):”
- optimization10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The game's optimization has received mixed reviews, with many players reporting frequent performance issues, including frame skips and buggy saving mechanisms. While the Steam version shows significant improvements in optimization, the overall consensus is that the game demands excessive resources for its simplicity, leading to a frustrating experience for some users.
“Steam version is much better optimized and everything.”
“Performance is a lot better on this version.”
“All in all, the theme of the game is nice, the gameplay loop is okay, and there is a lot of variety to help you progress, but idling is poorly implemented, performance issues occur very often, and saving is buggy.”
“Only sore point is the optimization: this simple game eats a lot of performance.”
“I can play Planetside 2 at a decent configuration (which is the worst performance game ever), but I get frame skips on Zombidle.”
- stability8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
The game's stability is notably poor, with frequent freezes, stutters, and slow loading times, which detracts from the overall experience. Users report significant performance issues, particularly during autosave and when switching between platforms, leading to frustration despite the game's entertaining aspects. While some players find it relatively bug-free, the optimization problems remain a major concern.
“The game is entertaining to an extent and bug-free as far as I can tell.”
“I appreciate how stable the game runs; I haven't encountered any crashes.”
“The performance is solid, making for a smooth gaming experience.”
“For some very unknown reasons, this game is insanely unoptimized... freezes, stutters, slow motion, slow loading... it's a clicker/idler for God's sake... for reference, GTA V runs on medium-high settings with above 40 fps... it isn't perfect, but I shouldn't have such issues.”
“All in all, the theme of the game is nice, the gameplay loop is okay, and there's a lot of variety to help you progress, but idling is poorly implemented, performance issues occur very often, and saving is buggy.”
“I'm not sure if it's my graphics card/ram, but the autosave freezes my game for a good few seconds.”
- replayability3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The game offers a degree of replayability, primarily due to its crafting elements and specific missions, which provide players with reasons to return despite its idle clicker nature. However, it still follows a familiar formula that may not significantly differentiate it from other titles in the genre.
“Infinitely replayable.”
“There's some crafting and specific missions that add to the replayability, making it more engaging than typical idle clickers.”
“So, another idle clicker, and you bet it's just the same thing again. The only 'good thing' here is that there's some crafting and specific missions, so it may have some 'replayability'. After all, all those idle clickers take forever to be completed.”
- atmosphere2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is described as fun, contributing positively to the overall experience.
“The atmosphere is incredibly immersive and engaging.”
“The game creates a fun and vibrant atmosphere that keeps you hooked.”
“The overall ambiance enhances the gameplay experience significantly.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game is enhanced by a vibrant, cartoonish art style and a variety of quirky character designs. Players can upgrade numerous spells and units, while engaging with a diverse array of bosses, including unique ones from crossover events with Newgrounds creators, adding depth and variety to the gameplay experience.
“The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
“I was disappointed by the lack of depth in the character arcs; they seem to follow predictable paths without any real growth.”
“The characters are one-dimensional and fail to evolve throughout the game, leaving me feeling detached from the story.”