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Zombidle: Remonstered

Zombidle: Remonstered Game Cover
84%Game Brain Score
gameplay, graphics
grinding, monetization
84% User Score Based on 820 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Zombidle: Remonstered Game Cover

About

Zombidle: Remonstered is a single player and multiplayer casual strategy game. It was developed by Berzerk Studio and was released on May 30, 2017. It received positive reviews from players.

Like the song says, good guys finish last, and in this case, they also finish homeless and on fire. Welcome to Zombidle, Berzerk Studio's newest idle game, or tap game; whatever, you do you, man.

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84%
Audience ScoreBased on 820 reviews
gameplay18 positive mentions
grinding38 negative mentions

  • Engaging gameplay with a unique twist on the clicker genre, allowing keyboard inputs for faster clicking.
  • Regular updates and events keep the game fresh and interesting, with a responsive and active developer team.
  • The game offers a fair balance between free-to-play and premium content, allowing players to progress without spending money.
  • Progression can be slow, especially in the early stages, which may deter some players.
  • The game requires a constant online connection, which can lead to frustrating disconnections and loss of progress.
  • Some players may find the mechanics repetitive after a while, leading to a lack of long-term engagement.
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay of this clicker game is characterized by a mix of engaging mechanics and a humorous theme, though it suffers from issues like poor idling implementation and performance glitches. Players appreciate the variety and depth of gameplay, especially with the introduction of crafting and challenges, but some find the repetitive nature and slow progression frustrating. Overall, it offers a fun and addictive experience for fans of idle games, despite its drawbacks.

    • “This isn’t just a clicker game — this is villainy distilled into pure gameplay.”
    • “A cool interpretation of clickers, interesting game mechanics.”
    • “The game has a lot of content and gameplay, so you can enjoy playing for a long time.”
    • “This makes this one really glitchy and gameplay stutters while info is sent back and forth.”
    • “That being said, progression slows down to a crawl and gameplay becomes repetitive after the first few maps.”
    • “Until that point, it's a very mindless grind to area X and reset mechanic that gets a little too repetitive before anything interesting unlocks.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the remastered edition are widely praised for their sharp visuals, smooth animations, and vibrant, cartoonish art style that enhances the overall gameplay experience. While some players noted technical issues like memory leaks and resource consumption, the aesthetic appeal and humor embedded in the graphics were highlighted as significant strengths. Overall, the game is considered visually impressive for an idle game, with many reviewers appreciating the upgrade from previous versions.

    • “The remastered edition cranks it up to eleven — sharper visuals, smoother animations, and that satisfying pop when a building finally collapses under your relentless assault.”
    • “The art style is cartoonishly gorgeous, the sound effects are crunchy perfection, and the soundtrack is the perfect mix of spooky mischief and 'I’m about to burn this village for the third time today.'”
    • “With impressive graphics, smooth animations, and cross-platform progression, it’s perfect for both veterans and newcomers to the genre.”
    • “Couldn't get into it both because of the graphics and I prefer different clicker gameplay.”
    • “It froze Steam, froze my computer, eats far too many resources, especially for such a low graphics game... gee, wonder why it needs so much.”
    • “I have to admit I passed this game up long ago on Kong as the graphics were mediocre and the grind was too heavy.”
  • humor
    41 mentions Positive Neutral Negative

    The humor in this idle game is widely praised for its satirical and lighthearted tone, with players enjoying the absurdity of its concepts, such as buying property in hell and selling one's soul for in-game currency. The developers' engaging and funny interactions, along with clever in-game jokes and fourth-wall breaks, contribute to a delightful experience that keeps players entertained despite the repetitive nature of idle gameplay. Overall, the game's humor is a standout feature that enhances its addictive qualities and makes it a fun way to pass the time.

    • “10/10 – an idle game so evil, so addictive, and so unapologetically ridiculous that you’ll be laughing while the world burns.”
    • “You can also buy property in hell and there is a funny easter egg in the microtransaction store page where you can sell your real life soul for a million gems and it triggers some secret dialog between you and the devs; it's good stuff.”
    • “The developer breaks the 4th wall now and again and it's actually quite funny.”
  • grinding
    40 mentions Positive Neutral Negative

    The reviews indicate that the game is heavily grind-oriented, often described as "very grindy" and "tedious," with some players feeling it requires excessive time investment for minimal reward. While some appreciate the progression system and find the grind satisfying, others criticize it for lacking depth and relying on external resources for optimal gameplay. Overall, the grinding aspect is a significant part of the experience, appealing to dedicated players but potentially deterring those who prefer a more streamlined approach.

    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “The game boils down to eternal grinding.”
    • “Serious grind, on a level that grind doesn't even begin to explain it; you would get more progression farming Bitcoin.”
  • monetization
    28 mentions Positive Neutral Negative

    The monetization model of the game features minimal microtransactions, primarily in the form of diamonds, which players find balanced and not overly necessary for progression. While the Steam version lacks the ad-based rewards available on other platforms, many players appreciate the absence of forced purchases and the ability to grind effectively without spending money. Overall, the game is designed to encourage optional spending while still providing a satisfying experience for free-to-play users.

    • “Minimal microtransactions (with none really needed).”
    • “It's got some really cool game mechanics that make it a worthwhile experience, and the microtransactions never feel forced upon you.”
    • “It's because of the frequency of diamond drops that I consider this to have the most balanced microtransactions, since you'll always get enough to purchase upgrades in due time, and they never feel like they are required.”
    • “Clicker games are designed to give you this brain sensation that you are accomplishing something, but they are just a time sink, designed in a way to extend your grind as much as possible, so your impatience makes you buy diamonds or whatever currency they have in microtransactions.”
    • “Most free clicker games have some annoying form of in-app purchases that don't feel needed at first, but become more painstakingly necessary as you keep playing.”
    • “1) According to the developer's Twitter, this game's 70% revenue comes from the in-game shop and only 30% from ads (which are not present on the Steam version).”
  • story
    27 mentions Positive Neutral Negative

    The reviews indicate that the game's story is largely absent or minimal, with many players noting that it lacks a compelling narrative. Some users compare it unfavorably to other games, suggesting that it feels more like a series of missions than a cohesive story experience. However, a few players appreciate the lighthearted elements and humor present in the game, even if they don't consider it a traditional story.

    • “In Zombidle, you help Bob the necromancer and his army of monsters on their quest to conquer the overworld.”
    • “I loved the story, some of the mechanics, and the nice graphics (+ the villagers running in flames :) ).”
    • “Your mission, if you choose to accept it, is to assume the role of an evil wizard, with your very own horde of zombies and other assorted monsters.”
    • “Twilight was a better love story than this.”
    • “This game has no story.”
    • “Unfortunately, Zombidle is just a clone of Clicker Heroes, which is already quite an old story.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its unique blend of spooky and energetic themes, particularly highlighting the stellar metal soundtrack that enhances the gameplay experience. However, there are complaints about the need for frequent adjustments to audio settings, and some users feel the music could be improved. Overall, while many appreciate the soundtrack's charm and character, opinions on its quality vary significantly.

    • “The soundtrack is absolutely stellar.”
    • “It's not often I come across a game with a metal soundtrack, and one that's as great as the one in Zombidle definitely deserves some recognition.”
    • “Instead of being just another clicker hero ripoff, this game has its own flair, with a crafting system and regular events, not to mention a pretty snazzy soundtrack.”
    • “Cons, music sucks.”
    • “It's weird to have to lower the volume on new age music after tuning it up to listen to metal.”
    • “Please turn up the volume on the music.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues, including frame skips and buggy saving. While the Steam version shows improvements in optimization, the general consensus is that the game demands excessive resources for its simplicity, leading to frustration among users.

    • “Steam version is much better optimized and everything.”
    • “Performance is a lot better on this version.”
    • “All in all, the theme of the game is nice, the gameplay loop is okay, and there is a lot of variety to help you progress, but idling is poorly implemented, performance issues occur very often, and saving is buggy.”
    • “Only sore point is the optimization: this simple game eats a lot of performance.”
    • “I can play Planetside 2 at a decent configuration (which is the worst performance game ever), but I get frame skips on Zombidle.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is notably poor, with frequent freezes, stutters, and slow loading times reported by users, which is surprising for a clicker/idle game. While some players find the gameplay enjoyable, the performance issues and buggy saving system significantly detract from the overall experience. Additionally, cross-platform save glitches have further frustrated users, leading to a lack of confidence in the game's optimization.

    • “The game is entertaining to an extent and bug-free as far as I can tell.”
    • “The stability of the game is impressive, allowing for a smooth and enjoyable experience.”
    • “I haven't encountered any crashes or major issues, which makes for a reliable gameplay experience.”
    • “For some very unknown reasons, this game is insanely unoptimized... freezes, stutters, slow motion, slow loading... it's a clicker/idler for God's sake... for reference, GTA V runs on medium-high settings with above 40 fps... it isn't perfect, but I shouldn't have such issues.”
    • “All in all, the theme of the game is nice, the gameplay loop is okay, and there is a lot of variety to help you progress, but idling is poorly implemented, performance issues occur very often, and saving is buggy.”
    • “I'm not sure if it's my graphics card/ram, but the autosave freezes my game for a good few seconds.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers a degree of replayability, primarily due to its crafting elements and specific missions, which provide players with reasons to return despite its idle clicker nature. However, it still follows a familiar formula that may limit its long-term appeal.

    • “✅ infinitely replayable”
    • “There's some crafting and specific missions that add to the replayability, making it more engaging than typical idle clickers.”
    • “So, another idle clicker, and you bet it's just the same thing again. The only 'good thing' here is that there's some crafting and specific missions, which may add some 'replayability'. After all, all those idle clickers take forever to be completed.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is described as fun, contributing positively to the overall experience.

    • “Fun atmosphere!”
  • character development
    1 mentions Positive Neutral Negative

    Character development is highlighted by a vibrant, cartoonish art style and diverse character designs, complemented by a wide array of spells and units to upgrade. The inclusion of unique bosses from crossover events with Newgrounds creators adds depth and variety to the gameplay experience.

    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was disappointed by the lack of meaningful choices that affect character growth throughout the game.”
    • “The characters seem one-dimensional, and their arcs don't evolve in a way that keeps the player engaged.”
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304h Median play time
207h Average play time
50-328h Spent by most gamers
*Based on 5 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Zombidle: Remonstered is a casual strategy game.

Zombidle: Remonstered is available on PC, Phone, iPad, iPhone and others.

On average players spend around 207 hours playing Zombidle: Remonstered.

Zombidle: Remonstered was released on May 30, 2017.

Zombidle: Remonstered was developed by Berzerk Studio.

Zombidle: Remonstered has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Zombidle: Remonstered is a single player game with multiplayer support.

Similar games include Idle Slayer, Crusaders of the Lost Idols, Idle Champions of the Forgotten Realms, Midas Gold Plus - Idle Clicker, Tap Titans 2: Clicker Idle RPG and others.