Infinium Strike Game Cover
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In "Infinium Strike," players defend their space carrier from endless waves of enemy ships in a real-time strategy setting. Utilize a variety of customizable turrets, defensive maneuvers, and upgrades to repel the alien threat. Experience a thrilling campaign spanning 14 missions and take on additional challenges in Endless Mode, testing your strategic prowess.

  • Mac OS
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

38%
Audience ScoreBased on 22 reviews
replayability3 positive mentions
story3 negative mentions
  • The game offers a unique twist on the tower defense genre by incorporating multiple quadrants and ranges for enemy engagement, which adds complexity and challenge.
  • Players appreciate the replay value and the need to develop new strategies as the difficulty increases throughout the campaign.
  • The graphics and overall concept of defending a capital ship in space are visually appealing and provide an interesting setting for tower defense gameplay.
  • The game suffers from balance issues, with certain turrets being ineffective against specific enemy types, leading to frustrating gameplay mechanics.
  • Many players find the game to be unpolished, with a lack of tactical depth, poor UI design, and audio quality that detracts from the overall experience.
  • Technical issues, such as freezing and problems with achievements, along with a perceived lack of updates from the developers, have left players feeling disappointed.
  • gameplay11 mentions

    Gameplay is marked by a mix of layered mechanics that often feel arbitrary and detract from the overall experience, leading to a lack of rewarding interactions. While some players appreciate the strategic depth and increasing difficulty that encourages new strategies, others find the mechanics overly transparent and cumbersome. Overall, the game may appeal to those willing to navigate its balance issues and awkward controls, with a recommendation to try the demo first.

    • “After a few levels, the difficulty increased nicely, forcing me to develop new strategies and take a closer look at the mechanics of the game.”
    • “The game has enough of a story to justify its setting and its mechanics, which is something I haven't really seen in the tower defense genre.”
    • “Having to click out of strategic view and then click on the ship abilities or the drones individually is a little bit of a pain, but nothing that supremely affects gameplay.”
    • “I recommend this one only if you're willing to deal with some balance issues and some awkward gameplay mechanics.”
    • “There are a lot of gameplay mechanics layered on each other that don't seem to add rewarding experiences to it and seem to serve only arbitrary or artificial challenges.”
    • “The numbers and mechanics behind the game are far too transparent and it feels very gamey, like a pretty spreadsheet more than actually being a weapons officer on a super advanced human warship fighting against all odds to prevent the genocide of the human race.”
  • story7 mentions

    The game's story provides a solid foundation that enhances its tower defense mechanics, offering enough narrative to justify its gameplay elements. While the campaign features multiple difficulty levels and replayability, some players find the AI briefings repetitive and experience minor UI issues. Overall, the story adds depth to the gameplay, making it a notable entry in the genre.

    • “Good replay value as you have to complete the campaign under the normal setting before you can replay missions at the next difficulty.”
    • “With multiple levels of difficulty, star ratings per mission, and even arcade/gauntlet mode, there is a lot of game in this package, with excellent graphics.”
    • “However, after a few of these occurrences, I decided that's just way too much hassle for losing a mission.”
    • “It's pretty awesome, but there are a few nitpicks about it, such as the inability to skip the AI's briefing before each mission.”
    • “The game has enough of a story to justify its setting and its mechanics, which is something I haven't really seen in the tower defense genre.”
  • music2 mentions

    The music in the game is described as mediocre, with some users finding it underwhelming compared to other titles in the same price range. Additionally, there are technical issues that can lead to unexpected volume spikes, detracting from the overall experience.

    • “The music is okay, but it's horrible compared to a lot of other similarly priced games.”
    • “After the restart, the game tries to relaunch (even if I try to stop it) and the volume is suddenly maxed out, playing the theme music, but with a black screen.”
  • replayability1 mentions

    The game offers good replayability, as players must first complete the campaign on normal difficulty before unlocking the option to replay missions at higher difficulty levels.

    • “The game offers great replay value since you must complete the campaign on normal difficulty before unlocking the option to replay missions at higher difficulties.”
    • “Each playthrough feels fresh due to the different choices you can make, leading to varied outcomes and experiences.”
    • “The inclusion of multiple difficulty levels and unlockable content encourages players to dive back in for a new challenge.”
  • graphics1 mentions

    The graphics in the game are highly praised, contributing to an overall excellent visual experience that complements its various gameplay modes and difficulty levels.

    • “With multiple levels of difficulty, star ratings per mission, and even arcade/gauntlet mode, there is a lot of game in this package, with excellent graphics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

70% average critic score

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