- July 14, 2016
- Codex Worlds
Infinium Strike
Platforms
About
In "Infinium Strike," players defend their space carrier from endless waves of enemy ships in a real-time strategy setting. Utilize a variety of customizable turrets, defensive maneuvers, and upgrades to repel the alien threat. Experience a thrilling campaign spanning 14 missions and take on additional challenges in Endless Mode, testing your strategic prowess.











- Infinium Strike offers a unique twist on the tower defense genre by requiring players to defend against enemies from four different quadrants, adding a layer of complexity and challenge.
- The game features a variety of turrets and upgrades, allowing for strategic gameplay and customization, which can be rewarding once players grasp the mechanics.
- The graphics and soundtrack contribute positively to the overall experience, creating an engaging atmosphere for players who enjoy space-themed games.
- Many players find the gameplay mechanics cumbersome and unbalanced, particularly the restriction that certain turrets can only target specific enemy types, which can lead to frustration.
- The game has been criticized for its lack of polish, including issues with the user interface, broken achievements, and a perceived lack of support from the developers.
- Some reviewers noted that the game can feel repetitive and uninspired, with a lack of engaging content that fails to keep players invested over time.
gameplay
24 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players noting balance issues and awkward mechanics that detract from the overall experience. While some find the frantic nature of managing multiple defenses engaging, others feel that the mechanics are overly simplistic and lack depth, making the gameplay feel more like a chore than an enjoyable challenge. Overall, the game offers a satisfactory experience but falls short of being extraordinary, with players encouraged to try the demo before committing to a purchase.
“After a few levels, the difficulty increased nicely, forcing me to develop new strategies and take a closer look at the mechanics of the game.”
“Defending attacks from four directions adds a fun, frantic element to the gameplay, since you can only see 1/4 of your defenses at a time.”
“Fun game! Playing the introductory missions seems like there's not much to it, but you get up to speed, and the gameplay can kick your ass fast if you're not on top of things.”
“I recommend this one only if you're willing to deal with some balance issues and some awkward gameplay mechanics.”
“There are a lot of gameplay mechanics layered on each other that don't seem to add rewarding experiences to it and seem to serve only arbitrary or artificial challenges.”
“The game can also be pretty hectic in managing all 4 quadrants where you have to focus on stopping enemy projectiles, keeping a watch on your shield and armor, deploying the correct turrets for what the wave of enemies is, upgrading turrets, spawning the correct fleet drones, etc. It seems more like a chore than gameplay.”