- August 28, 2012
- Sucker Punch Productions
Infamous Collection
Infamous Collection—the tale of bike courier Cole MacGrath, who gains super powers after an explosion wrecks Empire City —joins the likes of God of War Saga, Ratchet & Clank Collection, Ico & Shadow of the Colossus Collection, and Journey Collector's Edition as wallet-friend
Platforms
About
The Infamous Collection is a single-player, drama-filled open world game for PlayStation 3, containing Infamous, Infamous 2, and Infamous: Festival of Blood. This collection offers a wonderful storyline, along with bonus content such as extra missions, character costumes, power ups, and weapon styles. Players take on the role of a superhuman protagonist using special powers to navigate and save the city from chaos.
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- The gameplay is incredibly fun and allows players to feel powerful as they explore the open world and accumulate abilities.
- The second game improves significantly upon the first, enhancing gameplay mechanics and storytelling.
- The karma system adds depth to the choices players make, affecting both gameplay and character interactions.
- The story can be convoluted and has plot holes that detract from the overall experience.
- Some gameplay mechanics, like combat and climbing, can feel sluggish or frustrating at times.
- The DLC voucher included may be expired or not work for some users, leading to disappointment.
story
75 mentions Positive Neutral NegativeThe story in the "Infamous" series is engaging, featuring a karma system that allows players to make choices that affect the narrative and character development, enhancing the overall experience. While the plot twists can be confusing and some missions feel repetitive, the freedom to explore the city and the moral implications of player decisions contribute to a compelling storyline. Overall, the series is praised for its interesting narrative and character connections, despite some critiques regarding its depth compared to other titles in the genre.
“Infamous 1 has a great storyline with a karma system of good or evil choices affecting the ending and some minor events in the game.”
“This game only gets more and more fun as you progress through the story (which is one of the most engaging stories in a video game in my opinion) and develop feelings for the characters and an increasing sense of responsibility for your actions.”
“What adds to the story furthermore is the fact that you can choose to be evil or good by performing bad and good deeds respectively.”
“The big plot twist from the first game is hilarious because it makes no sense.”
“In order for the plot twist to make sense, this is how the original timeline would have to be: Kessler/Cole was a courier boy who somehow gained superpowers without the Ray Sphere and somehow also knew about the Ray Sphere even though it was a super-secret First Sons super-weapon and somehow also knew that a Ray Sphere would give someone superpowers and somehow eventually he also learned how to go back in time.”
“It's kind of thin on the story, and once you beat the game or clear out certain sectors of the city, it gets a little boring.”