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Indoorlands Game Cover

About

Indoorlands is a single player casual strategy game. It was developed by Pixelsplit Simulations and was released on October 14, 2022. It received mostly positive reviews from players.

"Indoorlands" is a game where you can build, expand, and manage your own indoor amusement park. Create your own rides and coasters, then share them with other players through the Steam workshop. With the ability to control your own rides and the freedom to design your own unique park, "Indoorlands" allows you to let your creativity run free.

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77%
Audience ScoreBased on 177 reviews
gameplay5 positive mentions
stability6 negative mentions

  • Indoorlands offers a unique twist on theme park simulation by focusing on indoor amusement parks, allowing for creative and strategic park designs.
  • The game features a robust customization toolkit, enabling players to build their own rides and decorate their parks extensively.
  • Despite some bugs, the game has a charming art style and engaging audio design that enhances the overall experience.
  • The game suffers from performance issues and bugs, including crashes and a confusing user interface that detracts from the gameplay experience.
  • Many players find the tutorial lacking and the controls unintuitive, making it difficult to grasp the game's mechanics.
  • The game feels limited in scope, with a lack of depth in management systems and repetitive gameplay that can lead to boredom after a short time.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of the game features a mix of building and management mechanics, allowing players to create unique theme parks across various environments while unlocking new rides and upgrades. However, it has been criticized for bugs, slow pacing, and a grindy research system that can detract from the overall experience. While the visuals and customization options are praised, many users express a desire for improved controls, deeper management systems, and less linear gameplay to enhance complexity and enjoyment.

    • “Additionally, the game offers multiple themed environments—ranging from desert landscapes to icy arctic zones and post-apocalyptic wastelands—each bringing distinct aesthetic and gameplay challenges that inspire unique park designs.”
    • “The research and development mechanics add further depth, allowing players to unlock new rides, facilities, and upgrades over time.”
    • “The gameplay loop consists of meeting the requirements of your guests, unlocking more customers or customers with higher demands, and meeting those requirements as best as possible.”
    • “I get a game-breaking bug at the very beginning of gameplay.”
    • “The controls for this game are not good; the functionality is terrible, and the nail in the coffin for me was the coaster building mechanics.”
    • “It immediately feels like a jankier and more restrictive version of Parkitect, which is really bad given how basic Parkitect is in design and gameplay.”
  • graphics
    15 mentions Positive Neutral Negative

    The game's graphics feature a colorful and stylized art style that complements its whimsical theme, with varied environments ranging from deserts to arctic zones. While the visuals are charming and accessible, some players note issues with low polygon aesthetics and limited graphics settings, which can affect performance on lower-end systems. Overall, the graphics are described as clean yet simplistic, with a mix of doll-like and more detailed models depending on the gameplay mode.

    • “Additionally, the game offers multiple themed environments—ranging from desert landscapes to icy arctic zones and post-apocalyptic wastelands—each bringing distinct aesthetic and gameplay challenges that inspire unique park designs.”
    • “Visually, Indoorlands employs a colorful and stylized art style that matches its whimsical, fun theme.”
    • “Its charming visuals, dynamic audio, and customizable gameplay make it accessible yet rewarding for both casual players and simulation enthusiasts.”
    • “I like this game, but I really need an ultra-low graphics setting so my laptop will stop overheating.”
    • “Everything is coated with simple graphics, featuring doll-like guest models in park management mode and proper biped models in hall design mode.”
    • “For the most part, you will be managing your park from a top-down view, but when zooming in on a hall ride or creating a ride, you'll find that there's a certain low polygon aesthetic to it.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally praised for its dynamic and atmospheric qualities, with upbeat tracks enhancing lively moments and soothing ambient sounds providing a calming backdrop. However, some users feel that the soundtrack lacks variety and thematic depth, suggesting a need for more diverse music options or the ability to incorporate personal playlists. Overall, while the audio design contributes positively to the experience, there are calls for improvement in thematic music selection.

    • “The audio design further elevates the experience, with a dynamic soundtrack that adapts to the park’s atmosphere and player actions.”
    • “Upbeat, energetic tracks play during bustling moments, while quieter, more ambient music fills calmer sections of the park.”
    • “The music has a certain Vince Guaraldi tone to it, the ambiance of people in a crowded area chattering - it's mesmerizing at times.”
    • “Also terrible soundtrack.”
    • “- needs much more themed music or maybe even ability to play your own music.”
    • “- needs much more themed music or maybe even ability to play your own music.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, players report that the game has some bugs and minor glitches, particularly with certain achievements, but the developers are actively addressing these issues through patches. While stability is a concern, many users find the gameplay enjoyable and are optimistic about future improvements.

    • “Additionally, some players have encountered occasional bugs or minor glitches, though the developers actively work on patches and improvements.”
    • “It is enjoyable for what it is, and it gave me about 10 hours of rather enjoyable playtime, but I do feel it is lacking and unfortunately a little buggy.”
    • “I have experienced a couple of minor glitches, but this is during early release and so I am sure things will be smoothed out.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, often requiring significant time investment to unlock necessary features and achieve milestones. The need to balance park attractiveness and visitor numbers, combined with limited expansion options, contributes to a frustratingly grindy experience. Many reviewers express a desire for gameplay tweaks to alleviate this grind and introduce more engaging events.

    • “You'll need a second life for grinding.”
    • “The research mechanic feels a little too nuanced. While it seems fair that you only get points for every patron that passes by (and gets polled) in combination with milestones, unlocking a necessary building to expand your park can get really grindy, especially when some milestones require you to achieve a certain attractiveness score or a certain number of visitors in your park, while simultaneously not being able to expand your parking or improve your attractiveness without better decor or halls.”
    • “I wish there were some tweaks to the gameplay to make it less grindy to unlock more things—maybe even having events that can help or make it harder.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is largely absent, featuring only random missions that lack coherence, such as repetitive tasks. Players express a desire for a more structured narrative or campaign mode in future updates.

    • “Well done, I'm looking forward to the future updates (hopefully a campaign/missions mode!)”
    • “No story.”
    • “You get some random missions which don't make a lot of sense (e.g. build 8 of the same ride) and beyond that the game is mostly just waiting for more money and research points until you unlock everything and that's where it ends.”
  • optimization
    3 mentions Positive Neutral Negative

    Players report that optimization issues arise when managing larger parks with many attractions, leading to performance struggles that can detract from the experience, especially for those looking to create expansive indoor environments. Additionally, custom rides, even with a moderate number of parts, can exacerbate these performance problems.

    • “Performance problems with custom rides (with a reasonable amount of parts)”
    • “Performance can sometimes struggle when managing larger parks with numerous active attractions, which may hinder the experience for players aiming to build sprawling indoor worlds.”
    • “There are performance problems with custom rides, even with a reasonable number of parts.”
    • “The game struggles to maintain a smooth experience when the park size increases, leading to frustrating lag and slowdowns.”
  • replayability
    3 mentions Positive Neutral Negative

    Users suggest that "Parkitect" offers significantly greater replayability compared to similar games, making it a more appealing choice for those who enjoy this genre.

    • “The variety of scenarios and challenges keeps me coming back for more; I never get tired of playing.”
    • “Each playthrough feels fresh due to the different strategies and paths you can take, making it highly replayable.”
    • “If you enjoy games like this, Parkitect is a million times better and offers significantly more replayability.”
    • “The lack of variety in gameplay makes it hard to find reasons to replay.”
    • “Once you've completed the main objectives, there's little incentive to dive back in.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers highlight that indoorlands offers a meticulously crafted atmosphere, where controlled lighting and space design take precedence over natural elements. The dynamic audio design enhances the experience, adapting to both the environment and player actions, creating an immersive setting.

    • “Unlike outdoor parks where natural terrain and weather play significant roles, Indoorlands creates a controlled environment where lighting, atmosphere, and space design become paramount.”
    • “Unlike outdoor parks where natural terrain and weather play significant roles, indoor parks create a controlled environment where lighting, atmosphere, and space design become paramount.”
    • “The audio design further elevates the experience, with a dynamic soundtrack that adapts to the park’s atmosphere and player actions.”
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7h Median play time
7h Average play time
5-10h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Indoorlands is a casual strategy game.

Indoorlands is available on PC, Mac OS, Windows and Linux.

On average players spend around 7 hours playing Indoorlands.

Indoorlands was released on October 14, 2022.

Indoorlands was developed by Pixelsplit Simulations.

Indoorlands has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Indoorlands is a single player game.

Similar games include Parkitect, Arcade Tycoon, Planet Coaster, Battle Royale Tycoon, Another Brick in The Mall and others.