- January 8, 2022
- Jake
Indirection
61%Game Brain Score
graphics
gameplay, story
94% User Score 16 reviews
Platforms
About
Indirection is a unique puzzle platforming adventure where you can only move in one direction.
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+1
Audience ScoreBased on 16 reviews
graphics2 positive mentions
gameplay3 negative mentions
- Indirection features clever mechanics that challenge players to think strategically about their movements, rewarding those who invest time in mastering the game.
- The game has a unique concept of directional movement that adds a fresh twist to the platformer genre, making it engaging and different from other games.
- The aesthetic and overall design of the game are well-received, contributing to an immersive experience that players enjoy.
- Some players find the jumping mechanics to be janky, and there are issues with invisible floors that can lead to frustrating gameplay experiences.
- The game lacks clear communication of its puzzle elements and level structure, which can lead to confusion and a feeling of being lost.
- With only 16 levels, some players feel the game is too short and would benefit from more content to enhance replayability.
gameplay
3 mentions Positive Neutral NegativeThe gameplay is characterized by clever mechanics and a unique one-direction movement system that rewards player dedication through gradual skill development. While it combines logical puzzle elements with dexterity-based arcade challenges, it also introduces punishing "gotcha" mechanics that challenge traditional platforming habits.
“It's a pretty clever platformer, and I really like its mechanics and snark.”
“After getting used to the concept of only being able to go one direction, I feel like this game rewards the dedicated player by slowly introducing mechanics that build off of one another. By the end, you're skillfully maneuvering through the level without a second thought.”
“Indirection has a thin foundation of logical-puzzle elements, buried under dexterity-based arcade gameplay, and 'gotcha, stupid human!' mechanics that essentially punish you for relying on the visuo-motor habits that are the basis of every other platformer.”
“The gameplay feels frustratingly restrictive, as the one-direction movement limits player creativity and exploration, making it hard to enjoy the experience fully.”
“While the game introduces mechanics gradually, the overall execution feels clunky and unrefined, detracting from the potential enjoyment of the gameplay.”