- January 8, 2022
- Jake
Indirection
76%Game Brain Score
graphics
gameplay, story
94% User Score 32 reviews
Platforms
About
Indirection is a unique puzzle platforming adventure where you can only move in one direction.











Audience ScoreBased on 32 reviews
graphics2 positive mentions
gameplay3 negative mentions
- Indirection features clever mechanics that challenge players to think strategically about their movements, rewarding dedication and skill development.
- The game has a unique aesthetic and immersive world, providing a captivating experience that stands out in the platformer genre.
- The developer is open to feedback and actively works on updates, which enhances the overall player experience.
- Some puzzle elements are poorly communicated, leading to frustration and confusion during gameplay.
- The game has technical issues, such as janky jumping mechanics and misleading floor designs, which can detract from the experience.
- With only 16 levels, players may find the game short and lacking in variety, leading to a desire for more content.
- gameplay6 mentions Positive Neutral Negative
The gameplay of [i]indirection[/i] is characterized by clever mechanics and a unique one-direction movement concept that rewards dedicated players with progressively challenging elements. While it features a blend of dexterity-based arcade gameplay and logical puzzles, it also introduces punishing mechanics that challenge traditional platforming habits, creating a distinctive and engaging experience.
“It's a pretty clever platformer, and I really like its mechanics and snark.”
“After getting used to the concept of only being able to go one direction, I feel like this game rewards the dedicated player by slowly introducing mechanics that build off of one another. By the end, you're skillfully maneuvering through the level without a second thought.”
“[i]indirection[/i] has a thin foundation of logical-puzzley elements, buried under ([i]a[/i]) dexterity-based arcade gameplay, and ([i]b[/i]) 'gotcha, stupid human!' mechanics that essentially punish you for relying on the visuo-motor habits that are the basis of every other platformer.”
“The gameplay feels overly punishing, as it often seems to prioritize frustrating mechanics over enjoyable challenges.”
“The controls can be unresponsive at times, leading to a frustrating experience when trying to execute precise movements.”