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inAntrum - Prototype

61%Game Brain Score
graphics, story
89% User Score Based on 19 reviews

Platforms

PCWindows

About

With inAntrum we are combining action RPG elements as in Witcher, and adventure elements similar to Zelda games: a far reaching story, challenging quests, tricky puzzles, a reputation system, strong opponents and lots of items! inAntrum is a third-person, single-player game in which the whole city of Haven with its surrounding landscape and the underground maze beneath it will be completely ope…

inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
inAntrum - Prototype screenshot
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89%
Audience ScoreBased on 19 reviews
music2 negative mentions

  • The game has a unique storyline and interesting puzzles that keep players engaged.
  • Graphics and dungeon design are visually appealing, contributing to an enjoyable experience.
  • There is potential for growth and improvement, with many players expressing excitement for future updates.
  • Combat mechanics are basic and lack depth, making battles feel stale.
  • Health regeneration is limited, requiring players to visit item shops, which can be frustrating.
  • The game currently lacks essential features like saving progress and customizable controls, which detracts from the overall experience.
  • graphics
    4 mentions Positive Neutral Negative

    The graphics received mixed feedback, with some users praising the dungeon design and overall visual appeal, while others noted a need for improvement, particularly if the game opts for a more realistic style over a cartoony aesthetic. The movement and RPG elements were generally well-received, but the basic combat detracted from the overall graphical experience.

    • “Pretty fun demo with great graphics and dungeon design.”
    • “The graphics are okay, the movement works fine, and a lot of the RPG elements work really well, including the puzzles.”
    • “Mostly needs graphic improvement (unless they're going to stay cartoony, then I'm out). Combat is very basic.”
    • “Graphics reminded me of the ESO mobile game.”
  • story
    4 mentions Positive Neutral Negative

    The story is praised for its originality and engaging narrative, featuring multiple quests that are easy to track. Players appreciate the inclusion of puzzles and hidden secrets, which enhance the overall experience.

    • “The story felt unique, and I enjoyed the puzzles and hidden secrets/passageways.”
    • “Very original story!”
    • “It runs very well and has a unique storyline to follow.”
    • “The story feels disjointed and lacks a coherent flow.”
    • “Character development is shallow, making it hard to connect with anyone.”
    • “The plot twists are predictable and fail to engage the player.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally considered fine, though some players find it repetitive and note that other sound elements are too quiet, even at maximum volume. Overall, while the music isn't a standout feature, it doesn't detract significantly from the experience.

    • “The jump mechanics could use a bit of work, and the music is a bit repetitive.”
    • “The music sound is fine, but the other sound elements are too low, even on the highest setting.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews indicate a mixed reception regarding character development, with some users appreciating the uniqueness of NPC designs, while others express dissatisfaction with the overall character design and naming conventions.

    • “The unique NPC character designs really enhance the overall experience, making each interaction feel special.”
    • “I love how the character development allows for a deeper connection with the NPCs, each having their own distinct personality.”
    • “The variety in character design among NPCs adds a rich layer to the storytelling, making the world feel alive and immersive.”
    • “The character design feels generic and lacks uniqueness.”
    • “I'm not a fan at all of the character design or race names.”
    • “There should be more unique NPC character designs.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay features some issues with jump mechanics and repetitive music, but overall, it is considered satisfactory without major flaws.

    • “The jump mechanics could use a bit of work, and the music is a bit repetitive, but nothing overly wrong.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is generally acceptable, though players have reported occasional glitches and minor misspellings.

    • “There are frequent glitches that disrupt gameplay.”
    • “The game crashes unexpectedly, making it frustrating to play.”
    • “I encountered several bugs that affected my overall experience.”
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