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In Exilium Game Cover

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In Exilium is a single player and multiplayer role playing game. It was developed by Conflux Games and was released on March 13, 2015. It received mostly positive reviews from players.

"In Exilium" is a 3D hack and slash RPG with an emphasis on minimalistic design and player discovery. It features a single player campaign, procedurally generated dungeon levels, and multiplayer battlegrounds. The game is designed with simplicity and respect for player time in mind, with no mindless questing or distracting objectives. Exploration, combat, and customization are the core elements of this RPG experience.

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63%
Audience ScoreBased on 59 reviews
music6 positive mentions
gameplay3 negative mentions

  • The game offers a nostalgic and simple RPG experience reminiscent of classic titles like Diablo, making it enjoyable for casual players.
  • Exploration and puzzle-solving elements are well-received, providing a sense of discovery and engagement throughout the gameplay.
  • For a game developed by a small team, it showcases some impressive aspects such as a decent soundtrack and a variety of skills for character progression.
  • Combat mechanics are clunky and repetitive, leading to a frustrating experience with poor targeting and lackluster enemy AI.
  • The game suffers from minimalistic design, resulting in a lack of engaging narrative, character development, and meaningful loot drops.
  • Graphics and overall polish are subpar, making the game feel unfinished and less appealing compared to other titles in the genre.
  • story
    21 mentions Positive Neutral Negative

    The game's story is largely criticized for its minimalism, lacking depth, characters, and quests, resulting in a generic and uninteresting narrative experience. Players note that while the gameplay focuses on dungeon crawling and combat, the absence of a structured storyline or meaningful quests leaves much to be desired. Overall, the narrative is perceived as weak and open to interpretation, with many reviewers feeling it detracts from the overall experience.

    • “I completed all of the achievements available as well as the main story in about 20 hours of gameplay... for the price I couldn't be happier.”
    • “I like how the plot (as basic as it is) places you alone in a realm of nightmare, and how the vendor is undead like Dark Souls.”
    • “The whole game does not offer a large massive scale, but that's kind of the beauty of it; there are no NPCs and quests littering your screen, you have to sort things out yourself, even your shop is a dead man's chest.”
    • “In Exilium has no story, no characters, no potions, no scrolls of town portal, no nothing.”
    • “No real story or setting to speak of.”
    • “It's Diablo 1 without expansive maps, loot, story, characters, environment, direction.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of this game have received overwhelmingly negative feedback, with many reviewers noting that they appear outdated and lack detail, especially for a title released between 2015 and 2016. Critics have compared the visuals unfavorably to much older games, citing poor textures, generic art style, and a lack of visual polish. However, some users appreciate the minimalistic aesthetic and find the graphics appealing in a basic sense, particularly given the game's limited budget and development by a single individual.

    • “Ps: don't trust the YouTube videos, the graphics seem better in-game than in the videos, and the atmosphere of the game is awesome.”
    • “The sound, music, graphics, lighting, and textures are very well done.”
    • “Course there's not a massive budget backing this game, but for what it is, it looks pretty nice; overall, music and visuals present a very unique, serene setting.”
    • “For being released in 2015-2016, the graphics of this title are just terrible.”
    • “Games from 10 years before, even 15, have better graphics, art style, textures, shaders, HUD, and general detail level.”
    • “It looks really bad; no light effects, shadows, textures are very low quality, the art style is anonymous and just generic. The isometric view with 3D elements looks like they were just placed there without care.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the ambient soundtrack and dramatic themes that enhance the gameplay experience, while others find it uninspired and forgettable. Although the sound effects are described as generic and limited, the overall presentation, including music and visuals, contributes to a unique and serene atmosphere. Players suggest that while the soundtrack is decent, it could benefit from more variety and intensity in certain areas.

    • “The music adds nice ambience to the game.”
    • “Course there's not a massive budget backing this game, but for what it is, it looks pretty nice; overall music and visuals present a very unique, serene setting.”
    • “The music is uninspired and just forgettable; sound effects are underwhelming, very generic, and also very few in quantity.”
    • “The music is okay, but it could be more daunting; perhaps some change-ups for certain areas would help.”
    • “What you have here is a straightforward hack and slash RPG where you will explore a basic map to an ambient soundtrack of nature sounds.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the 20-hour completion time and value for money, while others criticize it for repetitive mechanics, particularly the ability to easily kite enemies and bosses, leading to a lack of depth and meaningful content. Overall, the gameplay is seen as lacking in variety and progression.

    • “I completed all of the achievements available as well as the main story in about 20 hours of gameplay... for the price, I couldn't be happier.”
    • “Yes, some other games have this same basic gameplay principle, but they also have actual content, more things to do, deeper progression, loot, questing, secrets, exploration that has meaning, etc.”
    • “Gameplay: 1.0 / 10”
    • “Enemies can be kited around forever and will attack very slowly, leading to many combat gameplay problems.”
    • “Mechanically, with bosses, you just seem to kite, kite, kite.”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be tedious, particularly in certain locations, and while some players find the gameplay addictive, others feel that the lack of diverse weapons and armor necessitates grinding. Overall, opinions are mixed, with some players experiencing minimal grinding while others find it a significant aspect of the game.

    • “One of the most tedious locations I have experienced to date (Infernus).”
    • “This game requires some grinding as there are not a ton of weapons and armor like the Diablo series.”
    • “So... no special effects on gear/weapons, poor casting system, grinding leveling system... skip.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers some replayability through the option to build characters for each of the three main playstyles, though experiences with the randomized bonus dungeon may vary, as it can feel repetitive and less challenging for seasoned players. Overall, while there are elements that encourage replay, they may not significantly enhance the experience for everyone.

    • “There's some replay value if you want to build a character for each of the 3 main playstyles.”
    • “The randomized bonus dungeon is supposed to add a bit of replay value, offering a new challenge with different enemy encounters.”
    • “There's some replay value if you want to build a character for each of the three main playstyles.”
    • “I did not try the multiplayer mode at all, nor did I do the randomized bonus dungeon more than once. The latter is supposed to add a bit of replay value, but in my experience, it was just fighting incoherent mobs from the campaign that I had beaten when I was 20 to 50 levels lower, and so only posed a challenge in the rooms where you faced multiple bosses at the same time.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers highlight that the game's atmosphere is impressive, often surpassing what is depicted in promotional videos, with many noting that the in-game graphics enhance the overall experience. The atmosphere is consistently described as "awesome" and "cool," contributing significantly to the game's appeal.

    • “Don't trust the YouTube videos; the graphics seem better in-game than in the videos, and the atmosphere of the game is awesome.”
    • “The atmosphere is cool enough.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is largely absent, with reviewers expressing disappointment and noting that there is nothing noteworthy or entertaining to highlight, making it blend into the generic hack and slash genre.

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18h Median play time
16h Average play time
11-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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In Exilium is a role playing game.

In Exilium is available on PC, Mac OS, Windows and Linux.

On average players spend around 16 hours playing In Exilium.

In Exilium was released on March 13, 2015.

In Exilium was developed by Conflux Games.

In Exilium has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

In Exilium is a single player game with multiplayer support.

Similar games include Ember, Wigmund, Kyn, Torchlight, Dungeon Siege and others.