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Hello Neighbor

While it does take a fair amount of patience, Hello Neighbor has all the tension and atmosphere you want from a game primarily geared towards stealth.
Hello Neighbor Game Cover
62%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, grinding
80% User Score Based on 12,569 reviews
Critic Score 43%Based on 26 reviews

Platforms

Nintendo SwitchEpic GamesAndroidPlaystation 5Playstation 4Xbox Cloud GamingXboxiPhoneWindowsPlayStationXbox Series X|SPCTabletCloudPhoneXbox OneiPadMobile Platform
Hello Neighbor Game Cover

About Hello Neighbor

Hello Neighbor is a single player open world role playing shooter game with horror, thriller and comedy themes. It was developed by Dynamic Pixels and was released on December 8, 2017. It received neutral reviews from critics and positive reviews from players.

Stealth Horror game with adaptive AI

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Games Like Hello Neighbor

Looking for games like Hello Neighbor? Here are top open world role playing shooter recommendations with a horror, thriller and comedy focus, selected from player-similarity data — start with Hello Neighbor 2 Alpha 1.5, Hello Neighbor Nicky's Diaries or Angry Neighbor.

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Reviews

80%Audience ScoreBased on 12,569 reviews
story324 positive mentions
stability798 negative mentions

  • The game features a unique and engaging adaptive AI that learns player behavior, creating tense and strategic stealth gameplay.
  • An active modding community significantly enhances replayability, variety, and enjoyment beyond the base game experience.
  • The atmospheric storytelling, quirky colorful art style, and emotionally touching narrative create a distinctive and memorable experience.
  • The core gameplay suffers from numerous bugs, glitches, clunky controls, and poorly designed mechanics that frustrate many players.
  • Replay value diminishes quickly without mods due to repetitive puzzles, grinding, and lack of clear objectives.
  • Optimization is inconsistent, with frequent crashes and performance issues on some systems, impacting overall playability.
  • story

    899 mentions Positive Neutral Negative
    36% positive mentions, 55% neutral mentions, 9% negative mentions

    The story of "Hello Neighbor" is intriguing and layered, often described as mysterious, cryptic, and emotionally touching, revolving around childhood trauma and uncovering secrets within the neighbor's house. However, many players find the narrative confusing, vague, and poorly delivered, requiring external sources to fully understand the plot, with some feeling the story falls short despite its potential. Overall, the story captivates those who enjoy piecing together lore and symbolism, but it can be frustrating or unsatisfying for players seeking a clear, coherent narrative.

    • “The mysterious story keeps you curious from beginning to end, and uncovering the secrets hidden throughout the house is incredibly rewarding.”
    • “The story isn’t handed to you directly, but instead unfolds through exploration and environmental clues, which makes every discovery feel meaningful.”
    • “Hello Neighbor is a fun stealth horror game that excels with its atmospheric storytelling, unique art style, and a deep, touching story about overcoming childhood trauma.”
    • “This is such a bizarre game, because it started out with an amazing concept, but it felt like every change made the game less and less interesting, the house became nonsense, they lost the plot somewhere down the line.”
    • “Poorly presented story - the Nicky trilogy of books literally does a better job at being Act 1 of this game than the game itself.”
    • “The story is nonsensical and tries so so hard to be deep despite the fact that it is as simple as they come.”
  • stability

    802 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Hello Neighbor is widely regarded as a highly buggy and glitch-ridden game, with players frequently encountering frustrating physics issues, AI glitches, and game-breaking bugs. While these stability problems significantly impact gameplay and puzzle-solving, many users find the bugs add a quirky charm and humor that enhances the experience, especially for modding and speedrunning communities. Despite its persistent stability issues and sometimes broken mechanics, the game maintains a dedicated fanbase that appreciates its unique, albeit flawed, gameplay.

    • “My son played this for almost an hour, and the game runs flawlessly as expected. Maxed out at 1440p, it runs and plays great.”
    • “Just played it and it is not buggy.”
    • “At least the game is not really buggy.”
    • “This is genuinely the most buggy, irritating game I've ever played.”
    • “The puzzles are far too complicated and nonsensical, the neighbor himself is not even present in half the game and when he is it isn't fun, the game breaks in half if you try to do anything despite multiple patches and overall it is a buggy and flawed product.”
    • “It's a broken, buggy mess that doesn't work, and just breaks under the weight of a YouTuber's ego.”
  • gameplay

    616 mentions Positive Neutral Negative
    25% positive mentions, 59% neutral mentions, 16% negative mentions

    The gameplay of Hello Neighbor presents a unique blend of stealth, puzzle-solving, and exploration with an adaptive AI that keeps players engaged. However, it is widely criticized for clunky, buggy mechanics, inconsistent stealth elements, unclear objectives, and frustrating platforming segments that often require trial-and-error or external guides. While the concept and story receive praise, many find the actual gameplay experience to be unpolished, difficult to enjoy, and marred by glitches and poor design choices.

    • “The gameplay revolves around puzzle-solving and stealth, and it does a great job of encouraging experimentation. One of the most interesting mechanics is the neighbor’s AI, which adapts to your actions over time—forcing you to change your approach instead of relying on the same tricks.”
    • “The adaptive AI and intricate level design create an engaging gameplay loop, and the game's atmosphere is both captivating and unsettling.”
    • “Hello Neighbor is a stealth horror game that combines a unique blend of puzzle-solving, exploration, and tense cat-and-mouse gameplay.”
    • “The gameplay is just a try-everything-until-it-works simulator and the occasional run away from everything.”
    • “The mechanics and just scripting in general are so sloppy; if you ever think of getting this, know it's not scary, nearly impossible to beat without online help and if anything a rage-inducing game like getting over it.”
    • “The controls are awful, the gameplay is terrible, there's little to no conveyance, new abilities are suddenly learned and not given a proper introduction or explanation with each devious mini-game that's completed, new game rules are applied when necessary that go against the overall flow of the game – the saying: 'as wide as an ocean and deep as a puddle' comes to mind when thinking about this game.”
  • graphics

    482 mentions Positive Neutral Negative
    37% positive mentions, 57% neutral mentions, 6% negative mentions

    The game's graphics feature a distinctive, colorful, and cartoon-like art style that contrasts with its tense and mysterious atmosphere, offering a unique and quirky visual identity. While many appreciate the charming and stylized visuals, a significant number of users feel the shift from earlier, more realistic and eerie alpha versions to a brighter, more child-friendly look weakens the horror vibe and overall appeal. Technical issues like glitches, lack of graphic options, and performance problems further detract from the experience, though some players enjoy modded versions that restore the original art style.

    • “The colorful art style, tense atmosphere, and sense of mystery come together to create an experience unlike any other.”
    • “The game's cartoonish art style contrasts with the eerie, suspenseful gameplay, making it accessible while maintaining a sense of unease.”
    • “The game’s art style is a colorful yet slightly surreal take on suburban life, with exaggerated character designs and a vibrant environment that contrasts sharply with the underlying mystery and tension.”
    • “The devs slowly started to abandon the horror and serious aspect of the game and replaced it with a stupid, cartoony, family friendly and just plain not good art style.”
    • “The only way this game is fun is when you add mods that change the neighbor's AI to be more intelligent and bring back the old art-style.”
    • “Graphically speaking, the full release is the biggest downgrade imaginable.”
  • humor

    249 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in this game largely stems from its numerous bugs, glitches, and quirky physics, which many players find amusing and entertaining despite technical flaws. Modding further enhances the comedic aspect, offering funny and chaotic moments with goofy characters and unpredictable interactions. While the game attempts a horror atmosphere, its unintended comedic elements often overshadow the scare factor, making it a funny, if sometimes frustrating, experience.

    • “The funny glitches and bugs make the game hilarious, and you can even bully the neighbor by throwing stuff at him and breaking his windows.”
    • “Despite its flaws, the chaotic trial-and-error gameplay is undeniably addictive and hilarious.”
    • “This is the most buggy fun game I've ever played; it's a masterful turd, the worst yet the best at what it does. If you want to have fun, you will end up laughing your ass off at almost anything and everything.”
    • “In total you pay 15 dollars to play a very glitched, boring, not funny, terrible game. Thankfully, I bought it on sale for 3 dollars if I'm right.”
    • “Turns out he's not funny at all.”
  • music

    117 mentions Positive Neutral Negative
    24% positive mentions, 68% neutral mentions, 8% negative mentions

    The game's music is widely praised for its nostalgic, atmospheric, and catchy qualities, particularly the chase music which enhances the horror tension, though some find later versions inferior to earlier alphas. The soundtrack evokes strong emotional connections and complements the art style well, but repetitive or limited tracks and inconsistent audio implementation received criticism from some players. Overall, the music is considered a standout feature that significantly contributes to the game's unique vibe and mood.

    • “It's such a nostalgic piece of media; when I look at this game and hear the music, I feel like I'm back at my cousin's house playing it and having so much fun.”
    • “This game is like the music of Leonard Cohen.”
    • “The chase music is horrifying when you don't know where he is!”
    • “Awful control, awful mechanics, zero elements of gameplay, zero music, stupid AI.”
    • “This game lacks even a little bit of a good sound; there are like... 10 sounds in the whole game, one of which is that awful chase music. Dude, bring alpha 1 chase music back!”
    • “Graphics and animations lack detail and fluidity, while the repetitive soundtrack contributes to a monotonous and uninspiring atmosphere.”
  • grinding

    72 mentions Positive Neutral Negative
    4% positive mentions, 39% neutral mentions, 57% negative mentions

    Grinding in the game is widely described as tedious, repetitive, and frustrating, often feeling like a chore rather than enjoyable gameplay. Many players report excessive time spent on boring platforming, guesswork, and buggy puzzles, leading to diminished fun and motivation to finish. While some find initial enjoyment, the overall consensus is that the grinding aspect significantly hampers the experience.

    • “You'll need a second life for grinding.”
    • “A lot of grinding.”
    • “A bit grindy sometimes.”
    • “By the third act, playing the game was becoming a chore and I don't even want to try and finish the final act; it's just tedious, repetitive, and adds nothing of substance to the rest of the game.”
    • “Now, after going back and grinding through it for all the achievements, I realized this game is total trash.”
    • “Lots of bugs (collision, distance and so on), act 3 is very tedious, things do not really make sense, I'll try to finish it but it really feels like a chore at this point.”
  • atmosphere

    70 mentions Positive Neutral Negative
    47% positive mentions, 49% neutral mentions, 4% negative mentions

    The game’s atmosphere is widely praised for its unique blend of quirky, colorful art style and tense, creepy moments that create a distinctive and immersive experience. Its eerie yet playful tone, enhanced by subtle sound design and innovative AI, effectively builds suspense and mystery, though some find the horror elements inconsistent and occasionally undermined by bugs. Overall, the atmosphere is considered one of the game's strongest and most memorable aspects, contributing significantly to its appeal and replay value.

    • “The colorful art style, tense atmosphere, and sense of mystery come together to create an experience unlike any other.”
    • “The game’s eerie atmosphere, combined with its creative puzzles and mysterious narrative, creates an unforgettable experience that keeps you hooked.”
    • “Its innovative AI and creative level design make for memorable gameplay moments, while its distinctive art style and atmospheric tension provide a unique tone that balances suspense with a quirky charm.”
    • “Inconsistent horror atmosphere.”
    • “The atmosphere lacks the tension that great horror games thrive on.”
    • “Graphics and animations lack detail and fluidity, while the repetitive soundtrack contributes to a monotonous and uninspiring atmosphere.”
  • emotional

    38 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotional responses ranging from nostalgia and heartfelt tears to frustration due to bugs and inconsistent mechanics. Its touching, often sad storyline and unique visual style deeply resonate with players, creating an emotional rollercoaster that enhances engagement despite some technical flaws. Many players find a meaningful connection to the lore and characters, making the experience memorable and impactful.

    • “This was my childhood, and coming back to it after Hello Neighbor 2 made me cry my eyes out.”
    • “Finished the game after years, I knew the lore; seeing the ending genuinely made me cry.”
    • “It's a wonderful puzzle-like game with a sad and touching story told through flashbacks in the acts you play.”
  • replayability

    35 mentions Positive Neutral Negative
    46% positive mentions, 45% neutral mentions, 9% negative mentions

    Replayability in the game is largely driven by its strong modding community and multiple ways to approach challenges, which add significant variety and fun beyond the base experience. However, the core game itself often lacks depth and becomes repetitive once mechanics are understood, with some players feeling the replay value diminishes quickly. Overall, mods and dynamic AI provide the main reasons for ongoing engagement and replays.

    • “The AI’s learning curve adds depth and replayability to the game, turning every encounter into a tense and strategic experience rather than a straightforward stealth mission.”
    • “It's also worth to mention, what truly elevates the game’s replayability: the incredible modding scene that has grown around the game.”
    • “Would 100% recommend, there's easy replayability as there are multiple ways to best the game.”
    • “From a completionist point of view - achievements being all hidden is silly, doesn't promote replayability, and just results in either using a video/website guide and going step-by-step without enjoying the game, as opposed to actually knowing the achievements as a goal to work towards.”
    • “Not to mention the fact that after 2 hours this game feels like a chore. I can't comprehend how I got 621 hours on this game, as I bet over 500 of those hours are just mods, because that's the only way this game is slightly enjoyable. Its replayability is nonexistent; the puzzles aren't fun.”
    • “Because you'll pay the money, you'll play the game once, because its replayability doesn't exist, and then you will realize you have tossed the money out the window.”
  • optimization

    28 mentions Positive Neutral Negative
    25% positive mentions, 43% neutral mentions, 32% negative mentions

    Optimization in this game is inconsistent, with some users reporting smooth performance and good resource management, while others experience frequent crashes, bugs, and significant lag even on high-end hardware. The game struggles particularly on less powerful systems, and despite some post-alpha improvements and extensive settings options, overall optimization remains a notable weakness impacting the player experience.

    • “Good performance and great gameplay.”
    • “It seems to be optimized quite well; it doesn't put too much strain on my GPU and CPU, but it's forced with VSync at 60fps max.”
    • “Unlike most indie games, this game includes thorough settings which allow you to change the most important features impacting your performance a lot.”
    • “The optimization is poor, the game crashes, and it doesn't look visually appealing.”
    • “The game can also suffer from performance drops, even on decent hardware, making it feel unpolished.”
    • “Game is poorly optimized and has hardly changed at all since its alpha stages.”
  • monetization

    18 mentions Positive Neutral Negative
    0% positive mentions, 6% neutral mentions, 94% negative mentions

    The monetization of this game is widely criticized as a misleading and exploitative cash grab, essentially functioning as an expensive advertisement rather than a full game. Reviewers lament the use of demos or ads disguised as games to gain visibility and accuse the developer of prioritizing hype and profit over quality content. On a positive note, the game contains no microtransactions.

    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.”
  • character development

    8 mentions Positive Neutral Negative
    38% positive mentions, 62% neutral mentions, 0% negative mentions

    The character development is praised for its unique and exaggerated design that complements the story’s blend of vibrant, surreal visuals and underlying tension. Players find the characters engaging and well-integrated into the mysterious narrative, enhancing the overall experience despite a simple visual style.

    • “Great character development, all people that have had a decent childhood have played this just right.”
    • “I like the story, the story is the main thing I love about this, the character design I absolutely love and even the way every room is different.”
    • “The character design is weird at first but fits with the story.”
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Play Times

8h Median play time
70h Average play time
9h Main story
17h Completionist
4-90h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

Hello Neighbor is a open world role playing shooter game with horror, thriller and comedy themes. Common tags for Hello Neighbor include first-person, indie, trading, surreal, psychological and others.

Hello Neighbor is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

The main story can be completed in around 9 hours, while the entire game is estimated to take about 17 hours to finish. On average players spend around 70 hours playing Hello Neighbor.

Hello Neighbor was released on December 8, 2017.

Hello Neighbor was developed by Dynamic Pixels.

Hello Neighbor has received neutral reviews from players and neutral reviews from critics. Most players liked Hello Neighbor for its story but disliked it for its stability.

Hello Neighbor is a single player game.

Similar games include Hello Neighbor 2 Alpha 1.5, Hello Neighbor Nicky's Diaries, Angry Neighbor, Bendy and the Ink Machine, Garten of Banban and others.