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Idle Monster Frontier

59%Game Brain Score
humor
grinding, gameplay
89% User Score Based on 820 reviews

Platforms

PCiPhoneWindowsMobile PlatformiPadPhoneTablet

About

"Idle Monster Frontier" is a challenging idle RPG where you collect and combine monsters from different tribes to conquer the frontier and save the world from endless darkness. With over 150 monsters to collect, you can merge them to double their power, unlock monster fusion, and skill them up to six slots depending on their rarity. Building a team of powerful heroes and strategically skilling them is key to prevailing in monster battles.

Idle Monster Frontier screenshot
Idle Monster Frontier screenshot
Idle Monster Frontier screenshot
Idle Monster Frontier screenshot
Idle Monster Frontier screenshot
Idle Monster Frontier screenshot

89%
Audience ScoreBased on 820 reviews
humor2 positive mentions
grinding19 negative mentions

  • The game features a fun concept with a unique team-building mechanic that allows for creativity in monster combinations.
  • The pixel art style is charming, and the game offers a decent amount of content for a free-to-play title.
  • Players can progress without spending money, as all monsters can be acquired through gameplay, making it accessible for free players.
  • Progression is extremely slow, often requiring significant grinding and making it feel tedious over time.
  • The game is riddled with paywalls, making it difficult to enjoy without spending real money on upgrades and boosts.
  • It is misleadingly labeled as an idle game, as it requires constant player interaction to maintain progress, contradicting the idle genre's core appeal.
  • grinding
    19 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessive and tedious, often leading to a decline in enjoyment after the initial excitement wears off. Many reviews highlight that progress becomes heavily reliant on repetitive grinding for resources, with some suggesting that the game feels artificially designed to encourage spending. While some players appreciate the strategic elements and team-building aspects, the overwhelming consensus is that the grind can detract significantly from the overall experience.

    • “Once the novelty wore off, it's just too grindy to make any progress.”
    • “Boring, even at the start of the game it already feels draggy and requires grinding like hell.”
    • “This game looks really cute and the sprites are nice, but after around a day of playing, it suddenly became really tedious and felt like I couldn't make any progress without paying or using gems.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is primarily an idle experience, combining elements of monster collection with clicker mechanics, which some players find addictive despite its reliance on randomness and forced monetization. While the core concept and unique pixel art are appreciated, many reviewers criticize the tedious nature of gameplay, particularly the lack of active engagement and the need for in-game purchases to progress effectively. Overall, it offers a solid idle game experience, but may not satisfy those seeking deeper gameplay mechanics or more active involvement.

    • “The basic idea is nice, the graphics have some unique pixel charm to it, and the core mechanics are addictive as hell, but you are at the mercy of (true?) randomness.”
    • “Fun concept, interesting mechanics, early game progresses quickly.”
    • “In general, this is a pretty solid idle game with some clicker mechanics. There are a few elements in the game that might feel strange at the beginning, but after a few minutes in after the tutorial, it's pretty easy to understand.”
    • “Gameplay... it's idle; can't expect much.”
    • “The extent of 'gameplay' is picking a team and then just sitting and watching it play itself.”
    • “Gameplay-wise, it'll be a long, long time before you've got the upgrade that even allows them to drop, and with how the game handles the rarest drops when enabled, it's probably just a better use of your time to pop in, do your dailies, and then pop out.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization in "Idle Monster Frontier" has been criticized as a blatant cash grab, with numerous microtransactions that can be quite expensive, often exceeding £20. While the game features ads and in-game purchases that can enhance progress, many players feel that the aggressive monetization detracts from the overall experience, making it more suitable for mobile where such practices are more common. However, some users note that while in-game purchases can expedite progress, they are not essential to complete the game.

    • “There are in-game purchases, but it's really not necessary at all to beat the game; it will just speed up your progress a lot more.”
    • “There's a lot of strategy under the hood and a really solid in-app purchase strategy (not too aggressive and not necessary).”
    • “This isn't really free as the game is infested with mobile app store-like microtransactions.”
    • “It's full of microtransactions, but the prefix 'micro' hardly seems appropriate when most of them cost £20+ each.”
    • “Ads are annoying, but here there are fewer gems to get; you can't even buy the permanent boosts with gems you earn, you have to spend real money for them.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with some users criticizing them as "lazy pixel art" that detracts from the overall experience, while others appreciate the unique charm of the pixel style. Despite the polarized opinions, the graphics do not seem to hinder the addictive gameplay, reminiscent of successful titles like Terraria and Stardew Valley. Overall, the visuals are seen as a significant but not entirely detrimental aspect of the game.

    • “Graphics - 5/5”
    • “The basic idea is nice, graphics have some unique pixel charm to it, and the core mechanics are addictive as hell.”
    • “This feature is really godawful, lazy pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “Graphics are pretty much just pure lazy.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is repetitive and quickly becomes annoying, with players noting that it consists of just one song and a single sound effect. While initially tolerable, the lack of variety leads to frustration, particularly after unlocking certain upgrades. Overall, the audio experience has been rated poorly, with a score of 2/5.

    • “The music really sets the tone for the game, enhancing the overall experience.”
    • “The audio and soundtrack create an immersive atmosphere that draws you into the gameplay.”
    • “The intense 'doom music' plays, challenging true gamers to overcome the game while others may struggle.”
    • “The music, uh, you'll be turning it off after 3 minutes.”
    • “Note: just one song over and over and over again and also there is only one little sound effect.”
    • “At first that wasn't quite annoying as the music is, but once I unlocked the auto scrapper building upgrade, that ding sound got ever so annoying.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game receives mixed reviews; while some players express a strong investment and desire for additional lore, others criticize it as lacking entirely, with one reviewer stating it is so dull that it feels like watching paint dry. Overall, the narrative seems to be minimal or non-existent, focusing instead on gameplay mechanics like daily quests for currency.

    • “I'm quite invested in the story; I might actually want some lore on top, please.”
    • “very bad, it makes me wanna watch paint dry rather than this story.”
    • “there is no story to the game at all.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game to be quite entertaining, particularly noting the irony of making more progress in offline mode, which adds a layer of comedic absurdity to the experience.

    • “I think it's high key hilarious.”
    • “Funny enough, I seem to make more progress in offline mode than playing the game since I'm currently in a position where I need more gold.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability has been criticized for being old and buggy, with players noting that it remains largely unchanged from its previous version released on Kong four years ago.

    • “The game feels old and buggy, just like it did four years ago on Kong.”
    • “I encountered numerous stability issues that made the gameplay frustrating.”
    • “The game crashes frequently, making it nearly unplayable at times.”

Buy Idle Monster Frontier

16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 1 analyzed playthroughs

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