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Idea Fix

Idea Fix Game Cover
97%Game Brain Score
gameplay, graphics
story, grinding
97% User Score Based on 59 reviews

Platforms

PCWindows
Idea Fix Game Cover

About

Idea Fix is a single player simulation game. It was developed by ZuitLabs and was released on October 30, 2025. It received overwhelmingly positive reviews from players.

Incremental game where you push buttons, click levers and learn to deal with obsession. Explore the Machine, understand what makes it tick, become a gear in its perfect system. Operate the modules of the Machine in an intuitive and tactile way. Repair broken Mechanisms, upgrade, unlock and buy new ones.  Pull levers and rotate valves using physics, type in commands in a realistic termin…

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97%
Audience ScoreBased on 59 reviews
gameplay5 positive mentions
grinding4 negative mentions

  • Unique blend of incremental gameplay and puzzle elements, providing a satisfying and immersive experience.
  • Engaging atmosphere and visuals, with a compelling story that explores themes of obsession and addiction.
  • Offers a refreshing take on the genre, encouraging exploration and creativity while maintaining a cozy yet eerie vibe.
  • Gameplay can become tedious and slow, especially in the later stages where progression feels less rewarding.
  • The game is relatively short, leaving some players wanting more content and replayability.
  • Clunky interfaces and unclear instructions can lead to frustration, particularly with certain mechanics and puzzles.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by a compelling mix of simple yet engaging mechanics, offering a unique take on the incremental game genre with a strong atmosphere and varied puzzles. While the initial experience is enjoyable and immersive, some players find the gameplay can become tedious over time, with a need for clearer descriptions of upgrades. Overall, it provides a satisfying tactile experience, though the click-and-drag mechanic may frustrate some users.

    • “Enjoyable creepy-weird incremental puzzles with excellent atmosphere and varied mechanics.”
    • “Furthermore, the actual moment-to-moment gameplay is simple, fun, and compelling.”
    • “Really cool take on the incremental game genre, very tactile and satisfying in the moment-to-moment gameplay in a way that really tickles my brain.”
    • “The gameplay is a little slow and tedious for my tastes, but well worth the time to explore the world and its characters!”
    • “The click and drag mechanic is frustrating.”
    • “Could do with a few better descriptions of upgrades and mechanics, but solid overall.”
  • story
    9 mentions Positive Neutral Negative

    The story is characterized as a unique blend of environmental storytelling and thematic exploration of obsession and isolation, offering a simple yet intriguing narrative. Players are encouraged to immerse themselves in the game mechanics, which enhance the storytelling experience, though some may find the moral message delivered too early and repetitively. Overall, it diverges from traditional factory/optimization games, focusing more on narrative experience akin to titles like "Dear Esther."

    • “Despite that, this is a great environmental storytelling experience to play, especially if you spend a lot of time on your favorite interests.”
    • “That said, it's a nice little game that tells a simple story about how obsession and compulsion can accidentally progress into isolation.”
    • “I love the physical mechanisms for everything; discovering all the mechanisms and secrets was so much fun. The story was strange and intriguing, and it felt really good to optimize things with the blueprint manager.”
    • “You do weird things with flesh, buy everything there is to buy, complete all the in-game challenges, get all the Steam achievements you can get in a regular run, check up on both story-delivering mechanisms... only to be met with silence.”
    • “The sound of a game that has no more story beats for you.”
    • “I get that there's a moral to the story, but rather than being led to a conclusion, you're smacked in the face with it early on and then it's ground in along the way.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are praised for their solid aesthetic, effectively combining visual and auditory elements to create a sinister atmosphere. Reviewers appreciate the art style and the immersive horror vibes, which enhance the overall experience of the incremental gameplay. The visuals contribute significantly to the game's appeal, making it both engaging and enjoyable.

    • “The very opening; the graphics; the creepiness ever present in sounds it makes, the way it breaks down, and even the way it looks; all frame the machine as sinister.”
    • “Making numbers go up was an enjoyable experience with a solid aesthetic both visually and audibly.”
    • “This basically hits all of my checkboxes of cool incremental game progression, interesting horror elements, and I enjoy the art style a lot too.”
    • “The graphics are underwhelming and fail to create an immersive experience.”
    • “The character models look outdated and lack detail, making it hard to connect with the game.”
    • “The environments are bland and repetitive, which detracts from the overall visual appeal.”
  • grinding
    4 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience; while some enjoy the fun and rewarding exploration, others feel it can be slow and tedious, especially at the beginning. However, many agree that the grind becomes more manageable and enjoyable as players progress and unlock new resources.

    • “The gameplay is a little slow and tedious for my tastes, but well worth the time to explore the world and its characters.”
    • “Can be tedious at times, but it is intentional.”
    • “It can start off a bit tedious with the initial machines and upgrades, but it gets a lot smoother once you unlock a certain resource type.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its enjoyable blend of creepy and weird elements, enhanced by polished visuals and varied mechanics. Reviewers note that it effectively evokes curiosity and intrigue, prompting players to ponder deeper questions about the environment and its machinery.

    • “Enjoyable creepy-weird incremental puzzles with excellent atmosphere and varied mechanics.”
    • “A super cool game with a weird yet polished atmosphere!”
    • “But here there's something more; the atmosphere and the machine give us questions.”
    • “But here there's something more; the atmosphere and the machine raise questions.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight that the game excels in replayability, offering an infinite variety of experiences that encourage players to return repeatedly.

    • “A game discussing this topic benefits greatly from infinite replayability.”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “With multiple paths and endings, I find myself coming back to explore every possibility.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is described as polished and well-executed, but it is important for players to manage their expectations, as it leans more towards a narrative-driven experience rather than a traditional factory or optimization game.

    • “As for me... I think I'm ready to move on, but a part of me has been molded by the machine. While I leave it behind, all of its systems gleaming, polished, and optimized as much as I dared to... I don't know how long I can resist its call.”
    • “Temper your expectations if you think this is another factory/optimization game; it's more of a story-experience game (like Dear Esther) than something like Satisfactory.”
    • “As for me... I think I'm ready to move on, but a part of me has been molded by the machine, and while I leave it behind, all of its systems gleaming and polished and optimized as much as I dared to... I don't know how long I can resist its call.”
  • music
    1 mentions Positive Neutral Negative

    Players appreciate the music in the game, highlighting the quality of the songs, but suggest waiting for a sale to purchase it.

    • “Good game! I really like the songs, though make sure to get it on sale.”
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Frequently Asked Questions

Idea Fix is a simulation game.

Idea Fix is available on PC and Windows.

Idea Fix was released on October 30, 2025.

Idea Fix was developed by ZuitLabs.

Idea Fix has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Idea Fix is a single player game.

Similar games include Sixty Four, Berry Bury Berry, Antenna, Stuck In Time, NODE: The Last Favor of the Antarii and others.