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Berry Bury Berry is a single player casual simulation game with a horror theme. It was developed by Get(Color) Games and was released on January 29, 2026. It received overwhelmingly positive reviews from players.

Berry Bury Berry is a surreal first-person incremental game about growing berries and putting them in a hole. Lots and lots of berries. BERRY BERRY BERRY BERRY BERRY BERRY BERRY BERRY BERRY BERRY BERRY BERRYMake and Upgrade Berry Buddies to grow higher and higher tiers of berries! MONEY MONEY MONEY MONEY MONEY MONEY MONEY MONEY MONEY MONEY MONEY MONEYUse all that sweet sweet money earned to…

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99%
Audience ScoreBased on 4,073 reviews
story338 positive mentions
grinding66 negative mentions

  • Addictive and satisfying gameplay loop with smooth progression and enjoyable mechanics.
  • Unique blend of incremental game with light psychological horror and intriguing, well-paced story told through engaging puzzles and audio tapes.
  • Bright, colorful art style with charming voice acting and sound design that enhances the game experience.
  • The story can feel predictable and sometimes clichéd with limited horror elements, which may disappoint players expecting more intense scares.
  • Controls and movement can be floaty or awkward at times, making precise tasks frustrating, especially in early game.
  • Some puzzles are unintuitive or vague, occasionally requiring guides, and late-game mechanics can become repetitive or grindy for some players.
  • story
    744 mentions Positive Neutral Negative

    The story of this incremental game is generally described as simple, quirky, and unexpectedly engaging, with a dark, spooky undertone revealed gradually through puzzles, audio tapes, and multiple endings. While not deeply complex or groundbreaking, it effectively complements the addictive gameplay loop, offering a satisfying narrative layer that many players found rewarding and worth uncovering. Some critiques note that the story can feel predictable, light on mystery, or slightly disconnected from gameplay, but overall it adds meaningful flavor without overshadowing the core mechanics.

    • “The gameplay loop is addictively satisfying and the story behind it all was enticing enough to have me fully invested to get all endings and find out exactly what was going on here behind the scenes.”
    • “I loved the concept of the game and the background story behind it.”
    • “The story and puzzles are great, and never feel intrusive if you just want to make numbers go up.”
    • “But the story is by far the weakest link.”
    • “My thoughts have not changed: I was not provided any reason to care for the world, its story or characters, and all in all despite a good time killer it's a 'nothing burger' of a story.”
    • “The story is the far and away the weakest part of the game.”
  • gameplay
    564 mentions Positive Neutral Negative

    The gameplay of "Berry Bury Berry" is widely praised for its addictive, satisfying, and well-balanced incremental loop that cleverly integrates mechanics reminiscent of games like Donut County and Slime Rancher. Players appreciate the smooth, engaging progression system with meaningful upgrades, puzzles, and secrets that maintain interest throughout the roughly 5-10 hour playtime. While the core loop involves simple berry-throwing and hole-expansion mechanics, the layering of incremental and puzzle elements, combined with a quirky, eerie atmosphere, results in a unique and compelling experience—though some find the late-game repetitive or desire more mechanical depth.

    • “The gameplay is solid, it shows a fantastic and fundamental understanding of incremental games and manages to avoid the common pitfalls seen in many other incremental games.”
    • “Every session feels rewarding, whether you’re pushing for progress or just enjoying the moment-to-moment gameplay. Tight, satisfying core gameplay loop with meaningful and interesting progression.”
    • “The gameplay loop is super addicting and very satisfying; the pacing feels just right, even into the post-game, with plenty of mechanics, upgrades, and secrets that keep it fresh and engaging.”
    • “However, as the game goes along it got stale in my opinion; the main mechanic stopped evolving and the big reveals were pretty good, but the story was fun to uncover. However, the puzzles were vague and kinda unintuitive. I just feel like the gameplay and the story didn't mesh, and the black stars were very abstract puzzles.”
    • “The main gameplay loop is fine but no amount of upgrades makes it feel less clunky or adds many new mechanics, especially the vacuum ends up not being that useful.”
    • “Gameplay loop is shallow and gets extremely repetitive once you hit late game.”
  • graphics
    121 mentions Positive Neutral Negative

    The game's graphics feature a unique, colorful, and cute art style that combines bright, playful visuals with an unsettling, surreal horror aesthetic, creating a distinctive and memorable atmosphere. The low-poly, stylized design is praised for its coherence and polish, with satisfying animations and effective use of VHS-style effects that enhance immersion without relying on realism. While some players found the vibrant visuals occasionally straining, overall the graphics strongly complement the addictive gameplay and narrative, making it a key highlight of the experience.

    • “It's almost dream-core aesthetic and low-poly art style appealed to me a lot, and were big factors in my initial purchase.”
    • “The art style and design in this game is amazing, and the story is designed well: it doesn't get in the way if you don't want to engage with it, but it isn't too difficult to unearth if you want to figure out all the story elements.”
    • “The bright, playful aesthetic initially suggests a lighthearted farming simulator, with vibrant colors and charming animations reinforcing a cozy atmosphere.”
    • “Despite aesthetically looking like many indie horror slop games, including unnecessary VHS filters and glitch effects, the graphics feel unoriginal and overdone.”
    • “Also, something worth considering: the graphics don't have to be so saturated.”
    • “Idk this game gave me a massive headache—both thanks to the gameplay and the visuals.”
  • grinding
    74 mentions Positive Neutral Negative

    The game's grinding aspect is generally well-balanced, providing a satisfying and addicting experience without feeling overly tedious, especially during early and mid gameplay. While some players find the endgame grind and achievements slightly repetitive or time-consuming, it remains manageable and not discouraging, with meaningful progression and strategic variety that keeps the loop engaging. Overall, grinding complements the gameplay without overshadowing the story or charm, appealing particularly to fans of incremental and farming-style games.

    • “It satisfies the mighty need to watch big numbers go up, with the added bonus of not being tedious or grindy to 100% complete.”
    • “The incremental part is really well balanced, as you can finish it in a few hours - no grinding and prestiege-ing (starting anew while carrying some permanent upgrades) for days.”
    • “If you are looking for a fun time waster with a small story to go with it I'd highly recommend this game. After spending 9 hours on the game I've got all the achievements; it wasn't too grindy to get them and was fun while doing it.”
    • “I will say it can get a bit tedious if you're going for completion, but you definitely don't need to do so to get the full experience of the game; it's more something to do to be able to say you did it.”
    • “The gameplay starts out immensely satisfying and the story starts out intriguing; however, by the second half, the gameplay loop has become extremely dull, repetitive, and tedious, and the predictable narrative ends with either a silent whimper or a tension-shattering eyebrow raiser depending on the ending.”
    • “Literally my only gripe with it is that after every rewind (if you want the field to be completely open) you have to manually clear every wall, which can get tedious very fast.”
  • atmosphere
    59 mentions Positive Neutral Negative

    The atmosphere is widely praised for its unique blend of cute, colorful visuals with a subtly eerie, liminal, and sometimes unsettling vibe, especially highlighted during nightfall and through sound design. It effectively balances cozy, charming aesthetics with light psychological horror elements without relying on cheap scares, creating an immersive and compelling experience that keeps players engaged. Overall, the atmospheric design stands out as a key strength, complementing the gameplay and story to great effect.

    • “The atmosphere is very compelling and I'm so glad it hasn't been ruined by throwing in a random screamer for shock value.”
    • “Its extremely engaging incremental gameplay loop, backed by a surprisingly immersive liminal atmosphere, make this game well worth a playthrough on a quiet afternoon.”
    • “From the colorful scenery to the unsettling feeling when it turns night, it has just enough to put you on edge in such a colorful and cartoony atmosphere.”
    • “Of course, I can't boast about this game without mentioning the bleak atmosphere that bites at you at the end of each day.”
    • “The VA really kills any atmosphere that could be building up, and the second series ending you can get railroads you into a relatively lackluster and underwhelming choice.”
    • “Creepy atmosphere, but not actually scary.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy, funky, and retro-inspired tunes that perfectly complement the colorful, quirky, and sometimes creepy atmosphere. Many players highlight how the soundtrack enhances the immersive experience with its variety, including EDM tracks, cozy melodies, and subtle horror elements, and appreciate the option to skip or toggle songs. Overall, the soundtrack is considered a standout feature that adds significant charm and replayability to the game.

    • “The music and sound effects are super fun and really fit the overall vibes perfectly.”
    • “This game is so much fun; the music is a 10/10 and the gameplay loop is so addicting and fun, the grind is very enjoyable.”
    • “Extremely addictive and with a fantastic soundtrack.”
    • “Music and general design isn't anything to write home about, although I do like the analog element throughout the UI.”
    • “Didn't really encounter any bugs besides the easiest ending having music that ignores your settings as well as some physics jank not cooperating, but that can easily just be intended.”
    • “The music cuts out, the hole slowly expands and creeps toward you, and that's where this game shows its true colors.”
  • humor
    43 mentions Positive Neutral Negative

    The humor in the game is widely appreciated for its quirky, lighthearted, and occasionally darkly funny tone, often balanced with creepy or eerie elements. Players enjoy the amusing endings, witty dialogues, and playful mechanics that provide both laughs and charm without feeling overly preachy or edgy. Overall, the humor is a key highlight that adds personality and enjoyment to the game's simple yet engaging experience.

    • “Game mechanic is fun, has a story, puzzles are fun, game has a goal, achievements are achievable, and endings are funny.”
    • “Funny game and it's a lot of fun, loved the first ending (ending B) and hopefully other people looking for a fun game will see this and get it, because I 1000% recommend it.”
    • “Simple, clean, funny and creepy, all things that I loved!”
  • replayability
    26 mentions Positive Neutral Negative

    The game offers strong replayability driven by multiple endings, incremental progression, and a satisfying prestige system, despite its relatively short length. While some note limited mechanical depth or replay value after completing content, most players find its creative gameplay, layered narrative, and engaging upgrades make repeated playthroughs enjoyable and rewarding.

    • “Good replay value with multiple endings.”
    • “Can beat game in a few hours but has many more hours of content (rebirths) and a lot of replayability.”
    • “These outcomes encourage replayability and experimentation, turning what could have been a straightforward incremental loop into a layered experience with narrative payoff.”
    • “You can tell the focus was on the story and puzzles, rather than replayability or mechanical depth.”
    • “The upgrades are enough to carry the game to its natural end, but aren't interesting or deep enough to give any real replayability, past speedrunning and achievement hunting.”
    • “I just don't think there's much replayability or a skill ceiling or anything like that with this game.”
  • optimization
    22 mentions Positive Neutral Negative

    The game is widely praised for its impressive optimization, delivering smooth performance even with a large number of physics-intensive objects on screen. Minor performance dips occur only in very crowded late-game scenarios, but overall it remains highly responsive and well-optimized. This strong technical foundation enhances the gameplay experience, making it both satisfying and enjoyable.

    • “Great performance and optimization, with few moments of frustration with the controls.”
    • “Also, very well optimized considering the sheer amount of physics objects in the late-game, and I never had any stutters.”
    • “Surprisingly, despite the sheer amount of physics objects (which include pretty much everything, from the fruit to the coins to the props), I never experienced any performance issues at all.”
    • “There were some performance issues, and the story aspects take away from the game if anything, but overall enjoyable.”
    • “Very minor performance issues when the berries were overwhelmingly abundant.”
    • “I don't think that was due to a lack of optimization or anything, it's just that in the late game you've literally hundreds and hundreds and hundreds of berries on the screen at once and it's a bit system intensive.”
  • emotional
    11 mentions Positive Neutral Negative

    The game evokes a wide range of emotions, from laughter and joy to deep catharsis and genuine tears, creating a compelling and heartfelt experience. While some story elements may feel predictable, the overall emotional impact and uplifting vibe resonate strongly with players, fostering a sense of attachment and warmth.

    • “This game made me laugh, made me cry, made me feel things I haven't felt in such a long time.”
    • “This game made me feel deep catharsis actually.”
    • “Never have I cried as hard at a video game ending than the gnome ending.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization is praised for being ad-free and avoiding microtransactions, offering a fun tycoon experience without the typical waiting or aggressive spending prompts common in mobile games. Some players even wish there were microtransactions, indicating satisfaction with the current system. Overall, it stands out positively by not relying on ads or heavy monetization tactics.

    • “Like a Roblox tycoon but fun and not full of waiting and microtransactions.”
    • “If you like tycoons and/or that hole game you see on mobile ads, this is a cool mix of the two.”
    • “They should hire Jerma to do mobile game ads.”
    • “It reminds me of all those mobile ads of the hole game.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is mixed, with frequent freezing issues that disrupt gameplay, especially during night-time events that reset progress. However, aside from these glitches, it generally runs well and performs smoothly on devices like the Steam Deck.

    • “Why does everything just freeze?”
    • “I hate that I have to stare at the gold fruit in the middle of the hole, just because everything freezes around me.”
    • “Put enough fruit in the hole before night time (which just freezes the game and resets everything, this is where you spend your money), and the hole grows larger.”
  • character development
    1 mentions Positive Neutral Negative

    Users appreciate the character design for its engaging and well-crafted nature, which enhances replayability. The development allows for enjoyable repeated playthroughs.

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9h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 37 analyzed playthroughs
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Berry Bury Berry is a casual simulation game with horror theme.

Berry Bury Berry is available on PC and Windows.

On average players spend around 8 hours playing Berry Bury Berry.

Berry Bury Berry was released on January 29, 2026.

Berry Bury Berry was developed by Get(Color) Games.

Berry Bury Berry has received overwhelmingly positive reviews from players. Most players liked Berry Bury Berry for its story but disliked it for its grinding.

Berry Bury Berry is a single player game.

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