I wish it was morning all the time

  • June 29, 2021
I wish it was morning all the time Game Cover
Starting at $0.99Buy now

I Wish it Was Morning All the Time is a novel game released in 2021. It was first announced as a form that could be played with browser games and downloads. It was later ported to Steam.

  • Mac OS
  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 85 reviews
gameplay7 positive mentions
atmosphere3 negative mentions
  • The game features a charming art style and endearing characters, which enhance the emotional impact of the story.
  • The narrative is surprisingly deep and emotional, with multiple endings that encourage replayability and strategic gameplay.
  • The survival mechanics create a tense atmosphere, making every decision feel significant as players manage resources and protect their sister.
  • The gameplay can become repetitive over time, especially when aiming for multiple endings, which may lead to frustration.
  • The lack of clear instructions and poor English translation can make it difficult for players to understand the mechanics and objectives.
  • Some content, particularly in the alternate story path, is bleak and may be distressing for certain players.
  • gameplay41 mentions

    The gameplay of "I Wish It Was Morning All the Time" combines survival mechanics with point-and-click elements, creating a tense atmosphere where players must secure their environment and manage resources while protecting a vulnerable character. While the turn-based mechanics offer strategic depth, some players find the gameplay loop can become repetitive, and the lack of clear instructions may lead to confusion. Overall, the game is praised for its emotional storytelling and engaging visuals, despite some criticisms regarding its mechanics and pacing.

    • “At its core, 'I Wish It Was Morning All the Time' is a survival game with strong point-and-click mechanics.”
    • “The gameplay loop revolves around making sure the house is well-secured, scavenging for supplies, and keeping both yourself and your sister alive as long as possible, all in a short span of time.”
    • “The turn-based gameplay is surprisingly engaging, requiring you to carefully manage resources, fortify your base, and make strategic decisions about scavenging for supplies.”
    • “While the game's pacing can feel slow at times and its point-and-click mechanics might not appeal to everyone, the emotional core of the story and the sheer survival challenge make it a standout in the indie horror genre.”
    • “The core gameplay loop can become repetitive after a while, especially if you're aiming for all the endings.”
    • “A simple but effective atmosphere is all you'll have until the initial hour passes, that and the guide on the community page, because, taking into account the repetitive gameplay, lack of hints, or a linear progression, it's only logical to get help in understanding the mechanics (or quitting).”
  • story22 mentions

    The story of "I Wish It Was Morning All the Time" is a deeply personal and emotional narrative that intertwines survival mechanics with a bleak atmosphere, featuring multiple endings that enhance replayability. While the game lacks a traditional overarching plot and can feel repetitive, its engaging micro-horror elements and charming art style contribute to a compelling experience, though some content may be distressing for players. Overall, it offers a unique blend of charm and darkness, making it a noteworthy entry in the indie horror genre.

    • “The story of 'I Wish It Was Morning All the Time' is simple but deeply personal.”
    • “I Wish It Was Morning All the Time is an indie game that balances survival mechanics with emotional storytelling.”
    • “The game's emotional impact is a testament to the power of storytelling in games.”
    • “There is no overarching plot to guide you through the entire game.”
    • “The optional story path (option b) is incredibly dark and may be triggering for some players.”
    • “There's an alternate story line option you can choose that doesn't affect gameplay in any meaningful way for what seems like shock factor, and I did see a few special infected with different behaviors, but nothing really here to keep you engaged for long.”
  • graphics18 mentions

    The graphics of "I Wish It Was Morning All the Time" are characterized by a charming and minimalistic art style, featuring cute pixel art that contrasts with the game's darker themes. While the visuals are praised for their endearing characters and overall aesthetic appeal, some players feel that the repetitive gameplay detracts from the experience. Overall, the art style is a significant draw, making the game enjoyable despite its gameplay shortcomings.

    • “Charming, great art style.”
    • “The artwork and style for this game is super cute.”
    • “The art style is minimalistic, featuring dimly lit interiors, somber environments, and the constant looming threat of the undead.”
    • “The very obtuse mechanic and gameplay aspects are there, but the visuals are the reason you even give the game a chance, and is the only plausible road to get into liking the pretty and good about the experience.”
    • “There's an alternate storyline option you can choose that doesn't affect gameplay in any meaningful way for what seems like shock factor, and while the art style is cute and shows some effort, the game is repetitive and lacks a strong hook.”
  • emotional14 mentions

    The game "I Wish It Was Morning All the Time" delivers a deeply emotional experience centered on the bond between the protagonist and their sister, who is vulnerable due to her amputee status. Players navigate a tense survival scenario that heightens the emotional stakes, making the narrative both harrowing and impactful, with multiple endings that enhance its replay value. Overall, the game effectively combines survival mechanics with a poignant story, leaving a lasting emotional impression on players.

    • “The game centers on a simple but emotionally charged premise: you and your sister, who has been left an amputee after a past attack, are trapped in a house, trying to survive as zombies attempt to break in.”
    • “The emotional crux of the game comes from the relationship between the protagonist and their sister.”
    • “What makes the game even more intense is the vulnerability of your sister—her inability to help physically means you need to constantly protect her, which adds an emotional weight to the traditional survival mechanics.”
  • atmosphere5 mentions

    The game's atmosphere is characterized by a palpable sense of dread and isolation, effectively drawing players into its tense world. While the simplicity of the mechanics allows the atmosphere to shine, some players find the lack of guidance and repetitive gameplay detracts from the overall experience, leading to frustration. Despite these issues, the atmosphere remains a strong point, enhancing the emotional weight of the narrative.

    • “The simplicity of the mechanics works in the game’s favor, letting the tension and atmosphere take center stage.”
    • “Instead, it draws you into its world with its atmosphere.”
    • “Atmosphere: a sense of dread and isolation.”
    • “All of this adds to the tense and stressful atmosphere as you watch with pity your dear sister suffer from her own wounds.”
    • “A simple but effective atmosphere is all you'll experience until the initial hour passes, but due to the repetitive gameplay, lack of hints, and linear progression, it's only logical to seek help in understanding the mechanics.”
  • replayability4 mentions

    The game offers significant replayability due to its engaging and emotionally rich story, featuring multiple endings that encourage players to experiment with different choices. While some players noted a lack of clarity in controls and objectives, the presence of varied outcomes provides a compelling reason to replay the game.

    • “The different outcomes encourage experimentation and replayability.”
    • “My only real complaints are that the controls/objectives aren't explained, like, at all really, so that makes it kind of difficult to figure out/play, but, other than that, there are apparently 2 endings, so there's some replayability to it and a goal at the end.”
    • “The game's multiple endings add an element of replayability, as you try to achieve different outcomes for the characters.”
    • “The narrative is surprisingly deep and emotional, with multiple endings that add replay value.”
  • music1 mentions

    The music in the game features a sparse ambient soundtrack that emphasizes silence, allowing the natural sounds of the environment and the house to take center stage.

    • “The ambient soundtrack is sparse, allowing the silence to permeate and letting the natural sounds of the house and the environment take precedence.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy I wish it was morning all the time

Videos

Similar Games

Game News