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I Had a Plan! Game Cover

About

I Had a Plan! is a single player role playing game. It was developed by Benevolent Banana Studio and was released on March 28, 2025. It received positive reviews from players.

In "I Had a Plan!" you play as a brilliant Wizard leading a team through dungeons and enchanted forests using tactical commands on a hex grid. Your teammates may or may not follow orders, affecting your frustration meter that triggers powerful fireball attacks. Recruit characters, equip weapons, and use magical charms to navigate this tactical roguelite semi-autobattler.

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85%
Audience ScoreBased on 20 reviews
humor4 positive mentions
gameplay3 negative mentions

  • The game features a unique and refreshing concept that combines humor with strategic gameplay, making it enjoyable and engaging.
  • The art style is charming and colorful, enhancing the overall experience while exploring different realms and characters.
  • The unpredictability of allies adds depth to the gameplay, creating a fun and dynamic atmosphere reminiscent of tabletop RPGs.
  • The game suffers from bugs and unrefined mechanics, which can detract from the overall experience.
  • The camera angles can be too close, making it difficult to see the battlefield clearly, especially since the player does not directly participate in combat.
  • Voice acting and some design elements feel off or lack polish, which may impact immersion for some players.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay features solid mechanics and an excellent art style, though some players express dissatisfaction with certain aspects. The combat remains engaging due to the unpredictability of allies and the thoughtfully designed hex-grid system, encouraging players to experiment with party compositions for added complexity.

    • “The game mechanics are solid, and the art style and overall look of the game are excellent.”
    • “Didn't really like the gameplay of it.”
    • “It makes me want to keep on playing to find a good party composition and hope for more complexity in the combat gameplay.”
    • “Battles stay exciting due to the unpredictability of allies, and the hex-grid gameplay is thoughtfully designed.”
  • humor
    4 mentions Positive Neutral Negative

    The game effectively blends humor with strategic gameplay, showcasing amusing moments such as a wizard's frustration with uncooperative allies. Its lighthearted tone and clever design contribute to an enjoyable experience that doesn't take itself too seriously. Overall, players appreciate the combination of humor and strategy, enhancing the game's appeal.

    • “Honestly, it's hilarious seeing my wizard lose his cool when my allies ignore commands.”
    • “Managing obedience checks, timing, perception checks, and focus... it's smart design packaged into something funny and easygoing.”
    • “The game has a great sense of humor and clearly doesn't take itself too seriously.”
  • story
    3 mentions Positive Neutral Negative

    The story of "I Had a Plan!" is woven into its first-person roguelike RPG format, featuring engaging combat and quest systems that enhance the narrative experience. Players navigate through a unique blend of deck-building mechanics while pursuing their objectives, making the storyline both dynamic and interactive.

    • “The story in 'I Had a Plan!' is captivating, with a unique blend of roguelike elements and engaging quests that keep you invested.”
    • “The narrative is well-crafted, offering players a rich experience that enhances the gameplay and makes each run feel meaningful.”
    • “The character development and plot twists in 'I Had a Plan!' are impressive, adding depth to the overall experience.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are highly praised for their excellent art style, described as a whimsical whirlwind that enhances the overall visual experience. While the combat mechanics may be inconsistent, the artistic presentation remains a standout feature.

    • “The game mechanics are solid; the art style and overall look of the game are excellent.”
    • “The combat is wonky, but the art style is a whimsical whirlwind.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is noted for its versatility, featuring mellow tunes during exploration and exciting compositions that enhance the intensity of combat.

    • “The music is very mellow when exploring and exciting during combat.”
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Frequently Asked Questions

I Had a Plan! is a role playing game.

I Had a Plan! is available on PC and Windows.

I Had a Plan! was released on March 28, 2025.

I Had a Plan! was developed by Benevolent Banana Studio.

I Had a Plan! has received positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

I Had a Plan! is a single player game.

Similar games include Brutal Orchestra, Omensight, Age of Fear 2: The Chaos Lord, For The King, Stories: The Path of Destinies and others.