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Hyposphere Game Cover

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Hyposphere is a single player action game. It was developed by Atum Software and was released on May 5, 2016. It received mostly positive reviews from players.

"Hyposphere" is a challenging marble platformer using Unreal Engine 4 for stunning graphics. With over 100 levels, non-linear paths, and hidden places, players must navigate through tests generated by a malevolent AI to save the information age. Collect bonuses like extra points, size and weight increases, and a magnet for items in this intense adventure.

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70%
Audience ScoreBased on 207 reviews
graphics10 positive mentions
optimization5 negative mentions

  • Hyposphere features stunning visuals powered by Unreal Engine 4, creating a vibrant and immersive atmosphere that enhances the gameplay experience.
  • The game offers a variety of levels and challenges, encouraging exploration and rewarding players who master its physics-based mechanics.
  • Many players find the game to be a unique and engaging experience, with moments of satisfaction when successfully navigating its intricate environments.
  • The controls are often criticized for being overly sensitive and inconsistent, leading to frustrating gameplay where precision is crucial.
  • Camera issues can hinder gameplay, as it locks at awkward angles and fails to provide a clear view of the terrain, especially in complex sections.
  • The level design is uneven, with some stages feeling repetitive and relying too heavily on trial and error, which can detract from the overall enjoyment.
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of Hyposphere are generally praised for their sleek, minimalist aesthetic and vibrant visual effects that enhance the gameplay experience. However, some players note issues with performance, such as frame drops and overly bright effects that can be distracting. While the visuals are considered eye-catching and well-designed for an indie game, they are sometimes overshadowed by poor controls and technical glitches.

    • “Hyposphere, developed by Atum Software and published by Sometimes You, is a sleek and futuristic 3D platformer that revisits the classic concept of marble-based movement games and gives it a modern aesthetic twist.”
    • “The sphere itself reflects its surroundings beautifully, emphasizing the game’s clean, almost minimalist aesthetic.”
    • “Graphically, it's eye candy.”
    • “The game describes itself as 'the most difficult', while in fact the developer mixes fancy graphic features together that don't blend well.”
    • “Shame to see decent graphics wasted on what turns out to be a poor game, but I hope whoever did the graphic design and digital art moves on to better things.”
    • “But seriously though, I'm at 5 frames a second on the lowest graphics settings possible; why can't there just be a way to disable the backgrounds to the levels (surely that's what's causing it).”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its electronic rhythm and ability to enhance the gameplay experience. However, there are notable inconsistencies, such as music not starting in menus or during gameplay, abrupt stops, and some levels lacking music altogether. While the soundtrack is praised for its quality, issues like volume discrepancies and repetitive sound effects detract from the overall experience.

    • “The soundtrack complements the visuals with a pulsing, electronic rhythm that enhances the sense of momentum.”
    • “I enjoy this game because of its addictive qualities, soundtrack, and unrealistic challenges.”
    • “Beautiful graphics, nice music, and hard ball physics on a thin platform with very low guard rails.”
    • “Sometimes the music doesn't start on the menu and in-game.”
    • “One of the music samples only takes 20 seconds to end and never replays again, leaving you with total silence.”
    • “Some levels have no music.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay of Hyposphere is a mixed bag, offering an immersive experience with its vibrant visuals and fluid audio design, reminiscent of classic physics-driven rolling games. However, players have noted issues with inconsistent mechanics, a steep learning curve, and a lack of tutorials, which can disrupt the flow and enjoyment. While the game has moments of satisfaction and hypnotic movement, frustrating physics and poorly designed mechanics detract from the overall experience.

    • “The combination of bright colors, luminous effects, and fluid audio design creates an atmosphere that is immersive and meditative when the gameplay flows smoothly.”
    • “The gameplay itself builds on a long tradition of physics-driven rolling games, inviting comparisons to titles like Marble Madness, Kororinpa, and Super Monkey Ball, though Hyposphere positions itself as a slower and more deliberate experience.”
    • “The minimalist story fades into the background, letting the gameplay and visuals take center stage, and in those moments, Hyposphere becomes something quietly hypnotic.”
    • “These issues disrupt the otherwise smooth rhythm of the game, forcing players to wrestle with the mechanics instead of focusing on the satisfaction of movement.”
    • “The lack of tutorials or detailed explanations of advanced mechanics also makes the early stages of the game more confusing than they should be.”
    • “The gameplay is awful due to horrible physics.”
  • optimization
    8 mentions Positive Neutral Negative

    The optimization of Hyposphere has received mixed reviews, with some players experiencing smooth performance while others report significant issues, such as poor frame rates and stuttering, even on high-end hardware. Many users suggest that the game requires patches and performance enhancements to improve the overall experience.

    • “Performance-wise, Hyposphere generally runs smoothly, though occasional technical issues can break immersion.”
    • “The game is badly optimized; I need to run it at 800x600 to achieve fluid FPS.”
    • “I never bought a game before that was this badly optimized.”
    • “And the optimization... well, there isn't any.”
  • emotional
    8 mentions Positive Neutral Negative

    Players report a strong emotional impact from the game, often experiencing a mix of laughter and tears. Many describe it as surprisingly wholesome despite its initial appearance, leading to deep emotional investment and even feelings of emotional damage. Overall, the game effectively engages players on an emotional level, leaving a lasting impression.

    • “I laughed, I cried, I alt-tabbed.”
    • “But I'm invested emotionally.”
    • “This game cured my boredom and caused emotional damage.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by vibrant colors, luminous effects, and fluid audio design, creating an immersive and meditative experience, especially during smooth gameplay. While it excels in atmosphere and concept, it occasionally falters in execution; however, the visuals effectively transport players to different dimensions throughout the game.

    • “The combination of bright colors, luminous effects, and fluid audio design creates an atmosphere that is immersive and meditative when the gameplay flows smoothly.”
    • “It’s an ambitious indie project that reaches high but doesn’t always land smoothly—a game that succeeds in atmosphere and concept more than in execution.”
    • “The visuals are nice as the atmosphere changes throughout the game and transports you to another dimension each time.”
    • “It's an ambitious indie project that reaches high but doesn't always land smoothly—a game that succeeds in atmosphere and concept more than in execution.”
    • “The atmosphere feels disjointed, lacking a cohesive theme that could have tied the experience together.”
    • “While the visuals are striking, the overall atmosphere falls flat, failing to immerse players in the world.”
  • story
    3 mentions Positive Neutral Negative

    The story in the game is minimalist and often takes a backseat to the gameplay and visuals, creating a hypnotic experience. However, it conveys a moral about perseverance and the unpredictability of life, emphasizing the importance of resilience in the face of challenges.

    • “The minimalist story fades into the background, letting the gameplay and visuals take center stage, and in those moments, Hyposphere becomes something quietly hypnotic.”
    • “Is there a plot?”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is subjective, with players finding it either enjoyable and funny or frustrating, largely depending on their personal reactions and interactions with the content.

    • “The humor in this game is spot on, making every moment enjoyable and light-hearted.”
    • “I found myself laughing out loud at the clever jokes and witty dialogue throughout the game.”
    • “The comedic timing is impeccable, adding a delightful layer to the gameplay experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be initially challenging due to the need for precise controls, but it becomes more tedious later on as visual obstructions increase. Additionally, coin grinding for extra lives adds to the repetitive nature of the gameplay.

    • “The controls require a careful amount of precision, but it becomes more tedious in the later part of the game due to artifacts and effects that obstruct vision.”
    • “Grinding for coins to buy extra lives feels repetitive and uninspired.”
  • stability
    1 mentions Positive Neutral Negative

    The game is criticized for being poorly optimized, sluggish, and buggy, yet it is considered one of the better offerings from Atum Software, albeit with low expectations.

    • “A poorly optimized, sluggish, and buggy marble run game. It claims to be one of the better Atum Software/sometimes you games, although that really isn't saying much.”
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Hyposphere is a action game.

Hyposphere is available on PC, Mac OS, Windows and Linux.

Hyposphere was released on May 5, 2016.

Hyposphere was developed by Atum Software.

Hyposphere has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Hyposphere is a single player game.

Similar games include Spectraball, Rolling Sun, The Purring Quest, Polyball, 10 Second Ninja X and others.