- May 5, 2016
- Atum Software
Hyposphere
Platforms
About
"Hyposphere" is a challenging marble platformer using Unreal Engine 4 for stunning graphics. With over 100 levels, non-linear paths, and hidden places, players must navigate through tests generated by a malevolent AI to save the information age. Collect bonuses like extra points, size and weight increases, and a magnet for items in this intense adventure.







- Beautiful graphics and nice music enhance the overall experience.
- The game offers a variety of levels and challenges, making it engaging for players.
- The simple premise and mechanics are easy to understand, allowing for quick gameplay.
- Controls are frustratingly loose and imprecise, making navigation difficult.
- The game suffers from numerous bugs, including issues with level resets and broken achievements.
- Level design becomes repetitive and lacks creativity, especially in the later stages.
graphics
23 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with many praising the beautiful art style and decent visuals, particularly for an indie title. However, several players criticize the graphics for being inconsistent, with some effects being overly bright or distracting, and performance issues such as frame drops on lower settings. Overall, while the visuals are often described as eye-catching and atmospheric, they are sometimes overshadowed by poor controls and technical problems.
“Beautiful graphics, nice music, and hard ball physics on a thin platform with very low guard rails.”
“Graphics are amazing; the music could be better, but the visuals are stunning.”
“With that being said, the visuals are nice as the atmosphere changes throughout the game and transports you to another dimension each time.”
“Awful controls, awful visuals, bad everything.”
“Shame to see decent graphics wasted on what turns out to be a poor game, but I hope whoever did the graphic design and digital art moves on to better things.”
“But seriously though, I'm at 5 frames a second on the lowest graphics settings possible; why can't there just be a way to disable the backgrounds to the levels (surely that's what's causing it).”