- September 18, 2013
- Impromptu Games
InFlux
Platforms
About
InFlux is a single-player platformer puzzle game with excellent mechanics, stunning visuals, and a memorable original soundtrack. As a mysterious metal sphere, you'll explore and solve cubic puzzle structures within beautiful, naturalistic environments, while discovering secrets and interacting with a majestic humpback whale. Ideal for relaxation, InFlux supports keyboard and mouse or Xbox 360 controller.











- Beautiful graphics and serene environments create a calming atmosphere.
- Puzzles are engaging and provide a decent challenge without being overly difficult.
- The game offers a unique blend of exploration and puzzle-solving, making it a relaxing experience.
- Controls are often sluggish and imprecise, making gameplay frustrating at times.
- The game suffers from performance issues, including stuttering and bugs that can hinder progress.
- Lack of a clear story or direction leaves players feeling unfulfilled and confused about their objectives.
graphics
84 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with many players praising the beautiful visuals and atmospheric design, while others criticize performance issues and graphical bugs. Some users note that the graphics are appealing but not cutting-edge, often comparing them to mid-era console games, and express concerns about the game's performance on lower-end hardware. Overall, while the visuals are generally well-received, they are marred by technical issues that detract from the experience.
“Thankfully, the soundscapes and visuals are exceedingly pleasing to the eyes and ears, and the landscapes are a joy to roll through in a zen-like way.”
“The graphics are amazing, the puzzles are inventive and challenging, and with an open world environment, you truly get a feeling of freedom from the enclosed spaces of puzzles.”
“Very nice game, great graphics, and the sound gives the game a good vibe, nice to chill out to.”
“I encountered graphical bugs from the start, and alt-tabbing seemed to cause the ground to turn invisible.”
“The game tries to focus itself around visuals and fails.”
“The explore sections are clearly supposed to be 'ooo look at the visuals' but it’s more like 'oo look at the visuals that look like they are from a game 4 years ago and half-assed'.”