HyperLeague Heroes
- November 10, 2022
- Siphon Shock
HyperLeague Heroes is a futuristic sports game where players control high-speed hover cars in fierce competitions. Customize and upgrade your vehicle, master advanced skills, and defeat rivals in various game modes, including single-player and multiplayer matches. The game features fast-paced action, stunning visuals, and a dynamic scoring system, providing an immersive and thrilling experience for players.
Reviews
- The game offers a fun superhero aesthetic and engaging gameplay, making it a great idle game with a lot of content.
- Active developer support and regular updates enhance the game experience, showing responsiveness to player feedback.
- The fusion system and character customization provide depth and strategy, allowing players to create unique team compositions.
- The game suffers from a limited character roster and slow progression, making it feel repetitive over time.
- Quality of life features are lacking, such as insufficient tooltips, no auto-repeat for challenges, and a cumbersome leveling system.
- Some mechanics, like the dojo and auto skill usage, are unintuitive and can lead to frustration during gameplay.
- graphics6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's graphics are highly praised for their appealing superhero aesthetic and diverse character designs, including a variety of heroes, villains, and monsters. Players appreciate the art style and clever visual touches, which contribute to an overall enjoyable experience in this idle game.
“The artwork appeals to me, along with the variety of villains, heroes, and monsters you can choose to form your lineup.”
“The graphics, the gameplay, the clever touches; they all add up to a superior product.”
“Nice graphics, the developer is super active, fun mechanics.”
- gameplay4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is highly praised for its engaging mechanics and impressive graphics, with players enjoying extensive playtime, even to the point of dreaming about it. However, some features, like the dojo, are seen as less appealing and likely to be overlooked. Overall, the game is evolving positively with ongoing updates.
“Geez, leaving a review after 50+ hours of gameplay! I mean, the game is so good I even play it in my sleep!”
“Nice graphics, the developer is super active, and the mechanics are fun.”
“I dislike how the dojo is one mechanic that I will most likely ignore forever.”
“By version 2.5.1 (currently in beta), a lot of the early mechanics are taking shape.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The story aspect of the game is primarily focused on progressing through stages to earn charms that enhance gameplay, such as increased healing and stun immunity. While the narrative may involve some grinding for materials, players appreciate the strategic depth it adds, though there are frustrations regarding the auto-play functionality in certain modes. A surprising plot twist adds an engaging element to the story, enhancing the overall experience.
“The story features a crazy plot twist that caught me off guard; I did indeed miss something obvious.”
“While I do appreciate being able to auto with the skills, the fact that I can't auto the skills in the loot rush mode or even in story mode is very confusing, unless maybe the function is unlocked at a later time.”
“Edit: crazy plot twist, I did indeed miss something obvious.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that grinding in the game involves a repetitive cycle where heroes can be left to progress automatically until they reach a challenging level, often resulting in frequent returns to earlier levels like 50. This can lead to frustration as players may find themselves stuck grinding the same levels repeatedly if luck is not on their side.
“You can start it and walk away. Once your heroes reach a level they can't beat in time or are killed, it will revert to the closest level 50 (50, 100, 150, 200, etc.) and start again. So you might end up grinding level 51 a lot if you're unlucky.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I find myself doing the same tasks over and over just to level up, which becomes tedious and frustrating.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
While the art and character design are praised, there is no specific mention of character development in the reviews, suggesting that this aspect may not be a focal point in the game.