- August 8, 2018
- NukGames
Hyper Simon X
Platforms
About
Hyper Simon X is an Arcade Shoot 'Em Up Puzzle game, blending SHMUP mechanics with 'Simon Says' memory games. Players must destroy enemies in a specific sequence to progress, with levels increasing in complexity. Combo scores can be earned by annihilating other ships while following the sequence, but players must avoid enemy fire and wrong color hits. The game offers retro pixel art graphics, multiple control options, and an original soundtrack .
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- Hyper Simon X combines fun elements of a memory game with a space shooter, providing a unique gameplay experience.
- The controls are solid, and the pixel art and soundtrack are well-received, enhancing the overall enjoyment of the game.
- The game offers a variety of achievements that can be quickly earned, making it a good option for casual play.
- The instructions are unclear, leading to confusion about gameplay mechanics and objectives.
- There are technical issues, such as poor RNG and blending backgrounds that can obscure projectiles, making the game frustrating at times.
- The game lacks variety with only one enemy type, which can make the gameplay feel repetitive.
gameplay
3 mentions Positive Neutral NegativeThe gameplay of Hyper Simon X blends traditional spaceship shooter mechanics with memory game elements, requiring players to memorize specific enemy targets while dodging attacks and returning fire. While some users feel the pixel art could use improvement, the overall mechanics show potential for fun and engaging gameplay.
“Hyper Simon X combines the mechanics of traditional spaceship shooters with 'Simon' memory games, making you memorize which enemy ship you must shoot with the special shot in order to progress to the next level while you dodge enemy shots, debris, and shoot them back with the regular shot.”
“I think with some work on the pixel art and gameplay, it can actually become quite fun.”
“The gameplay feels overly complicated, with too many mechanics that don't mesh well together.”
“I found the controls to be unresponsive, making it frustrating to navigate through levels.”
“The pacing of the game is off, leading to moments where I felt bored or overwhelmed without a clear direction.”