Hurricane
- March 6, 2017
- Because I Can
- 1h median play time
"Hurricane is a 2-player, massively multiplayer 3rd person Role Playing Game set in a beautiful, open fantasy world. After a mysterious hurricane strands you in a hostile environment, you must survive by exploring, hunting, collecting resources, and crafting items. Trust is crucial as you cooperate with other players, but beware, as they may fight you for their own survival and wealth."
Reviews
- The game has a unique art style and beautiful landscapes.
- There is potential for the game to become something great if further developed.
- The game is easy to get started with and has a simple crafting system.
- The game feels unfinished and lacks meaningful content or gameplay mechanics.
- Combat is clunky and frustrating, with many players experiencing issues with controls and AI.
- The game has been abandoned by the developers, leading to a lack of updates and support.
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The game's graphics are characterized by a unique and beautiful art style, complemented by good lighting, making it visually appealing despite its simplicity. However, players have reported some graphical glitches, such as a glitchy afterimage effect during rotation, which can detract from the experience. Overall, the visuals are considered worth the low price point, as they are accessible and can run on a variety of systems.
“The unique art style is very beautiful and there is very good lighting in the current state of the game.”
“Unique game with unique visuals, for $0.49 is totally worth it.”
“I like the fact that the graphics are so simple and I would love to keep it like that.”
“What caught my eye was whenever I rotated, I had a weird glitchy afterimage effect. I was confused, thinking I was lagging, and lowered the graphics to minimum, but it was still there.”
“- Graphical glitches (jump with your weapon out, press 'F' while no weapon is equipped).”
“The graphics are so simple, and I would love to keep it like that.”
- gameplay10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The gameplay has been widely criticized for its lack of content, coherent mechanics, and meaningful engagement, often described as feeling like an amateur project. Players report that after about an hour, the experience becomes largely pointless, with little to do beyond basic exploration and testing of mechanics. Overall, the gameplay is deemed unsatisfactory and lacking depth.
“There is essentially no content, no coherent gameplay loop, no meaningful mechanics; it really feels like it was a teenager's first attempt at creating a game for a marketplace.”
“~1 hour of gameplay; after that, everything you do is pretty much pointless.”
“In the current state of the game, there isn't much to do other than walk around and test out the basic mechanics.”
- story10 mentions
- 10 % positive mentions
- 50 % neutral mentions
- 40 % negative mentions
The game's story aspect is largely criticized for its lack of direction and plot, leaving players feeling lost and unsure of their purpose. Many users express disappointment over the absence of a narrative or meaningful experience, with some noting that the game feels aimless. Overall, the consensus is that the game fails to provide an engaging story.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“No story.”
“What's the plot or what?”
“There is no sense of direction or a storyline, so it's not about the experience.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been reported to have significant stability issues, particularly with graphical glitches that occur during specific actions, such as jumping with a weapon drawn or pressing 'f' without an equipped weapon. Overall, players describe the experience as very buggy.
“Very buggy.”
“Graphical glitches occur when jumping with your weapon out and pressing 'F' while no weapon is equipped.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been widely criticized as a cash grab, indicating that players feel the game prioritizes profit over player experience.
“This game feels like a cash grab.”
“The monetization strategy is just a cash grab.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”