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Hunt for Junk Game Cover

About

Hunt for Junk is a retro Platformer that follows the graphical limitations of the classic Gameboy (e.g. 4 colors and a 160x144px resolution). Journey the world in your unending pursuit of delicious Junkfood! Avoid traps, fight enemies, collect coins and discover all of the hidden Junkfood items!

Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
Hunt for Junk screenshot
+4

92%
Audience ScoreBased on 36 reviews
graphics3 positive mentions
story3 negative mentions

  • Hunt for Junk features charming retro graphics and a nostalgic Gameboy aesthetic, appealing to fans of classic platformers.
  • The gameplay is simple yet engaging, with challenging levels that encourage exploration and collection of hidden items.
  • The developer's passion for creating a high-quality experience is evident, making it a delightful addition to the indie gaming scene.
  • The controls can be frustrating, with issues like input lag and a lack of joystick support, leading to imprecise platforming.
  • Some levels are unbalanced and can be overly challenging, requiring players to restart lengthy sections after dying.
  • The game suffers from a lack of variety in music and sound design, with only a single track repeating throughout the levels.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay features a retro pixel art style with simple mechanics focused on running and jumping, but it suffers from control issues, particularly with the d-pad sensitivity and a lack of "coyote time" for jumps. While the levels are challenging and contain hidden secrets, the camera's centering and inconsistent enemy interactions detract from the overall experience. Additionally, the repetitive soundtrack may diminish immersion during play.

    • “Despite its short length, it offers challenging gameplay and hidden secrets to discover.”
    • “The game features cool, good-looking retro pixel art style, and the character design is awesome.”
    • “Controls and gameplay are very basic, with run and jump being the only two options.”
    • “There's no soundtrack, only the song from the gameplay video that keeps repeating over and over and even starts over when you enter a level.”
    • “Controls and gameplay are very basic, run and jump being the only two options.”
    • “It's just gameplay.”
  • graphics
    6 mentions Positive Neutral Negative

    The game features a charming retro pixel art style reminiscent of classic Game Boy graphics, with well-designed characters and a strong sound design that enhances the overall experience. While the visuals are praised for their quality, some players noted issues with camera positioning and control responsiveness that can affect gameplay. Overall, the graphics contribute positively to the nostalgic feel of the game, despite minor polish concerns.

    • “Hunt for Junk is a fantastic retro platformer that captures the classic Game Boy aesthetic.”
    • “The graphics and sound design are beautifully crafted, and the developer's passion for delivering high-quality games is evident in every aspect.”
    • “The controls are tight, the graphics are crisp, and the music is a banger.”
    • “Other than that graphical gripe, there are polish issues, like the overworld character moving really slowly, there only being one level music save for the final level's 2, and not being able to fight the boss after already having beaten the game (though that's more of a nitpick).”
    • “---{ graphics }---”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally praised as "dope" and a "banger," contributing positively to the overall experience. However, players noted a lack of variety, with only one repeating track throughout most levels and a different one for the final level. This repetition detracts from the overall enjoyment, despite the quality of the music itself.

    • “The music was great, and overall it is a great game.”
    • “The controls are tight, the graphics are crisp and the music is a banger.”
    • “The game got cool good looking Game Boy retro pixel art style, the character design is awesome, the music is dope.”
    • “There's no soundtrack, only the song from the gameplay video that keeps repeating over and over and even starts over when you enter a level.”
    • “Other than that graphical gripe, there are polish issues, like the overworld character moving really slowly, there only being one level music save for the final level's 2, and not being able to fight the boss after already having beaten the game (though that's more of a nitpick).”
  • story
    2 mentions Positive Neutral Negative

    The game lacks a narrative component, with users indicating that there is no story present.

    • “The game lacks any meaningful story, leaving players feeling disconnected.”
    • “There is virtually no narrative to engage with, making the experience feel hollow.”
    • “The story is poorly developed and fails to capture the player's interest.”
  • character development
    1 mentions Positive Neutral Negative

    The character development in the game is visually appealing, featuring impressive retro pixel art and character design. However, players express frustration with the controls and mechanics, which can hinder precise platforming and lead to inconsistent interactions with enemies. Overall, while the aesthetic is praised, the gameplay experience is marred by control issues that affect character engagement.

    • “The character development in this game is incredibly engaging, allowing players to form a deep connection with the characters as they evolve throughout the story.”
    • “I love how the characters grow and change based on the choices I make, making each playthrough feel unique and personal.”
    • “The backstories of the characters are rich and well-crafted, adding layers to their personalities and making me invested in their journeys.”
  • emotional
    1 mentions Positive Neutral Negative

    While the game features appealing retro pixel art and engaging music, players express frustration with the controls and camera mechanics, which detract from the overall emotional experience. The need for precision in platforming and inconsistent enemy interactions can lead to moments of irritation, overshadowing the game's aesthetic strengths.

  • grinding
    1 mentions Positive Neutral Negative

    Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “Grinding takes away from the enjoyment of the game.”

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