- December 17, 2021
- Chii the Cat
House of Rules
Platforms
About
"House of Rules" is a horror puzzle game inspired by creepypastas, where you solve puzzles and follow unusual workplace protocols in a mansion to uncover the truth. With 20 collectible endings, shocking twists, and unique characters, the game offers a spooky and engaging experience. However, unpacking or modifying the game is strictly prohibited, while fan art and parodies are allowed under certain conditions.




- The game features an engaging story with interesting characters and a unique art style that enhances the overall atmosphere.
- Puzzles are well-designed, providing a comfortable level of challenge without being overly frustrating, and the game includes multiple endings that encourage replayability.
- The soundtrack and sound design contribute significantly to the creepy ambiance, making for an immersive horror experience.
- Controls can be clunky and unresponsive, particularly during chase sequences, which can lead to frustrating gameplay experiences.
- The lack of an autosave feature and the inability to skip dialogue or cutscenes can make the game feel tedious, especially after repeated failures.
- Some puzzles may be overly obscure or poorly worded, leading to confusion and hindering the overall enjoyment of the game.
story
40 mentions Positive Neutral NegativeThe game's story is generally praised for its engaging narrative, rich character development, and atmospheric depth, blending elements of mystery, tragedy, and love. While some players appreciate the classic storytelling and emotional resonance, others express a desire for more player agency and impactful choices. Overall, the story is considered a strong aspect of the game, with many finding it more compelling than expected, despite some critiques regarding pacing and direction.
“I won't spoil the story, but it's a nice combination of mystery, tragedy, and love that had more depth than I was expecting while going in blind.”
“The story is amazing; you can't help but love and feel sympathy for all the characters, and the sneaking around and solving the mystery is just so fun!”
“This is not a shallow horror game; the creator put a lot of thought and emotion into the narrative, which resulted in a beautiful story with rich characters and complex themes.”
“Stop holding my hand through every step; the player doesn't need a hint for every instruction or puzzle. Let me make my own decisions. I can see the makings of a game like Yuppie Psycho or The Count of Lucanor here, but the main thing holding it back is the railroading by the developers. Give me choices that seriously impact the game and its endings. Let me choose what I want to do, stop forcing me to go from A to B to complete my latest quest, and then reward or punish me for my decisions.”
“I personally get the moment when it's tense; why can't I skip the text to either continue the storyline faster or get to the action?”
“We (aka myself and future players) need more content to flesh out the story.”