House of 1000 Doors: Evil Inside
- March 11, 2019
- Five BN
- 4h median play time
In "House of 1000 Doors: Evil Inside," Emily, a photographer, must use her hidden gift to fight a destructive virus threatening mankind. Guided by light, Emily explores three worlds ruled by possessed members of the House, solving puzzles, finding hidden objects, and completing mini-games. By finishing the main game, players unlock bonus content, including a bonus chapter, wallpapers, and concept art. With captivating visuals and cinematic cutscenes, this game offers a immersive and challenging experience.
Reviews
- The game features beautiful graphics and impressive cut scenes that enhance the overall experience.
- There are a variety of puzzles and mini-games that provide engaging gameplay, making it enjoyable for fans of the genre.
- The introduction of new mechanics, such as the use of a cat as a helper, adds a fresh twist to the gameplay.
- The game is plagued by numerous bugs, including game-breaking issues that prevent players from progressing.
- The story feels disjointed and lacks the charm and depth of the previous entries in the series, making it less engaging.
- Voice acting and some gameplay mechanics are poorly executed, leading to frustration and a less enjoyable experience.
- story32 mentions
- 16 % positive mentions
- 75 % neutral mentions
- 9 % negative mentions
The story in this installment of the 1000 Doors series is widely regarded as the weakest link, with many reviewers noting its generic and uninspired plot centered around a clichéd battle between light and darkness. Critics point out that the narrative feels disconnected from previous games, lacking depth and character development, particularly with the introduction of a new protagonist who lacks the backstory of the beloved heroine, Kate Reed. While some players found the story enjoyable enough to keep them engaged, overall sentiment leans towards disappointment, with many hoping for a more compelling narrative in future sequels.
“I found it has a very involving story that makes you want to see where it will go next.”
“Great story, beautiful scenes, and clever puzzles, good job.”
“The graphics, storyline, and overall play were very enjoyable.”
“It feels like the story is kind of lost at this point.”
“But this game's story is the generic 'stop the evil darkness with the power of light!' The story is just downright lazy, boring, and uninteresting.”
“Also, the story effectively has absolutely nothing to do with the previous games outside of returning characters, so there's pretty much no point in playing it if you want to know the rest of the story.”
- gameplay19 mentions
- 32 % positive mentions
- 53 % neutral mentions
- 16 % negative mentions
The gameplay in this installment is a mixed bag, with many praising its diversity and new mechanics, while others feel it struggles to integrate these elements effectively. Although some players appreciate the smoothness and visual appeal, they criticize the puzzles for being too easy and the overall execution as inconsistent. Ultimately, while it may be the best gameplay in the series for some, it remains subjective and may not satisfy all fans.
“Let's start with the things I liked, such as the gorgeous art and smooth gameplay.”
“There are some new mechanics in Evil Inside, such as tracing lines and inventory interactions.”
“Overall, the gameplay is the best in the series in my opinion, though it's definitely not perfect.”
“With this installment, it tries too much to do everything at once; for example, the hand of light just doesn't fit right with the main gameplay (at least for me).”
“It looks like it should be good -- it has decent story, art, and music -- but the gameplay ruins it.”
“Overall, House of 1000 Doors: Evil Inside is by far the worst game in the series, and I really don't recommend playing it, unless you really like the gameplay of the first three, or you are just a diehard fan of the series.”
- graphics18 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The graphics of the game have received mixed reviews, with many praising the modernized, high-definition art style and overall visual quality, while others feel it deviates too much from the franchise's original aesthetic. Some users noted that the visuals, although beautiful, lack variety and can appear repetitive compared to earlier titles. Overall, the graphics are considered decent to good, with a few minor bugs but generally enhancing the gameplay experience.
“The art style feels really HD and almost foreign to the franchise.”
“The visuals are also pretty great, just like the previous games.”
“The graphics have been updated, the puzzles and hidden object scenes made easier, and the voice acting quite a bit better.”
“Even though I really like this game's visuals, it's probably the worst visually of the four games, since a lot of the areas all have the same colors and overall look very similar.”
“Comparing the graphics to the earlier games, I don't like the graphics and visual style.”
“The original games were creepy, and the graphics looked somewhat realistic and dark.”
- music10 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The music in the game receives mixed reviews, with some players finding it repetitive and irritating, particularly during longer puzzles, while others appreciate the soundtrack as one of the best in the series, noting its calming qualities that enhance the overall experience. Overall, the music is described as decent, contributing positively to the game's atmosphere despite some criticisms.
“The soundtrack is quite good and it's probably the most consistently good in the series (though the 3rd game still has my favorite soundtrack from the series).”
“Love most of the calming music... helps you to relax in the weird environments.”
“Oh the game is really pretty, has good music/sound effects and they added in new mechanics to puzzles and even hidden object areas became a puzzle (until you play the bonus chapter).”
“The music is terrible and so repetitive that you will find yourself turning it down or off when trying to solve longer puzzles as it grates on the nerves.”
“It looks like it should be good -- it has decent story, art, and music -- but the gameplay ruins it.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been reported to have significant stability issues, with many users experiencing bugs and glitches. However, some players have noted that they did not encounter these problems during their own playthroughs. Overall, the consensus leans towards a lack of stability.
“This game is really buggy.”
“Very buggy.”
“Also apparently, according to other reviews, there are a lot of glitches in this game, but I never personally ran into any on my playthrough.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game has received mixed feedback, with some players noting that the revamped character designs lack the charm of previous iterations, contributing to a less enjoyable experience overall. While there are a few decent puzzles, the overall engagement with the characters seems diminished compared to earlier titles.
“The revamped character designs just aren't the same, and it really just isn't as fun to play as the previous games have been.”
“Character development feels shallow and lacks the depth that made earlier titles engaging.”
“The characters seem one-dimensional and fail to evolve throughout the story.”