Nightmares from the Deep 3: Davy Jones
- January 28, 2015
- Artifex Mundi
- 6h median play time
Nightmares from the Deep 3: Davy Jones offers a formulaic but fun, unchallenging puzzle game wrapped up in a pirate mystery.
In "Nightmares from the Deep 3: Davy Jones," players dive into a captivating adventure as a museum curator, exploring an underwater world to break a curse. With challenging puzzles and hidden object scenes, players must outwit the infamous pirate Davy Jones and his minions to save their daughter and herself. This immersive game offers a captivating storyline and beautiful graphics for a delightful casual gaming experience.
Reviews
- The game features beautiful graphics and animations, enhancing the overall experience.
- It offers a good mix of puzzles and hidden object scenes, providing a satisfying challenge.
- The story is engaging and provides a nice conclusion to the trilogy, with interesting character development.
- Some hidden object scenes can be frustrating due to poorly defined objects that blend into the background.
- The voice acting is inconsistent, with some characters delivering lines poorly, detracting from immersion.
- The game can feel repetitive, as it reuses certain puzzle mechanics and story elements from previous installments.
- story248 mentions
- 36 % positive mentions
- 59 % neutral mentions
- 5 % negative mentions
The story in "Nightmares from the Deep 3: Davy Jones" is generally well-received, with many players appreciating its engaging narrative and character development, particularly the return of familiar characters and the exploration of Davy Jones' backstory. However, some reviewers noted that the plot can feel repetitive compared to previous installments, and while it wraps up the trilogy nicely, it may not offer much new for those who have played the earlier games. Overall, the combination of a decent storyline, beautiful graphics, and enjoyable puzzles contributes to a satisfying gaming experience.
“The story is great and always kept me wondering what will happen next.”
“Amazing point and click game with an excellent story.”
“The story wraps up the trilogy pretty nicely and is pretty interesting as well.”
“Some of the skips may also have been due to the storyline just not really bringing anything new to the series.”
“The story was a bit weird.”
“The story is getting stale and the daughter NPC is insufferable.”
- graphics94 mentions
- 70 % positive mentions
- 27 % neutral mentions
- 3 % negative mentions
The graphics in the game are widely praised for their beautiful and colorful art style, combining 2D and 3D elements to create impressive visuals that enhance the overall experience. Many reviewers highlight the stunning artwork and animations, although some note occasional issues with resolution and clarity in certain scenes. Overall, the visuals are considered a strong point of the game, contributing to an engaging and immersive storytelling experience.
“The artwork is stunning, the soundtrack is fab, and I was very happy with how the story turned out.”
“The graphics are beautiful, and I was even impressed with the animation; typically, there isn't much for animation in these types of games.”
“Here in this tale, we are in for a visual feast: the best and most glamorous artwork the series had to offer so far with shining lights, growing shadows, brilliant colors, and otherworldly designs.”
“As with most mobile ported hidden object games, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
“The animation has taken a slight step back from the previous title, with some odd distortion of faces which the previous game managed to overcome, and the cutscenes are noticeably lower resolution than the in-game graphics.”
“For the graphics, it is kind of hard to spot hidden object items.”
- music45 mentions
- 51 % positive mentions
- 42 % neutral mentions
- 7 % negative mentions
The music in the game receives mixed reviews, with some players appreciating its atmospheric and ambient qualities that enhance gameplay and storytelling, while others criticize it for being repetitive and below average compared to other aspects. Many highlight the soundtrack as pleasant and fitting, though some note that it reuses tracks from previous installments, leading to a sense of monotony. Overall, the music is generally seen as a decent complement to the game's visuals and narrative, but lacks innovation.
“The music is calm and relaxing at first and builds up some tension the closer you get to your arch nemesis, Davy Jones.”
“The artwork, music, and cutscenes are all well done and appropriate for the time and place heard or seen.”
“This game features a decent story, decent puzzles, nice, colorful graphics with gorgeous artwork, and an excellent soundtrack with music that ranges from ambient to reminiscent of 19th century romanticism.”
“However, the voice acting and the soundtrack overall are just below average.”
“In-game music is mostly atmospheric and ambient filler with some particular tunes that were re-inspired from the previous chapters, and it’s not entirely wrong considering how this saga delivers the same vibe across the three games.”
“Music can be annoying.”
- gameplay42 mentions
- 21 % positive mentions
- 71 % neutral mentions
- 7 % negative mentions
The gameplay in this title has received mixed reviews, with many noting improvements over previous installments, particularly in terms of smoother mechanics and engaging visuals. However, some players find the gameplay repetitive, primarily revolving around hidden object scenes and puzzles that do not significantly innovate on established formulas. Overall, while the game offers a decent length and enjoyable experience, it largely adheres to traditional point-and-click adventure elements without introducing substantial new mechanics.
“I love the theme, but the gameplay is a lot of fun.”
“Gameplay is rewarding; you get very invested based on the story events.”
“Gorgeous graphics, fun puzzles, surprisingly long gameplay for a casual game.”
“However, the gameplay feels bland sometimes since most of it focuses on collecting objects for puzzles.”
“The mechanic where you need to find objects from the given words tends to be problematic to solve because not only do you have to figure out where the object is, but you also have to figure out what the item looks like.”
“The gameplay itself has not progressed or changed in any meaningful way.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a mix of intentional and unintentional comedic elements, including amusing game mechanics, funny interactions, and cringe-worthy cutscenes. Players appreciate the clever Easter eggs and references to previous games, which add a lighthearted touch to the overall experience. While some plot points are taken seriously, the humor often shines through in the game's presentation and character reactions.
“The whole time I'm playing this, I'm kind of laughing to myself like, 'Wow, I hope this museum has great insurance because it gets completely destroyed every couple of months.' There are a lot of cool Easter eggs and details too, including references to the first game and other similar hidden object games; you can find a lot of references to the previous two games in this one since they all involve Davy Jones, and some of the creatures and things in the game react to your cursor in fun ways.”
“Good storyline and presentation, a bit of humor, a few different flavors of hidden object puzzles, and a bunch of skippable mini-games, some of which are pretty good.”
“Generic but decent gameplay, unintentionally hilarious cutscenes and interactions.”
- replayability8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
Overall, the game's replayability is considered low, with many players noting that once completed, the experience lacks incentive to return. Suggestions for improvement include incorporating multiple puzzle solutions and varied paths to enhance replay value. While some players mention collectible aspects, they still find the overall replay potential minimal.
“Infinitely replayable.”
“+replayability”
“I spent 11 hours on this game due to the achievements; the game's replay value is pretty low, you finish it once and the fun is kind of over.”
“The replay value for the game is low.”
“There could be a lot more replay value if the game were designed with multiple puzzle solutions and different paths to take.”
- atmosphere7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is generally praised for its vibrant graphics and diverse locations, such as pirate ships and tropical beaches, although some feel it lacks the depth of the original. The ambient music complements the setting, maintaining a consistent vibe throughout the series, while the story effectively builds an engaging atmosphere. Overall, players appreciate the immersive experience, despite some critiques regarding color choices.
“Excellent atmosphere.”
“The ambient remains atmospherically the same, with pirate themes, tropical cursed beaches and fishing villages, with more pirates, of course, and a dose of magic to go with it.”
“I enjoyed the story, setting and atmosphere a lot.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate the option to complete hidden object games through a mah jong game, as it alleviates the tedium often associated with grinding. However, some find the achievement system grindy, particularly when it requires a second playthrough, which can feel tedious. Overall, while there are options to reduce grinding, certain aspects still contribute to a repetitive experience.
“Besides, I generally find the find-by-picture scenes a lot more tedious than the ones where you’re given a list.”
“Not that I mind a second playthrough, but a second playthrough just to get achievements is tedious.”
“There is a mahjong game that allows you to finish hidden object games, which is kind of a nice option, as they can get rather tedious after a while.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of "Nightmares from the Deep 3: Davy Jones" is highlighted as a significant strength, offering a heartfelt conclusion to the adventure that explores the complexities of its villain, the sea devil. In contrast, other series like "Demon Hunter" and "Time Mysteries" are perceived as lacking in emotional depth, leading to a reluctance to engage with their later installments. Overall, the game is praised for its engaging narrative that balances fun with meaningful themes of truth and redemption.
“Overall, Nightmares from the Deep 3: Davy Jones is a fantastic ending to this adventure, revealing a more emotional and humane side of the sea devil, and focusing on the mysteries behind such an enigmatic villain. With no fillers or distractions, it’s a complete journey for the truth and redemption.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, user feedback on stability is mixed; while some players report no glitches or bugs, others experience game-ending issues that detract from the experience. This inconsistency suggests that while some aspects of the game are stable, significant bugs can hinder gameplay for others.
“Would be a lot better if it didn't contain game-ending bugs and glitches.”
“Glitches and bugs are a major issue.”
“The game suffers from frequent crashes and instability.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its excellent optimization, running smoothly without any glitches or dead-ends reported by users.
“The game runs smoothly; I never encountered a dead-end or a glitch.”
“[h1]System Info & Performance Report[/h1]”