Horde Hunters Game Cover

"Horde Hunters" is a co-op action game where players team up to defend against hordes of monsters. Utilize a variety of weapons, abilities, and traps to survive each wave and defeat boss enemies. With procedurally generated levels and leaderboards, the challenge is never the same twice. Work together to achieve high scores and climb the ranks.

Reviews

91%
Audience ScoreBased on 55 reviews
monetization1 positive mentions
graphics3 negative mentions
  • The game offers a unique twist on the bullet heaven genre with engaging objectives and a variety of character builds.
  • It features a methodical gameplay style that encourages strategic planning and offers a satisfying level of challenge.
  • The developer is responsive to community feedback and actively works on updates, enhancing the overall experience.
  • The game suffers from balance issues, particularly with enemy damage and player health, leading to frustrating gameplay experiences.
  • There is a lack of enemy variety across maps, which can make encounters feel repetitive and less engaging.
  • The controls and auto-aim mechanics can be problematic, leading to confusion and unintentional character movements during critical moments.
  • gameplay12 mentions

    The gameplay features a diverse range of characters with unique abilities and stats, allowing for strategic customization and progression through leveling and equipping power-ups. Players can explore various maps with distinct challenges, although some initial balance issues and a learning curve may affect early experiences. Recent updates have improved fluidity and accessibility, enhancing overall enjoyment and adaptability in gameplay.

    • “There's a good variety of characters currently, each being either melee, ranger, or magic. These all have different starting stats, items, abilities, and unique weapons.”
    • “The two main things that make this game stand out are the character stats and economy. All characters have stats like strength, agility, luck, etc., that affect various gameplay elements. You can upgrade these as you level up, getting bigger bonuses for reaching 50% and 100% in each stat.”
    • “An update, for those who are interested: 0.4.1 was a massive change to progression in the game, making gameplay a lot more fluid and easy to pick up and understand. There's still a bit of a learning curve, but having so much changed based on feedback and such an adaptive level of gameplay has me even more won over despite the game's faults.”
    • “There are some balance issues to work through, and the initial few runs can be unsatisfying until you figure out some of the mechanics, not that they're too difficult.”
    • “In the games that this mechanic was copied from, they indicate which side of the screen the monsters are about to come from and when they are coming much better.”
    • “An update, for those who are interested: 0.4.1 was a massive change to progression in the game making gameplay a lot more fluid and easy to pick up and understand, there's still a bit of a learning curve but having so much changed based on feedback and such an adaptive level of gameplay has me even more won over despite the game's faults.”
  • story7 mentions

    The story aspect of the game is enhanced by its innovative mission system and interactable tiles, which add depth to the gameplay and keep players engaged. While the maps are relatively small and loop back on themselves, allowing for quick navigation, the variety of missions and unique character abilities contribute to a refreshing take on the genre. However, some players find the combat mechanics challenging, particularly when trying to complete missions that require precise movement and damage output.

    • “The system by which there are interactable tiles and missions is very interesting and something this genre desperately needs.”
    • “It mixes up the 'survivors' formula nicely with active abilities, unique missions on the different levels, and a solid lineup of characters who each play very differently from one another.”
    • “Love that there are always little missions to do instead of just standing around.”
    • “The size of the maps is relatively small and loop back around into themselves, meaning it doesn't take long to see where everything has spawned. This makes it easy to reach mission/event spawns.”
    • “You deal pitiful damage, and your special ability has uncontrollable movement, making it impossible to use during missions that require you to stay in a very small circle while enemies pummel you, as there's no way to kill them fast enough.”
    • “It's a solid game with various missions that pop up throughout your run, but the overall story feels lacking and unengaging.”
  • graphics2 mentions

    The graphics are generally considered good but not exceptional, with a basic quality that doesn't detract from the overall experience. While they may not be groundbreaking, they are deemed visually acceptable and not unpleasant.

    • “The graphics and sound are good; nothing groundbreaking, but not ugly either.”
    • “The graphics are somewhat basic, but they don't bother me.”
    • “The graphics are quite basic and lack detail.”
    • “The visuals feel outdated and don't match the current standards.”
    • “The art style is unappealing and doesn't enhance the overall experience.”
  • grinding1 mentions

    Players appreciate the inclusion of leaderboards that encourage endless score grinding, adding a competitive element to the gameplay.

    • “The leaderboards are just a way to encourage endless score grinding.”
    • “Grinding feels more like a chore than an enjoyable part of the game.”
    • “The repetitive nature of grinding makes it hard to stay engaged.”
  • monetization1 mentions

    The game is praised for its great price and lack of in-game purchases, contributing to a positive monetization experience for players.

    • “Fun game, medium difficulty, great price, and no in-game purchases.”
  • replayability1 mentions

    Players find the game highly enjoyable and emphasize its strong replayability, often highlighting the positive engagement with the developers.

    • “The game is incredibly fun and offers high replayability, plus the developer is really nice!”
    • “Each playthrough feels fresh and engaging, making me want to dive back in again and again.”
    • “The variety of choices and outcomes keeps the experience exciting, ensuring I always find something new on each replay.”
  • stability1 mentions

    The game exhibits significant stability issues, including frequent bugs and frame rate drops, which is typical for an early-access title developed by a single developer.

    • “The game can be very buggy and frame-y at times, which is to be expected from an early-access title developed by a single person.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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