Horde Hunters Game Cover

"Horde Hunters" is a co-op action game where players team up to defend against hordes of monsters. Utilize a variety of weapons, abilities, and traps to survive each wave and defeat boss enemies. With procedurally generated levels and leaderboards, the challenge is never the same twice. Work together to achieve high scores and climb the ranks.

  • PC
  • Steam Deck
  • Windows

Reviews

91%
Audience ScoreBased on 110 reviews
gameplay4 positive mentions
grinding3 negative mentions
  • The game offers a unique twist on the bullet heaven genre with engaging mechanics and objectives, making it fun and challenging.
  • Character customization and the ability to upgrade stats and abilities provide depth and personalization to gameplay.
  • The developer is responsive to feedback and actively works on updates, enhancing the overall experience.
  • Enemy damage can be excessively punishing, leading to frustrating gameplay experiences, especially with projectiles that are hard to see.
  • The game suffers from a lack of enemy variety and balance issues, making some runs feel repetitive and unbalanced.
  • Controls and auto-aim mechanics can be confusing and poorly implemented, detracting from the overall enjoyment of the game.
  • gameplay24 mentions

    The gameplay features a diverse range of characters with unique abilities and stats, allowing for strategic customization and progression through leveling and equipping power-ups. Players can explore various maps with distinct challenges, although some initial runs may feel unsatisfying due to a learning curve. Recent updates have improved fluidity and accessibility, while innovative mechanics keep the gameplay engaging, despite some balance issues that still need addressing.

    • “There's a good variety of characters currently, each being either melee, ranger, or magic. These all have different starting stats, items, abilities, and unique weapons.”
    • “The two main things that make this game stand out are the character stats and economy. All characters have stats like strength, agility, luck, etc., that affect various gameplay elements. You can upgrade these as you level up, getting bigger bonuses for reaching 50% and 100% in each stat.”
    • “On top of character leveling, you also have a typical meta-progression where you can equip up to 10 different power-ups that buff various stats and gameplay events. You can mix and match these depending on which map and character you play as.”
    • “There are some balance issues to work through, and the initial few runs can be unsatisfying until you figure out some of the mechanics, not that they're too difficult.”
    • “In the games that this mechanic was copied from, they indicate which side of the screen the monsters are about to come from and when they are coming much better.”
    • “Edit: while I have not personally played the more recent updates, I have seen gameplay of it and most of my gripes are largely no longer present.”
  • story14 mentions

    The story aspect of the game is enhanced by a unique mission system that introduces various interactable tiles and objectives, making gameplay more dynamic and engaging. Players appreciate the small, looping maps that facilitate quick access to mission spawns, although some express frustration with character abilities that can hinder performance in specific challenges. Overall, the integration of diverse missions and character playstyles adds depth to the traditional "survivors" formula.

    • “The system by which there are interactable tiles and missions is very interesting and something this genre desperately needs.”
    • “It mixes up the 'survivors' formula nicely with active abilities, unique missions on the different levels, and a solid lineup of characters who each play very differently from one another.”
    • “Love that there are always little missions to do instead of just standing around.”
    • “The size of the maps is relatively small and loops back around into themselves, meaning it doesn't take long to see where everything has spawned. This makes it easy to reach mission/event spawns.”
    • “You deal pitiful damage, and your special ability has uncontrollable movement, making it impossible to use during missions that require you to stay in a very small circle while enemies pummel you, as there's no way to kill them fast enough.”
    • “The story lacks depth and engagement, making it feel more like a series of repetitive tasks rather than a cohesive narrative.”
  • graphics4 mentions

    The graphics are generally considered good but not exceptional, with a basic quality that doesn't detract from the overall experience. While they may not be groundbreaking, they are described as visually acceptable and not unpleasant.

    • “Graphics and sound are good; nothing groundbreaking, but not ugly either.”
    • “Graphics are kind of basic, but they don't bother me.”
  • grinding2 mentions

    Players highlight the presence of leaderboards that encourage endless score grinding, emphasizing a competitive aspect that motivates continuous play.

    • “The game feels like a never-ending grind for leaderboard scores.”
    • “The constant need to grind for better scores on the leaderboard is exhausting.”
    • “Endless score grinding for leaderboard positions takes away from the fun.”
  • monetization2 mentions

    The game is praised for its great price and lack of in-game purchases, contributing to a positive user experience without the pressure of monetization tactics.

    • “Fun game, medium difficulty, great price, and no in-game purchases.”
  • replayability2 mentions

    Players consistently highlight the game's high replayability, noting that it remains enjoyable across multiple playthroughs. Additionally, the positive interaction with the developer enhances the overall experience.

    • “The game is incredibly fun and offers high replayability, making each playthrough feel fresh and exciting!”
    • “With its engaging mechanics and varied outcomes, this game keeps you coming back for more!”
    • “The replayability factor is off the charts; every session feels unique and rewarding!”
  • stability2 mentions

    The game is reported to be quite buggy and experience frame rate issues, which is typical for an early-access title developed by a single developer. Users acknowledge these stability concerns as expected given the game's current development stage.

    • “The game can be very buggy and frame-y at times, but that's to be expected from an early-access title developed by a single person.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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