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Home: A Quarantine Story

55%Game Brain Score
story, emotional
graphics, gameplay
80% User Score Based on 20 reviews

Platforms

PCPCWindowsWindows

About

A young woman visits her family for the first time in four years—and accidentally infects them with COVID-19. Now, trapped at home in the midst of a pandemic, with her grandmother close to death, accusations and old tensions rise to the surface. Explore her family home, get to know her family members, and, if you’re lucky, attempt to survive the only thing more dangerous than the virus: her mother…

Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot
Home: A Quarantine Story screenshot

80%
Audience ScoreBased on 20 reviews
story4 positive mentions
graphics3 negative mentions

  • The writing is top-notch, with a well-crafted and relatable plot that resonates emotionally.
  • The game features detailed descriptions of items and well-developed characters, enhancing the storytelling experience.
  • It's a free visual novel that offers a unique narrative about family dynamics and the concept of 'home'.
  • The artwork, particularly the head-shots, is criticized for being unappealing and reminiscent of low-quality graphics.
  • The ending feels abrupt and lacks closure, leaving players with a sense of incompleteness.
  • Some players found the dialogue with family members to be tedious and emotionally draining.
  • story
    22 mentions Positive Neutral Negative

    The story of "Home: A Quarantine Story" revolves around a woman returning to her childhood home just before the COVID-19 lockdown, inadvertently bringing the virus with her. It explores themes of family, the duality of "home," and the emotional weight of nostalgia, presented through dialogue and exploration in a short narrative format. While the story is described as depressing, it resonates with players who grapple with their connections to both their past and present homes.

    • “It's the story of a woman returning to her childhood home right before the COVID lockdown and unknowingly bringing the disease to them.”
    • “A realistic narrative that builds a unique yet somehow familiar setting, Home: A Quarantine Story will softly resonate with anyone who can’t decide if their heart is with the home they’ve made for themselves or the home they grew up in.”
    • “It's a terribly depressing story of a woman returning to her childhood home right before the COVID lockdown and unknowingly bringing the disease to them.”
    • “A relatively short story about how family and the concept of 'home' can be as poisonous as it is comforting.”
    • “Most of it is dialogue and exploration that fill out the world and the story.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics received a score of 7, with some users noting that the artwork and interface evoke a nostalgic feel reminiscent of older games like Dink Smallwood. While the visuals may not appeal to everyone, particularly those who prefer more traditional RPG aesthetics, the overall experience of the visual novel should not be judged solely on its graphics.

    • “I’ll admit it doesn’t look like games I’m normally drawn to, but it’d be a mistake to judge this visual novel by its graphics.”
    • “The problem I had with it was the artwork.”
    • “The graphics and interface immediately reminded me of Dink Smallwood, but this is more of a short story in game form than an RPG.”
    • “I'll admit it doesn't look like games I'm normally drawn to, but it'd be a mistake to judge this visual novel by its graphics.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of humor and deep emotional resonance, particularly through the unsettling dynamics between the main character and her mother, which highlight themes of manipulation and hard labor during pregnancy. The detailed environmental storytelling enhances character relationships, making the emotional experiences feel authentic and compelling. Overall, the narrative effectively balances humor with poignant emotional moments, keeping players engaged.

    • “It's sometimes funny, sometimes emotional, but always interesting enough to propel you forward.”
    • “Detailed descriptions of items throughout the house breathed more life into the characters and character relationships, and the relationship between the main character and her mother in particular was quietly unsettling from start to finish—especially because it leaned into believable emotional manipulation tactics.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay has received a consistent rating of 7, indicating a solid but unremarkable experience that may offer enjoyable moments but lacks standout features or innovation.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is a blend of funny and emotional moments, effectively keeping players engaged and motivated to continue their journey.

    • “It's sometimes funny, sometimes emotional, but always interesting enough to propel you forward.”

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