- September 27, 2011
- Platine Dispositif
Hitogata Happa
Platforms
About
"Hitogata Happa" is a challenging vertical-scrolling shoot 'em up game, considered one of the hardest in its genre. Play as one of twelve characters, each with unique abilities, blasting through six intense stages filled with bullet insanity. Unlock special modes, secret features, and achieve 13 Steam achievements, while competing on online leaderboards. The game boasts old-school retro anime-style art and a new arranged sound.
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- Hitogata Happa offers a unique and challenging gameplay experience with its innovative bomb mechanic that requires players to sacrifice their dolls for powerful attacks.
- The game features a variety of characters, each with different abilities, adding depth and strategy to gameplay as players must choose the right dolls for different situations.
- The soundtrack is highly praised, enhancing the overall experience and atmosphere of the game, making it enjoyable despite its difficulty.
- The game's steep learning curve and punishing difficulty can be frustrating, especially for newcomers, with many players struggling to progress past the first boss.
- Lack of clear instructions on essential mechanics, such as how to effectively use bombs, can lead to confusion and a negative initial experience.
- The controls can feel clunky, and the requirement to ram into enemies to deal damage often leads to unfair deaths, making the gameplay feel more punishing than rewarding.
gameplay
30 mentions Positive Neutral NegativeThe gameplay of Hitogata Happa is characterized by its unique mechanics, particularly the bomb system, which can be rewarding but also frustrating due to its steep learning curve and lack of clear tutorials. While the game offers engaging and skill-requiring challenges, many players find it excessively punishing, especially with its "instakill-on-timeout" mechanic and poorly explained features. Overall, it appeals to dedicated bullet hell fans but may alienate those less familiar with the genre.
“Hitogata happa actually seems like a really good bullet hell/shoot 'em up once you get a grasp on the mechanics.”
“The gameplay doesn't have to break the mold but it has to offer this 'x factor' that makes even dying fun and a natural part of the game.”
“In between the whimsical dolls named after tea leaves and the massive German flying machines, there's a mechanically tight game with plenty of heart that just begs to be replayed again and again.”
“Some stupid design decisions and unreasonably difficult mechanics make the game just about unplayable for anyone who doesn't live, breathe, and eat bullet hells.”
“Uninteresting attack patterns, extremely repetitive (and short) level design, stupid control issues (really? there's no 'slow movement' button here? in a bullet hell shmup? when there was one in the other two?), cheap boss attacks (the first boss: if you don't know that he's going to do the arm swipe as his first attack, and if you don't already know just where to be when he does it, you will die 1 second into the fight. gets worse from there.) and one of the worst game mechanics I've ever heard of in this type of game.”
“Blindingly hard game made all the harder by lack of tutorial coupled with new mechanics.”