GundeadliGne
- September 27, 2011
- Rockin' Android
"GundeadliGne" is a shooter game with anime-style graphics, offering both single-player and local or online multiplayer modes for up to two players. Your mission is to prevent the annihilation of mankind by demons, and you can choose from three characters and six Matrix Masters to aid you. The game features five levels of intense "bullet hell" action, with online leaderboards, mission modes, and a new arranged soundtrack.
Reviews
- The game has brought me and my son closer together, allowing us to spend quality time and create happy memories.
- The gameplay is fluid and responsive, with a variety of characters and unique mechanics that enhance replay value.
- The graphics and soundtrack are well-designed, contributing to an enjoyable bullet hell experience.
- The controls are abysmal, making it difficult to achieve precise movement and causing frustration during gameplay.
- There are significant issues with gamepad compatibility and control binding, leading to a poor user experience.
- The game features inappropriate content that may not be suitable for younger players, which can be a concern for parents.
- music16 mentions
- 56 % positive mentions
- 25 % neutral mentions
- 19 % negative mentions
The music in the game is generally praised for its fitting and enjoyable quality, enhancing the overall experience despite some subjective opinions on its originality. Many reviewers highlight the soundtracks as standout features, with unique compositions that elevate the gameplay, particularly in the bullet hell genre. Overall, the music is considered a significant asset, contributing to the game's appeal and enjoyment.
“Pretty unique bullet hell game, the best part is the very awesome soundtracks this game has.”
“Must-play for danmaku fans with good graphics and an awesome soundtrack.”
“Fun game, excellent soundtrack.”
“The original music is not the greatest out there, neither the arranged version, but they fit so nicely, it seems they are better than they actually are.”
“I was surprised when listening to the game OST on YouTube, as they didn't feel so awesome as in the game.”
“The arranged soundtrack goes all the way in a way the original fell short.”
- gameplay9 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some praising its fluidity, responsiveness, and engaging mechanics, while others criticize it for being broken or undermined by poor control setups. Players appreciate the addictive nature of the 2D shooter elements and the interesting time-attack mechanics, but some feel that the experience diminishes over time. Overall, the gameplay is seen as a blend of enjoyable moments and frustrating flaws.
“The gameplay is fluid, responsive, and satisfying.”
“Excellent 2D shooter with an interesting time-attack mechanic on each stage that varies enemy placement and even how many bosses you face.”
“Fancy music, simple but addictive gameplay... what does a serious gamer need more?”
“The gameplay is a broken, easily beaten mess.”
“Gundeadligne at first seems to be a rather competent shooter in the first 2 minutes of gameplay; however, the experience gradually diminishes quickly as soon as you start getting into it.”
“While the gameplay is what you would expect from a Japanese-made bullet hell, some things are quite off.”
- graphics8 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The graphics are generally praised for their quality and artistic style, with many users highlighting the impressive character designs and visuals. While the pixelated graphics are well-executed, some players feel that the overall visual experience is somewhat undermined by control issues. Overall, the game is considered visually appealing, especially for fans of the genre, complemented by a fitting soundtrack.
“All the characters and artwork are amazing.”
“The pixelated graphics are nicely worked.”
“Must-play for danmaku fans with good graphics and an awesome soundtrack.”
“The game visuals and music are just moderate.”
“The art style is rather twee, which may not appeal to everyone.”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story in the game is moderately engaging, presented through text screens and character art between stages, which some may find unappealing. While the narrative isn't particularly deep, it is well-written and serves as a continuation of the first game's Touhou storyline, making it easier to follow for returning players. Overall, the plot is straightforward, especially for those familiar with the series.
“It's not the most enticing way to tell a story, but the story itself isn't shallow, nor is it badly written or translated.”
“The 2nd game in the Gundemonium series continues the Touhou storyline, featuring a similar difficulty level and many characters.”
“The story is presented between stages of the game, with a screen of text alongside character art.”
“The storyline is moderate.”
“The story is simple if you played the first one.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game offers significant replay value through its variety of characters and multiple extra modes, despite lacking the depth of character customization found in similar titles. However, the restrictive gem system may limit accessibility for less skilled players, potentially hindering their ability to fully experience each stage. Overall, the replayability is considered strong, with enough content to keep players engaged.
“The gem system is pretty restricting, and gives the feeling that only very good players will be able to see everything each stage has to offer; however, you could argue that it adds replay value, not that there isn't enough replay value already with all the extra modes.”
“Though it fails to deliver the same depth as the character customization system found in gundemonium, this variety in characters still manages to add significant replay value to the game, and is an adequate stand-in for the aforementioned system.”
“One minor complaint, the gem system is pretty restricting, and gives the feeling that only very good players will be able to see everything each stage has to offer, although I suppose you could argue that it adds replay value (not that there isn't enough replay value already with all the extra modes).”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization features a dynamic difficulty adjustment system that responds to player performance; however, many users find this implementation to be poorly executed and lacking in effectiveness.
“The game adjusts its difficulty depending on your performance, but the way it handles it is a joke.”
“Another thing to point out is that the game will either decrease or increase its own difficulty depending on your performance during a session, similar to other games in the genre.”