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HITM3 Game Cover

About

"HITM3" is a single-player musical adventure game set in Santiago de Chile, following Nam's journey to help his love, Dei, create his own movie. Players can sell empanadas to fund the film or uncover the dark origin of their relationship. The game features a wholesome story, a beautiful soundtrack with tracks by various artists, and 2-4 hours of gameplay with reimagined movies from renowned directors.

HITM3 screenshot
HITM3 screenshot
HITM3 screenshot
HITM3 screenshot
HITM3 screenshot

100%
Audience ScoreBased on 21 reviews
music7 positive mentions
gameplay3 negative mentions

  • HITM3 offers a beautifully crafted narrative that explores themes of love, friendship, and community within a vibrant, low-poly aesthetic, complemented by an amazing soundtrack.
  • The game successfully immerses players in the day-to-day lives of its characters, providing a heartfelt and authentic experience that resonates emotionally.
  • Players appreciate the unique representation of queer life and culture, with a focus on non-monogamous relationships and a supportive community, making it a refreshing addition to the genre.
  • The gameplay can feel repetitive, with a lot of walking and fetch quests that may detract from the overall experience for some players.
  • The English translation contains grammatical errors and typos, which can occasionally disrupt the narrative flow and immersion.
  • Navigation can be frustrating due to fixed camera angles and poorly designed locations, making it difficult to explore the environment effectively.
  • music
    21 mentions Positive Neutral Negative

    The music in the game has been widely praised for its exceptional quality and ability to enhance the overall experience, with many reviewers describing it as "slick," "amazing," and "a banger." The soundtrack complements the game's unique aesthetic and emotional depth, creating a captivating atmosphere that resonates with players. Additionally, the use of silence at times adds to the game's ambiance, making the auditory experience both dynamic and immersive.

    • “Combined with a killer soundtrack and an eye-catching color palette, hitm3 provides a tour de force of emotional bravery and tactful conversations that stands tall on its own, but will make you backtrack for the whole trilogy once the credits roll.”
    • “The soundtrack is a banger!”
    • “The music is absolutely amazing, I'm definitely going to go listen to all the artists that are featured here.”
    • “Hopefully the music is made for the game; not sure if it is, but the sound was definitely the highlight of the game for me, from the very first cutscene to the credits roll, just so funky, and exceptionally good at elevating both the mood and the locations.”
    • “It's more in a range of the 'artsy music' if you know what I am referring to, slightly reminded me of the purgo box's soundtrack because it has such a homebrew feel to it, but it matches the niche aesthetic of the game.”
    • “The soundtrack is also a highlight, complementing and texturing the comfortingly dissonant visuals perfectly.”
  • story
    13 mentions Positive Neutral Negative

    The story is described as a raw, heartfelt, and authentic queer narrative centered around a group of friends and lovers creating a movie about their lives, complemented by simplistic gameplay that enhances the plot. While some found the translation lacking, the chemistry among characters and the integration of previous games added depth to the experience. Overall, the narrative is praised for its warmth, uniqueness, and emotional resonance, supported by fitting music and visually engaging cutscenes.

    • “A warm, playful, touching story about a group of friends/lovers that work together to record a movie about their lives.”
    • “This, and the story itself, come together to make a short play that feels authentic, heartfelt, and unique.”
    • “The characters are so sweet and the story is as well.”
    • “I almost could have done without the walk and talk gameplay; just watching the story unfold by itself would have been enough.”
    • “Gameplay is very simplistic, mostly comprising fetch/delivery quests that complement the plot.”
    • “Although I understand that Xiri probably wanted to focus on the visual and story only, it still felt a bit unusual.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful low-poly aesthetic and clever use of primary colors, creating a unique pop-art interpretation of its Chilean setting. While the overall art style and composition are celebrated, some players feel that certain locations lack thoughtful design and purpose. The visuals are complemented by an engaging soundtrack, enhancing the overall immersive experience.

    • “The art is beautiful and its low-poly aesthetic has a lot of character.”
    • “The aesthetic backbone is just too intoxicating with its clever use of primary colors, its aura-dignifying pop-art interpretation of Chile, distilled in simple 3D graphics, and a lethal eye for composition and framing.”
    • “The soundtrack is also a highlight, complementing and texturing the comfortingly dissonant visuals perfectly.”
    • “The aesthetic backbone is just too intoxicating with its clever use of primary colors, its aura-dignifying pop-art interpretation of Chile (a game setting that I haven't really seen get explored in a 3D game) distilled in simple 3D graphics, and a lethal eye for composition and framing.”
    • “The aesthetic backbone is just too intoxicating with its clever use of primary colors, its aura-dignifying pop-art interpretation of Chile (a game setting that I haven't really seen get explored in a 3D game) distilled in simple 3D graphics, and a lethal eye for composition and framing.”
    • “Everything from the aesthetic to the use of music and gameplay (there's fixed camera angles! I love it!) makes this such a unique and cool narrative game.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of hitm3 is highlighted by its powerful storytelling, engaging characters, and a captivating soundtrack, creating an authentic and heartfelt experience. The game explores themes of friendship, vulnerability, and human flaws, offering a touching narrative that resonates deeply with players. While it maintains a warm tone, it distinguishes itself from typical wholesome games by embracing a more nuanced emotional depth.

    • “Combined with a killer soundtrack and an eye-catching color palette, hitm3 provides a tour de force of emotional bravery and tactful conversations that stands tall on its own, but will make you backtrack for the whole trilogy once the credits roll.”
    • “A warm, playful, touching story about a group of friends/lovers that work together to record a movie about their lives.”
    • “This, and the story itself, come together to make a short play that feels authentic, heartfelt, and unique.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay in hitm3 is characterized by its simplicity, primarily consisting of fetch and delivery quests that support the narrative. While some players find the mechanics less engaging, the beautifully crafted cinematography and compelling story keep them invested, making the overall experience enjoyable despite its repetitive elements. The fixed camera angles and aesthetic choices contribute to a unique narrative-driven gameplay experience.

    • “Everything from the aesthetic to the use of music and gameplay (there's fixed camera angles! I love it!) makes this such a unique and cool narrative game.”
    • “While the genre’s constituents don’t provide riveting gameplay, hitm3 is no exception to this; the meat and potatoes fill its players with beautifully crafted cinematography and a just-one-more-page script that latches on immediately.”
    • “I almost could have done without the walk and talk gameplay; just watching the story unfold by itself would have been enough.”
    • “Gameplay is very simplistic, mostly comprising fetch/delivery quests that complement the plot.”
    • “Basically, 3/4 of the gameplay consists of it, and if it annoyed me a little the first half of the game, as soon as I tried to enjoy the process, it actually worked out for me.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by its clever commentary on the absurdities of modern life, particularly in high-pressure situations. Players appreciate the optional achievements that include amusing interactions, adding a lighthearted touch to the overall experience.

    • “If hindsight is 20/20, then the world has a funny way of expecting safety, guidance, and direction at the high-speed pursuit of now.”
    • “And the world has funny ways of providing it.”
    • “(+) has some optional achievement support with a couple of really funny interactions.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is deeply immersive, inviting players to fully engage with its vibrant world. Reviewers highlight a unique, joyful ambiance that emphasizes themes of happiness and friendship, creating a refreshing and uplifting experience.

    • “This game is very immersive, pulling you deep into its atmosphere if you are willing to open yourself to its world.”
    • “I can't say that I've ever played a game with such a 'high on life', joyful atmosphere, almost like the game is trying to capture its themes through a lens of happiness and friendship.”
  • character development
    1 mentions Positive Neutral Negative

    The main character, Nam, is well-received for his charming personality and appealing character design, contributing positively to the overall character development in the game.

    • “The main character, Nam, is a sweetheart, and his character design is especially lovely!”
    • “The depth of character development in this game is truly impressive, making each character feel unique and relatable.”
    • “I love how the characters evolve throughout the story, with their backstories and motivations being revealed in a meaningful way.”

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