HITM3 Game Cover

"HITM3" is a single-player musical adventure game set in Santiago de Chile, following Nam's journey to help his love, Dei, create his own movie. Players can sell empanadas to fund the film or uncover the dark origin of their relationship. The game features a wholesome story, a beautiful soundtrack with tracks by various artists, and 2-4 hours of gameplay with reimagined movies from renowned directors.

  • Play​Station

Reviews

66%
Audience ScoreBased on 17 reviews
music7 positive mentions
gameplay3 negative mentions
  • The game features a beautiful art style and an amazing soundtrack that enhances the overall experience.
  • It offers a heartfelt and authentic portrayal of queer life, emphasizing love, friendship, and community amidst challenges.
  • The cinematography and fixed camera angles create a unique visual narrative that captivates players.
  • The gameplay can feel repetitive, with many fetch quests and a lack of variety in objectives.
  • The English translation has numerous grammatical errors and typos, which can detract from the narrative experience.
  • Navigation can be frustrating due to poorly designed locations and fixed camera angles that obscure the player's view.
  • music17 mentions

    The music in the game is widely praised for its exceptional quality and ability to enhance the overall experience, with many reviewers highlighting its funky, artsy vibe that complements the game's unique aesthetic. The soundtrack not only elevates the mood but also resonates emotionally, creating a captivating atmosphere that draws players in from the start. Additionally, the strategic use of silence at times adds depth to the auditory experience, making it a standout feature of the game.

    • “Combined with a killer soundtrack and an eye-catching color palette, hitm3 provides a tour de force of emotional bravery and tactful conversations that stands tall on its own, but will make you backtrack for the whole trilogy once the credits roll.”
    • “The music is absolutely amazing, I'm definitely going to go listen to all the artists that are featured here.”
    • “It's more in a range of the 'artsy music' if you know what I am referring to, slightly reminded me of the purgo box's soundtrack because it has such a homebrew feel to it, but it matches the niche aesthetic of the game.”
    • “The soundtrack is also a highlight, complementing and texturing the comfortingly dissonant visuals perfectly.”
    • “I enjoyed the game pretty much from the second I heard that soundtrack, showing complex ideas with simple visuals, and if this came from a different developer you could easily get more censorship.”
  • story13 mentions

    The story is described as a heartfelt and authentic queer narrative centered around a group of friends and lovers creating a movie about their lives, with a focus on genuine expression and character chemistry. While the gameplay is simplistic and sometimes feels secondary to the narrative, the integration of previous games and the fitting music enhance the overall experience. Despite some translation issues, the story's warmth and uniqueness resonate well with players, making it a touching and memorable journey.

    • “A warm, playful, touching story about a group of friends/lovers that work together to record a movie about their lives.”
    • “This, and the story itself, come together to make a short play that feels authentic, heartfelt, and unique.”
    • “The characters are so sweet and the story is as well.”
    • “I almost could have done without the walk and talk gameplay; just watching the story unfold by itself would have been enough.”
    • “Gameplay is very simplistic, mostly comprising fetch/delivery quests that complement the plot.”
    • “Although I understand that Xiri probably wanted to focus on the visual and story only, it still felt a bit unusual.”
  • graphics10 mentions

    The graphics of the game are praised for their unique low-poly aesthetic and vibrant use of primary colors, creating an intoxicating pop-art interpretation of its Chilean setting. While the overall art style and composition are celebrated, some players feel that certain locations lack thoughtful design and purpose. The visuals are complemented by a standout soundtrack that enhances the game's narrative experience.

    • “The art is beautiful and its low-poly aesthetic has a lot of character.”
    • “The aesthetic backbone is just too intoxicating with its clever use of primary colors, its aura-dignifying pop-art interpretation of Chile, distilled in simple 3D graphics, and a lethal eye for composition and framing.”
    • “The soundtrack is also a highlight, complementing and texturing the comfortingly dissonant visuals perfectly.”
    • “The aesthetic backbone is just too intoxicating with its clever use of primary colors, its aura-dignifying pop-art interpretation of Chile (a game setting that I haven't really seen get explored in a 3D game) distilled in simple 3D graphics, and a lethal eye for composition and framing.”
    • “Not sure if it's specific to the game or just used for it, but if nothing else, it complemented the story and the visuals really well.”
    • “Everything from the aesthetic to the use of music and gameplay (there's fixed camera angles! I love it!) makes this such a unique and cool narrative game.”
  • emotional7 mentions

    The emotional aspect of hitm3 is highlighted by its powerful storytelling, engaging characters, and a captivating soundtrack, creating a heartfelt and authentic experience. Users appreciate the game's exploration of human flaws and vulnerabilities, presenting a warm yet complex narrative that resonates deeply. While it offers a touching portrayal of relationships, it distinguishes itself from typical wholesome games by embracing a more nuanced emotional depth.

    • “Combined with a killer soundtrack and an eye-catching color palette, hitm3 provides a tour de force of emotional bravery and tactful conversations that stands tall on its own, but will make you backtrack for the whole trilogy once the credits roll.”
    • “A warm, playful, touching story about a group of friends/lovers that work together to record a movie about their lives.”
    • “This, and the story itself, come together to make a short play that feels authentic, heartfelt, and unique.”
  • gameplay5 mentions

    The gameplay in hitm3 is characterized by its simplicity, primarily consisting of fetch and delivery quests that support the narrative. While some players find the mechanics less engaging, the game's strong cinematography and compelling story can make the experience enjoyable, especially when embracing its aesthetic and fixed camera angles. Overall, the gameplay serves more as a vehicle for the narrative rather than a standout feature.

    • “Everything from the aesthetic to the use of music and gameplay (there's fixed camera angles! I love it!) makes this such a unique and cool narrative game.”
    • “While the genre’s constituents don’t provide riveting gameplay, hitm3 is no exception to this, the meat and potatoes fill its players with beautifully crafted cinematography and a just-one-more-page script that latches on immediately.”
    • “I almost could have done without the walk and talk gameplay; just watching the story unfold by itself would have been enough.”
    • “Gameplay is very simplistic, mostly comprising fetch/delivery quests that complement the plot.”
    • “Basically, 3/4 of the gameplay consists of it, and if it annoyed me a little the first half of the game, as soon as I tried to enjoy the process, it actually worked out for me.”
  • humor3 mentions

    The humor in the game is noted for its clever and unexpected delivery, often reflecting on the absurdities of life and decision-making. Players appreciate the optional achievements that include amusing interactions, adding a lighthearted touch to the gameplay experience.

    • “If hindsight is 20/20, then the world has a funny way of expecting safety, guidance, and direction at the high-speed pursuit of now.”
    • “And the world has funny ways of providing it.”
    • “(+) has some optional achievement support with a couple of really funny interactions.”
  • atmosphere1 mentions

    The game's atmosphere is characterized by a vibrant and joyful tone, effectively capturing themes of happiness and friendship, creating a uniquely uplifting experience for players.

    • “I can't say that I've ever played a game with such a 'high on life', joyful atmosphere, almost like the game is trying to capture its themes through a lens of happiness and friendship.”
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