High Strategy: Urukon Game Cover
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"High Strategy: Urukon" is a real-time strategy game set in a distant future where factions fight for resources and territory. Players must manage their base, gather resources, build and upgrade their army to defeat opponents. The game features dynamic weather and terrain, and allows for strategic planning and resource management.

  • PC
  • Windows

Reviews

95%
Audience ScoreBased on 59 reviews
gameplay6 positive mentions
graphics3 negative mentions
  • Engaging and fun gameplay that is easy to learn, making it accessible for new players to the strategy genre.
  • The game features a unique fantasy world with diverse factions, each having different starting conditions and victory goals, enhancing replayability.
  • Minimalistic design allows for quick play sessions, typically lasting 1-3 hours, while still providing depth in strategy and resource management.
  • The AI can be unchallenging and predictable, leading to a lack of tension in gameplay, especially when playing against certain factions.
  • The user interface can be cumbersome, requiring multiple clicks to access information, which disrupts the flow of play.
  • Some gameplay mechanics, such as the effectiveness of landmarks and relics, feel underwhelming or overly reliant on randomness, diminishing their strategic value.
  • gameplay22 mentions

    The gameplay is described as fun and engaging, featuring simple mechanics that allow for a variety of strategic approaches and deep interactions among numerous factions. Players appreciate the balance between accessibility and depth, with a focus on resource management and unique victory conditions, although some criticize the basic graphics and limited combat mechanics. Overall, the game offers significant replayability and a rich, intriguing world that enhances the strategic experience.

    • “Gameplay is simple, but there's a lot of different strategies you can employ.”
    • “Great game so far with tons of replayability and interesting strategy mechanics.”
    • “Low points are mainly just intentional omissions by design, such as the lack of graphics other than the map, the very simple combat aspect (though still interesting in the choices, if not so much the mechanics), the lack of multi-player options, etc.”
    • “Despite the seeming emphasis on excavation and relics in the mechanics explanations, I have yet to feel any need to excavate, especially given the extremely low chances of finding relics in the first place.”
    • “The gameplay is deep while being easy to learn.”
  • graphics7 mentions

    The game's graphics are basic and intentionally minimalistic, focusing primarily on the map and simple combat visuals, which some players find effective for the gameplay experience. While the aesthetic may appear overly simplistic and "too white," it complements the game's strategic depth, akin to a complex game of chess. Overall, the visuals serve their purpose, and despite some minor UI concerns, they do not detract from the overall enjoyment of the game.

    • “Even if the graphical presentation is basic, what's there works really well.”
    • “Do not be put off by the graphics as far as depicting the cities; the UI and map itself looks good.”
    • “Low points are mainly just intentional omissions by design, such as the lack of graphics other than the map, the very simple combat aspect, the lack of multi-player options, etc.”
    • “This game has relatively simple mechanics and basic graphics, but the sheer number of factions and the way the mechanics and factions interact with each other make it deceptively tricky and organic.”
    • “Light on graphics makes it like a high-level game of chess with more complexity.”
  • replayability6 mentions

    Overall, the game offers a solid level of replayability, with engaging strategy mechanics and a compelling "one more turn" effect that keeps players coming back. However, some reviewers noted that the static maps and relatively easy goals may limit long-term replay value, with a consensus that it may not extend beyond 10 hours of play. Despite these limitations, many players still find the game enjoyable and recommend it for its fun factor.

    • “Great game so far with tons of replayability and interesting strategy mechanics.”
    • “The game really has this 'one more turn' effect; it is interesting and has great replayability potential.”
    • “The replayability really doesn't go much beyond 10 hours, but there is something special about this game.”
    • “This game can be played in 30 minutes to an hour and has plenty of replay value, but maps stay relatively static, and the goals may be slightly on the easy side.”
  • music3 mentions

    The music in the game is highly praised for enhancing the overall enjoyment, with many players finding it so engaging that they hesitate to mute it even when multitasking. Its indulgent and awesome quality significantly contributes to the gameplay experience.

    • “The music is indulging and awesome for gameplay!”
    • “The music is very enjoyable, to the point that I'm reluctant to mute it and watch videos on my second monitor as I often do with other games (even though this game is otherwise perfect, gameplay-wise, for doing exactly that).”
    • “It feels like music makes half of the enjoyment.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its immersive quality, drawing players into a dark, sun-like universe through minimalist design and engaging text descriptions. The style encourages exploration and learning, enhancing the overall experience.

    • “This game has a great atmosphere, and its style encourages you to read all the tooltips and descriptions to learn about the universe as you play.”
    • “Despite its minimalist design and text descriptions, it's really atmospheric; I immersed myself immediately into its dark, sun-like universe.”
  • stability1 mentions

    Overall, users report a high level of stability, with no glitches or bugs encountered during extended gameplay sessions.

  • grinding1 mentions

    Players appreciate that the grinding aspect in 4X games like Civilization is streamlined, reducing tediousness while enhancing creativity and roleplaying opportunities. This approach makes the gameplay more engaging and enjoyable.

    • “Grinding turns what could be an engaging experience into a monotonous chore, draining the fun out of the game.”
    • “The repetitive nature of grinding makes it feel like I'm just going through the motions rather than enjoying the gameplay.”
    • “Instead of feeling like I'm progressing, grinding often leaves me feeling stuck in a loop of mindless tasks.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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