- May 22, 2020
- Iron Boar Labs Ltd.
High Strategy: Urukon
Platforms
About
"High Strategy: Urukon" is a real-time strategy game set in a distant future where factions fight for resources and territory. Players must manage their base, gather resources, build and upgrade their army to defeat opponents. The game features dynamic weather and terrain, and allows for strategic planning and resource management.







- Engaging and fun gameplay that is easy to learn, making it accessible for new players to the strategy genre.
- The game features a unique fantasy world with diverse factions, each having different goals and starting conditions, enhancing replayability.
- The minimalist design and streamlined mechanics allow for quick play sessions, typically lasting between 1 to 3 hours, while still providing depth in strategy.
- The AI can be unchallenging and predictable, leading to a lack of tension in gameplay, especially when playing against certain factions.
- The user interface can be cumbersome, requiring multiple clicks to access information, which disrupts the flow of play.
- Some gameplay elements, like landmarks and relics, feel underwhelming or not worth the investment, leading to frustration in resource management.
gameplay
44 mentions Positive Neutral NegativeThe gameplay is described as fun and accessible, featuring simple mechanics that allow for a variety of strategic approaches, including resource management and city interactions. Players appreciate the depth and replayability offered by diverse factions and unique victory conditions, despite some limitations like basic graphics and a lack of multiplayer options. Overall, the game successfully combines minimal rules with engaging mechanics, creating a rich and intriguing experience.
“The gameplay is deep while being easy to learn.”
“It explores several interesting game design ideas that are found in few strategic conquest games, such as fair play by a variety of AI personalities, different victory conditions for each faction, and multiple strategies that may work for different factions.”
“This is a fascinating game - a minimal rule set, yet it leads to such interesting and surprisingly deep game mechanics.”
“Low points are mainly just intentional omissions by design, such as the lack of graphics other than the map, the very simple combat aspect (though still interesting in the choices, if not so much the mechanics), the lack of multiplayer options, etc.”
“Despite the seeming emphasis on excavation and relics in the mechanics explanations, I have yet to feel any need to excavate, especially given the extremely low chances of finding relics in the first place.”
“Shows a lot of potential, the gameplay is kind of simple: manage your resources, trade/redistribute other cities' resources and then conquer/convince them into your empire.”