- May 24, 2016
- Binokle
- 12h median play time
Hexoscope
Platforms
About
Hexoscope is a single-player puzzle game with phenomenal mechanics where you arrange hexagonal chips to create a chain from the power source to the power receiver. The game features 72 chaotic levels with randomized replays, accompanied by a relaxing soundtrack composed by Dmitriy “Cyberworm” Vasilyev. The goal is to solve the puzzle to allow the receiver to gain power from the source through the chain.



- Hexoscope offers a unique and engaging puzzle experience with its hexagonal grid and swapping mechanics, providing a fresh take on traditional path-building games.
- The game features a relaxing soundtrack and visually appealing minimalist art, making it a pleasant experience for casual play.
- At its low price point, Hexoscope delivers good value with a significant amount of content, including 72 randomly generated puzzles that enhance replayability.
- The random generation of levels can lead to inconsistent difficulty, with some puzzles being either too easy or unsolvable, which can frustrate players.
- The lack of achievements and minimal customization options detracts from the overall experience, making it feel less rewarding for completionists.
- Some players find the gameplay repetitive and tedious, as the core mechanics can become monotonous after extended play sessions.
music
26 mentions Positive Neutral NegativeThe music in the game is widely praised for its relaxing and atmospheric qualities, effectively complementing the futuristic theme and puzzle gameplay. Many reviewers highlight the original electronic soundtrack as a standout feature, enhancing the overall experience, although some note that the limited number of tracks can lead to repetition. Overall, the soundtrack is considered a significant selling point, making the game enjoyable for those seeking a calming auditory backdrop while solving puzzles.
“Also, the soothing techno music fits nicely with Hexoscope's futuristic theme.”
“Hexoscope combines hex-grid pattern-matching/swapping with pipeline-type puzzles to create a really soothing, comfortable little game with an astonishing electronic soundtrack.”
“As expected, the background music is atmospheric and forgettable like most other puzzle games I've played.”
“The main selling point for me is the music; it is easily worth the price of the game alone and reminds me of the music in Eufloria or Osmosis.”
“So yes, while the gameplay pales in comparison to those games, if you are looking for some chill, spacey electronic music to unwind to and perhaps put your mind to task with the game itself or just listen while you do something else, I'd check out the game.”