- February 7, 2020
- Minimol Games
HexON
Platforms
About
HexON is a soothing puzzle game where players connect magnetic pieces to a hexagonal board in 40 hand-crafted levels. The objective is to plug all pieces to the board, with an original soundtrack enhancing the relaxing experience. Recommended for jigsaw puzzle and gridlock game enthusiasts. Can you discover the precise configuration to complete the board?

- The game offers a decent amount of challenge with a simple concept, making it engaging and enjoyable.
- Visually appealing with a minimalist design and good use of colors and shaders, creating a relaxing atmosphere.
- Great value for the price, providing hours of gameplay and a satisfying puzzle experience.
- The introduction of switches significantly increases difficulty, leading to frustration and trial-and-error gameplay.
- User interface issues, such as awkward camera angles and lack of instructions, detract from the overall experience.
- Some levels become nearly impossible to solve without external guides, diminishing the fun factor.
gameplay
16 mentions Positive Neutral NegativeThe gameplay features 40 levels with a mix of mechanics, including some engaging core elements and a beautiful design that evokes nostalgia. However, the puzzle design suffers from inconsistent difficulty, with some sections being too easy and others, particularly those involving switches and levers, becoming frustratingly cumbersome. Overall, while the game offers enjoyable moments and a good progression of mechanics, the execution of puzzles leaves room for improvement.
“A good puzzle game with simple mechanics reminiscent of childhood games, with a beautiful design that makes the game very enjoyable and fun.”
“Using simple mechanics, the developers managed to create an engaging, challenging, and beautiful game!”
“Introduces new mechanics in a good progression.”
“There is also the gameplay with the switches, as described by other reviewers, which is not very fun and too cumbersome to solve.”
“But the difficulty balance is seriously off: for quite a large part of the game it rests rather easy, a tad too easy actually, but then they introduce the lever mechanic and use it in a manner that the final puzzles are simply frustrating.”
“Another new mechanic?!”