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Heros and Monsters: Idle Incremental

70%Game Brain Score
gameplay, graphics
grinding, music
70% User Score Based on 166 reviews

Platforms

PCPCWindowsWindows

About

Rated higher in steam than HellDivers 2! Ethically free Idle game! (No Ads/Micro Transactions or options to buy anything) In the once-prosperous kingdom, a land shrouded in mystic enchantments and ancient prophecies, a dire threat looms. The malevolent Mordek, a dark sorcerer of unparalleled power, has unleashed his horde of abominations upon the land, plunging it into chaos and despair. As the…

Heros and Monsters: Idle Incremental screenshot
Heros and Monsters: Idle Incremental screenshot
Heros and Monsters: Idle Incremental screenshot
Heros and Monsters: Idle Incremental screenshot
Heros and Monsters: Idle Incremental screenshot

70%
Audience ScoreBased on 166 reviews
gameplay8 positive mentions
grinding10 negative mentions

  • The game is completely free-to-play with no hidden costs or pay-to-win mechanics, making it accessible to everyone.
  • The developer is very active and responsive to player feedback, constantly updating the game and engaging with the community.
  • The gameplay loop of watching numbers go up can be addictive and enjoyable for fans of idle games, providing a casual experience.
  • The game lacks substantial content and depth, leading to a repetitive experience with little meaningful progression.
  • Many players find the game slow-paced, with grinding for resources becoming tedious and unfulfilling over time.
  • The user interface and overall design feel barebones and could benefit from more polish and quality-of-life improvements.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay is described as simplistic and somewhat repetitive, primarily revolving around gear upgrades after the initial hour of play. While the game is free-to-play and avoids pay-to-win mechanics, many players find the mechanics underdeveloped and lacking depth, particularly criticizing the prestige system as unrewarding. Despite its early development stage, some users appreciate the idle gameplay style and the potential for crafting mechanics, though overall engagement may wane quickly.

    • “Yes, it's early in development but a fun little gameplay loop nonetheless.”
    • “I was able to figure this out after 30 minutes of gameplay. You've done an awesome job with the base game and I love that it's 100% free-to-play.”
    • “Very cute game, not much to it, but it's an ethical free-to-play, no annoying clicking, just idle gameplay, only click to level up basic stats.”
    • “It is currently a little barebones, and the gameplay loop past about 1 hour in is 90% about upgrading your gear over and over.”
    • “Not interesting mechanics, very simple.”
    • “Prestige is a pointless mechanic as you lose half the valuable materials you need for a small gain in gems, which when you are just starting to gain the ever-increasing vast amounts needed to level each item up in Skyforge, is a real kick in the teeth for a pitiful reward.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews; while some players appreciate the cool artwork and active developer engagement, others criticize the mismatched art styles and find the visuals monotonous over time. Overall, the progression system is noted as satisfactory, but it does not significantly enhance the visual experience for all players.

    • “Artwork is really cool, and the dev is super active on the Discord, constantly adding new content and bug fixing, as well as taking the suggestions of the community into consideration for new updates and ideas.”
    • “Artwork is nice and progression is good.”
    • “I really like the graphics of this game.”
    • “The art styles don't match, and although the progression is done alright, I don't feel the need to progress.”
    • “Visuals quickly become as annoyingly boring as the music.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the limitation of mob farming only occurring on a specific screen, which detracts from the idle experience. While some enjoy the grind typical of idle games, many express frustration over the minimal rewards for extensive effort, leading to a lack of motivation to continue past initial milestones. Overall, the grinding can feel excessive and unrewarding, prompting some players to abandon the game early.

    • “Farming gems is a fool's errand this way.”
    • “Played until one rebirth and gave up; gems aren't worth it and don't feel like grinding for hours just to have a small % increase from skills.”
    • “But if this is it and all that's left is grinding to stage 1000 to beat some boss, I'm also out way before it.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor in the game, noting that providing a "funny" answer yields rewarding resources, which adds a lighthearted and engaging element to gameplay. This clever integration of humor enhances the overall experience, making it both entertaining and rewarding.

    • “I give the obvious 'funny' answer and get a load of resources.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is often criticized for being monotonous and unengaging, leading to a lack of excitement and contributing to an overall sense of boredom.

    • “Visuals quickly become as annoyingly boring as the music.”
  • story
    2 mentions Positive Neutral Negative

    Players appreciate the story aspect of the game, highlighting that it effectively integrates narrative elements into the idle gameplay, enhancing their overall experience.

    • “I love it as it's an idle game with a story to it!”

Buy Heros and Monsters: Idle Incremental

154h Median play time
154h Average play time
154-154h Spent by most gamers
*Based on 2 analyzed playthroughs

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