- July 21, 2023
- Mathew Perry
- 154h median play time
Heros and Monsters: Idle Incremental
Platforms
About
Rated higher in steam than HellDivers 2! Ethically free Idle game! (No Ads/Micro Transactions or options to buy anything) In the once-prosperous kingdom, a land shrouded in mystic enchantments and ancient prophecies, a dire threat looms. The malevolent Mordek, a dark sorcerer of unparalleled power, has unleashed his horde of abominations upon the land, plunging it into chaos and despair. As the…





- The game is completely free-to-play with no hidden costs or pay-to-win mechanics, making it accessible to everyone.
- The developer is very active and responsive to player feedback, constantly updating the game and engaging with the community.
- The gameplay loop of watching numbers go up can be addictive and enjoyable for fans of idle games, providing a casual experience.
- The game lacks substantial content and depth, leading to a repetitive experience with little meaningful progression.
- Many players find the game slow-paced, with grinding for resources becoming tedious and unfulfilling over time.
- The user interface and overall design feel barebones and could benefit from more polish and quality-of-life improvements.
- gameplay30 mentions Positive Neutral Negative
The gameplay is described as simplistic and somewhat repetitive, primarily revolving around gear upgrades after the initial hour of play. While the game is free-to-play and avoids pay-to-win mechanics, many players find the mechanics underdeveloped and lacking depth, particularly criticizing the prestige system as unrewarding. Despite its early development stage, some users appreciate the idle gameplay style and the potential for crafting mechanics, though overall engagement may wane quickly.
“Yes, it's early in development but a fun little gameplay loop nonetheless.”
“I was able to figure this out after 30 minutes of gameplay. You've done an awesome job with the base game and I love that it's 100% free-to-play.”
“Very cute game, not much to it, but it's an ethical free-to-play, no annoying clicking, just idle gameplay, only click to level up basic stats.”
“It is currently a little barebones, and the gameplay loop past about 1 hour in is 90% about upgrading your gear over and over.”
“Not interesting mechanics, very simple.”
“Prestige is a pointless mechanic as you lose half the valuable materials you need for a small gain in gems, which when you are just starting to gain the ever-increasing vast amounts needed to level each item up in Skyforge, is a real kick in the teeth for a pitiful reward.”