Hero Hours Contract Game Cover

In "Hero Hours Contract" , play as a magical girl fighting for fair pay and unionization while protecting the city from evildoers in turn-based combat. Negotiate better benefits based on performance, form social connections to enhance abilities, and enjoy dorky humor and 90s anime tropes. The battle system prioritizes swift enemy defeats for higher rewards and bargaining power.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 17 reviews
music3 positive mentions
grinding3 negative mentions
  • The game features a charming art style and delightful character designs that enhance the overall experience.
  • The story is light-hearted and humorous, with engaging dialogue and a unique premise centered around magical girls unionizing.
  • Gameplay is fun and encourages experimentation, with a variety of puzzles and mechanics that keep the experience enjoyable.
  • The game lacks clear explanations of its mechanics, which can lead to confusion and frustration for players.
  • Some gameplay elements feel unrefined, with random chance affecting strategy and making combat less engaging.
  • Level design can be tedious, with long stages and puzzles that require exact movements, leading to potential boredom.
  • story12 mentions

    The game's story is described as a charming and humorous experience that doesn't take itself too seriously, featuring adorable art and well-characterized characters. While the narrative is linear and somewhat simplistic, it provides an enjoyable backdrop for the gameplay, despite some mechanics being poorly explained. Overall, players appreciate the lighthearted tone and engaging dialogue, though the enemy design could be more interesting.

    • “The artwork for this game is fantastic, the music is an absolute bop and kept me playing for way longer than is reasonable, and my wee queer heart was repeatedly and deliberately targeted by the characters in the story, whose characterization is wonderful for such a short game.”
    • “Obviously you're not going to get the next Baldur's Gate 3 out of a free little pixel game, but the art style is adorable, the story is a funny little thing that doesn't take itself too seriously, and the game mechanics were fun to chew on.”
    • “It's clear that a degree of effort was put into this; it's got the story, it's got the basis of a strategy system.”
    • “There's an ongoing story, though there's really only one hint in the story that tells you where to go.”
    • “When in actuality there is an entire linear story mode, in the tower, which is where the actual story happens.”
    • “The story and dialogue overall are cute, although having extremely erratically dressed zombies as the main enemy type isn't too interesting.”
  • gameplay11 mentions

    The gameplay is characterized by an enjoyable yet simplistic combat mechanic and a charming art style, though it suffers from a lack of clear explanations for its mechanics and controls. Players find the core gameplay loop repetitive, with a need for more levels or puzzles to enhance variety, and overall, the game feels underdeveloped despite its potential. While the visuals and soundtrack are appealing, the gameplay requires further refinement to reach its full potential.

    • “Obviously you're not going to get the next Baldur's Gate 3 out of a free little pixel game, but the art style is adorable, the story is a funny little thing that doesn't take itself too seriously, and the game mechanics were fun to chew on.”
    • “The gameplay loop provided by the core combat mechanic could do with some improvements (or more levels/puzzles to avoid repetitive map grinding), but it's enjoyable enough for the duration of the main storyline, although some of the mechanics (such as the ability to switch character order, the controls, etc. are not explicitly explained in the game itself until one is deeper into the game - a control scheme in the main menu would be very helpful!).”
    • “The gameplay loop provided by the core combat mechanic could do with some improvements (or more levels/puzzles to avoid repetitive map grinding), but it's enjoyable enough for the duration of the main storyline. However, some of the mechanics, such as the ability to switch character order and the controls, are not explicitly explained in the game itself until one is deeper into the game. A control scheme in the main menu would be very helpful!”
    • “The soundtrack, the premise, and the visual style are there, but the gameplay needed some more time in the oven.”
    • “It feels like this game is on the precipice of being genuinely well done, but the base gameplay is just too unrefined.”
  • music7 mentions

    The music in the game is widely praised for its soothing and engaging quality, with many players enjoying the soundtrack enough to play longer than expected. While some reviewers noted a desire for more variety in the tracks, the overall composition complements the game's visual style and narrative effectively. The music enhances the experience, even if it occasionally lacks diversity.

    • “Soothing soundtrack”
    • “The artwork for this game is fantastic, the music is an absolute bop and kept me playing for way longer than is reasonable. My queer heart was repeatedly and deliberately targeted by the characters in the story, whose characterization is wonderful for such a short game.”
    • “The music is nice, the actual talk sprites are very well drawn.”
    • “The soundtrack, the premise, and the visual style are there, but the gameplay needed a bit more time in the oven.”
    • “In all honesty, I do wish it had done a bit more interesting things with the progression - had a couple more music tracks - but the game itself does what it sets out to do and does it well enough.”
  • graphics4 mentions

    The graphics of the game feature an adorable and cartoony art style that is both sleek and charming, complementing its lighthearted story and engaging mechanics. While the visuals are minimalistic, they are well-executed and enhance the overall experience, making the game visually appealing despite its indie nature.

    • “The artwork for this game is fantastic, the music is an absolute bop and kept me playing for way longer than is reasonable. My heart was repeatedly and deliberately targeted by the characters in the story, whose characterization is wonderful for such a short game.”
    • “The art style is absolutely wonderful, with really cartoony but sleek designs.”
    • “Obviously you're not going to get the next Baldur's Gate 3 out of a free little pixel game, but the art style is adorable, the story is a funny little thing that doesn't take itself too seriously, and the game mechanics were fun to chew on.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be repetitive and tedious, particularly due to lengthy stages and ineffective combat mechanics that hinder strategic play. While the core gameplay loop is enjoyable during the main storyline, the lack of clear explanations for certain controls and mechanics contributes to a frustrating experience, leading to a sense of grinding for currency rather than engaging gameplay. Improvements in level design and clearer instructions could enhance the overall experience.

    • “The gameplay loop provided by the core combat mechanic could do with some improvements (or more levels/puzzles to avoid repetitive map grinding), but it's enjoyable enough for the duration of the main storyline. However, some of the mechanics (such as the ability to switch character order and the controls) are not explicitly explained in the game itself until one is deeper into the game - a control scheme in the main menu would be very helpful!”
    • “The game gives the impression that the gameplay loop is players grinding currency to buy the resources required to advance character dialogue in the hub.”
    • “Even barring the sometimes strategic but mostly random combat, the sheer length of each stage and the tedious whittling of enemies with ineffective attacks makes the levels get boring quickly.”
  • humor2 mentions

    The game's humor is characterized by its lighthearted and whimsical tone, featuring adorable art and amusing dialogue that avoids mean-spiritedness. Players appreciate the fun and playful nature of the story and mechanics, which contribute to an overall enjoyable experience.

    • “The art style is adorable, the story is a funny little thing that doesn't take itself too seriously, and the game mechanics were fun to chew on.”
    • “The dialogue is funny, cute, and the situations are never mean-spirited or serious, honestly.”
  • stability1 mentions

    Overall, users report minor stability issues, such as text boxes disappearing prematurely before displaying complete dialogue.

    • “Some minor glitches, like text boxes disappearing before they have displayed all the dialog.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced several freezes during gameplay, which ruined the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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