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HELLBREAK Game Cover

About HELLBREAK

HELLBREAK is a single player survival shooter game with horror, fantasy, warfare and dark fantasy themes. It was developed by Double Barrel Games and was released on May 8, 2026. It received positive reviews from players.

Fight to save your soul from damnation in a brutal arena where only the strongest survive. Entertain the Lords of Hell and earn their favor to unlock new weapons, spells, and blessings. Dive into this fast-paced roguelite arena shooter and achieve the highest score. Can you reclaim your soul?

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Looking for games like HELLBREAK? Here are top survival shooter recommendations with a horror, fantasy, warfare and dark fantasy focus, selected from player-similarity data — start with Bloodshed, Deadzone: Rogue or Soulslinger: Envoy of Death.

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Reviews

82%Audience ScoreBased on 156 reviews
gameplay17 positive mentions
grinding9 negative mentions

  • Addictive and satisfying gameplay with fast-paced, intense arena combat.
  • Strong roguelite progression system with many weapon, spell, and perk combinations enabling diverse playstyles.
  • Faithful Doom-inspired atmosphere, sound design, and weapon feel, enhanced by a great soundtrack and immersive audio.
  • Limited content with only a few small arenas, leading to repetitiveness and grind-heavy unlocks.
  • Performance and optimization issues causing frame drops and stuttering during intense combat moments.
  • Some weapons and spells suffer from balance problems, and movement/navigation mechanics feel clunky or underdeveloped.
  • gameplay

    35 mentions Positive Neutral Negative
    49% positive mentions, 42% neutral mentions, 9% negative mentions

    The gameplay is generally described as addictive and satisfying, featuring a fast-paced arena shooter with roguelite elements and a variety of upgrade options that create diverse playstyles. While combat feels tight and mechanics rewarding, some users note issues with sluggish controls, lack of sprint or momentum, and repetitive arenas that limit long-term variety. Overall, the gameplay loop is enjoyable and engaging but could benefit from more content and refined fluidity for a higher skill ceiling.

    • “The gameplay is highly addictive, and the in-game tasks for upgrading your gear keep things fun and rewarding.”
    • “The four mechanics being applied to each facet of the game is really simple, but has complex pathways in front of each one, and never in a way that feels overwhelming to learn.”
    • “The action feels tight, the mechanics are satisfying, and the roguelike elements bring great replayability.”
    • “Even with some movement speed options, you're feeling a bit stuck and sluggish rather than dashing and jumping about, which doesn't sound like much but it's a massive setback to the gameplay loop having the dashing and boost/jump pads and just them not providing any sense of momentum whatsoever.”
    • “The arena-based structure also becomes somewhat repetitive after long sessions because the core gameplay loop rarely changes outside of new upgrade combinations.”
    • “The gameplay can become monotonous and easily cheesed; the music, while initially pumping, can grow stale, and the weapon sounds are underwhelming.”
  • optimization

    24 mentions Positive Neutral Negative
    29% positive mentions, 58% neutral mentions, 13% negative mentions

    Optimization in the game shows mixed results; while some players report significant improvements from the demo and smooth performance on lower settings, many experience frequent frame drops and stuttering during intense moments, especially with crowd effects and certain abilities. Overall, performance issues persist, particularly on AMD hardware and older PCs, indicating a need for further optimization patches.

    • “I'm impressed by how much more optimized the game is compared to the demo; the performance is astronomically better (or at least the impact on CPU/RAM usage is significantly lessened).”
    • “Optimization is good and smooth.”
    • “It has been getting better with every patch, and it looks like they have another big optimization patch on the way.”
    • “Developers never fixed anything related to performance up to version 1.0; avoid like the plague if you have AMD hardware.”
    • “Performance issues occur randomly during longer runs in eternal mode and on the last map featuring a lava pit, even on the lowest settings on an older PC.”
    • “Using area of effect (AOE) skills or crowd control causes further performance drops.”
  • music

    21 mentions Positive Neutral Negative
    48% positive mentions, 38% neutral mentions, 14% negative mentions

    The game's music is widely praised for its intense, heavy metal-inspired soundtrack that effectively enhances the fast-paced, chaotic gameplay and evokes strong Doom vibes. While generally regarded as a standout feature contributing significantly to the game's identity and atmosphere, some players find the music can become repetitive over time and suggest volume balancing improvements. Overall, the soundtrack is considered a major highlight that drives immersion and excitement throughout.

    • “The soundtrack and sound design also contribute heavily to the game’s identity.”
    • “Aggressive music constantly drives the pace forward, making every encounter feel more intense and chaotic.”
    • “The music is also great, especially the last boss track in the second arena.”
    • “Some extra tracks in the soundtrack would be kick ass.”
    • “The gameplay can become monotonous and easily cheesed, the music, while initially pumping, can grow stale, and the weapon sounds are underwhelming.”
    • “Only buy this if you are strictly looking for a game where you can rip and tear through demons to a heavy metal soundtrack.”
  • graphics

    17 mentions Positive Neutral Negative
    29% positive mentions, 53% neutral mentions, 18% negative mentions

    The graphics feature a strong, dark, and fiery aesthetic with bold, detailed visuals that fit the game's fast-paced combat, creating a memorable atmosphere despite not being technically groundbreaking. Some users find the visuals murky at times, particularly with enemy visibility, and suggest adding more graphics options like motion blur and bloom. Overall, the art direction and visual effects are praised for enhancing the game's vibe and excitement.

    • “Oh boy the game is so fun the amount of "fireworks" in this game is amazing and it is in first person and the graphics are incredible for a roguelike game; I mean seriously I haven't seen a more detailed roguelike in first person.”
    • “While the graphics themselves are not revolutionary from a technical standpoint, the art direction is strong enough to make the world feel visually memorable.”
    • “The visuals are bold and brutal, with every weapon and spell packed with gore and flair.”
    • “Enemies feel like they've been ripped out of the Doom series and just have some graphical switch-ups.”
    • “As accurate as the visuals are, they are rather murky which also applies to enemies and their attacks; watchers in particular are rather difficult to see and their projectile is just a smear.”
    • “More graphics options are needed - motion blur and bloom should be included in the graphics settings.”
  • story

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The story in the game is minimal and mainly serves as a backdrop for combat-focused gameplay, with players completing simple missions for demon lords to unlock upgrades. It lacks depth and narrative engagement, offering little beyond basic objectives and incremental progression, making it unsuitable for those seeking a story-driven experience.

    • “Love the missions giving me small goals during the runs.”
    • “Complete missions for various demon god things for new unlocks, and look at the upgrade screen and how little you've earned during the last run.”
    • “I can't stop pleasing demon lords by making missions for upgrading my build for the next game!”
    • “Take any modern Doom, remove all unnecessary plot except for 'angry man in hell shoots lots of demons', trim the map down to just the slaughter arenas, and you get this game.”
    • “If you are looking for a story driven game this is not for you, but if you want to kill hordes of demons Hellbreak has you covered.”
    • “Meta progression is a bunch of utterly boring +1% incremental stat buffs, unlock quests are really annoying to do (sometimes relying purely on RNG to complete), many weapons don't offer anything unique, mid-run roguelike perks you get are usually incredibly boring as well.”
  • grinding

    10 mentions Positive Neutral Negative
    0% positive mentions, 10% neutral mentions, 90% negative mentions

    The game features a heavily grind-focused progression system, with unlocking weapons and perks requiring significant repetitive effort. While some players appreciate this as part of the genre's appeal, many find the resource requirements and tedious upgrades detract from the overall experience. The grinding feels intentional but can be slow and frustrating.

    • “The meta-progression feels lacking; unlocking new weapons and perks is great, but the resources required for upgrades are far too tedious.”
    • “While there are unlockables, the progression system is tedious; even though the maps are limited, you aren't given access to all difficulties at once.”
    • “Lots of grinding is required for perks and upgrades.”
  • replayability

    8 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game offers high replayability driven by its roguelite progression systems and diverse upgrade options, encouraging experimentation and varied build combinations. Tight action and satisfying mechanics complement the engaging progression, making each run feel rewarding and fresh. Overall, the strong progression and gameplay loop provide lasting motivation to replay.

    • “Developed by Double Barrel Games, the title combines the brutal pacing of classic boomer shooters with roguelite progression systems that constantly encourage experimentation and replayability.”
    • “As more weapons and upgrades become unlocked, the number of possible build combinations increases significantly, adding strong replay value to the overall experience.”
    • “The upgrade system is excellent, each run makes you feel stronger, and the combo scoring adds real replay value.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its immersive and intense depiction of a violent demonic battlefield, enhanced by fitting music and pacing. Many players find it captivating enough to forgo their usual external music, contributing significantly to the overall addictive and engaging experience.

    • “Visually, Hellbreak captures the atmosphere of a violent demonic battlefield extremely well.”
    • “They have nailed the atmosphere, "boons," and the pace of the game.”
    • “The music and atmosphere of this game are so immersive that I didn’t need to listen to my own music this time.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a strong emotional response by providing a challenging "acid bath" build that instills a rewarding sense of achievement and competence in players.

  • stability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users generally report that the game runs smoothly and is stable, with no significant issues affecting performance.

    • “Runs great (for me at least)”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is widely regarded as very funny, with humor being a standout and enjoyable aspect that adds to its potential appeal.

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Play Times

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

HELLBREAK is a survival shooter game with horror, fantasy, warfare and dark fantasy themes. Common tags for HELLBREAK include first-person, demons, indie, score attack, trading and others.

HELLBREAK is available on PC, Steam Deck and Windows.

On average players spend around 10 hours playing HELLBREAK.

HELLBREAK was released on May 8, 2026.

HELLBREAK was developed by Double Barrel Games.

HELLBREAK has received positive reviews from players. Most players liked HELLBREAK for its gameplay but disliked it for its story.

HELLBREAK is a single player game.

Similar games include Bloodshed, Deadzone: Rogue, Soulslinger: Envoy of Death, Arms of God, Abyssus and others.