- December 8, 2018
- Worst Girls Games
- 86h median play time
Heaven Will Be Mine
Platforms
About
"Heaven Will Be Mine" is a queer science fiction visual novel set in 1981, where the dream of human habitation in space has been abandoned. Players control one of three defiant pilots who reject Earth's decision and continue to fight for their space-born existence, each with their own Ship-Self robot. The game is from the creators of "We Know The Devil."
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- The writing is beautifully dense and metaphorical, exploring complex themes of identity, relationships, and the nature of humanity.
- The characters are well-developed and engaging, with strong dynamics that evoke deep emotional responses.
- The art and music create an immersive atmosphere that enhances the overall experience of the game.
- The narrative can be confusing and overwhelming, with a lack of clear exposition that may alienate some players.
- The gameplay is primarily text-based with limited interactivity, which may not appeal to those looking for more traditional gaming mechanics.
- Some players may find the abstract writing style and heavy use of metaphor difficult to engage with, leading to a disconnect from the story.
story
398 mentions Positive Neutral NegativeThe story of "Heaven Will Be Mine" is a complex and abstract narrative that explores themes of identity, queerness, and the human experience through the lens of mecha pilots in a surreal sci-fi setting. While some players find the writing poetic and intellectually stimulating, others struggle with its vagueness and lack of clear exposition, leading to confusion about the plot and characters. Overall, the game is praised for its innovative storytelling and emotional depth, appealing particularly to those who appreciate nuanced narratives and queer representation.
“A story about existing in a world that sees you as less than human, living with a countdown before they come to kill you, and finding hope and purpose in a hopeless situation.”
“The three factions each present a compelling argument, and each of the three characters can end up siding with any of the three factions, so no matter where your story goes it'll end up in a place that tugs at your heart.”
“It's a story about what we lose when we are cut off from the rest of the world, and what we gain.”
“The problem is that it's pretty much entirely left up to the reader to figure out, because most of the surface story doesn't really make sense, nor is it satisfying without the metanarrative level to it.”
“It's incredibly difficult to get immersed in this game because it makes no attempt to have you understand the world or plot beside the utmost basics (which even then, is only in a vague manner that I couldn't explain properly to someone else at all).”
“There is little to no explanation to help set up the story.”