In "Haunting Hijinx," one player takes on the role of a ghost, haunting a spooky mansion and trying to make all the hunter players faint. The ghost is invisible by default and can sprint to become visible or use a summon ability to drain the hunters' batteries. The hunters must work together, using their flashlights to stun the ghost and avoid its touch. The first player to faint or run out of battery life loses the game.
The game is a lot of fun to play with friends and has high replay value.
It's free to play, making it accessible for everyone.
The art style, animations, and music are well done and visually appealing.
The game feels a bit limited with only one level and some rough edges.
Movement can be static, and the house may feel empty.
There is a lack of clear instructions on controls, which can be confusing for new players.
gameplay
8 mentions Positive Neutral Negative
50%
50%
The gameplay is characterized by straightforward mechanics that offer a surprising amount of replay value, with a balanced design that features distinct strengths and trade-offs for both sides. While the mouse pointing mechanic is generally well-received, some players have experienced issues, and there are suggestions for alternative control options to enhance the experience.
“Gameplay and mechanics are pretty straightforward, but there is surprisingly high replay value.”
“There are several mechanics I like, and I feel like both sides are balanced in their strengths and trade-offs.”
“I like the mouse pointing mechanic, but my mouse started having issues (maybe it was just my mouse), and I would have liked to point the flashlight with the arrows while moving with WASD.”
replayability
2 mentions Positive Neutral Negative
100%
Despite the straightforward gameplay and mechanics, players find a surprisingly high level of replayability, indicating that the game offers enough variety or engagement to encourage multiple playthroughs.
“Gameplay and mechanics are pretty straightforward, but there is surprisingly high replay value.”
graphics
2 mentions Positive Neutral Negative
50%
50%
The graphics are praised for their appealing art style and smooth animations, creating a visually pleasing experience that is not overly complex or busy.
“I really like the art style, animations, and music: not too complex or busy, and very eye-pleasing.”
music
2 mentions Positive Neutral Negative
50%
50%
The music in the game is praised for its simplicity and pleasing quality, complementing the overall art style and animations effectively. Reviewers appreciate its unobtrusive nature, enhancing the gaming experience without overwhelming the player.
“I really like the art style, animations, and music: not too complex or busy, and very eye-pleasing.”