- August 15, 2016
- Cloudcade, Inc.
- 22h median play time
Shop Heroes
Platforms
About
Shop Heroes is a fantasy tycoon game where you craft legendary items, equip heroes for quests, and compete in Trade Wars and PvP Leaderboards. Build and trade your way to riches, recruit heroes, and work with other players to create a powerful city. Discover the secrets of mysterious relics as you expand and upgrade your shop.











- Addictive gameplay with a fun crafting and shop management system.
- Engaging community with helpful players and active support from developers.
- Free to play with the option to earn premium currency through gameplay.
- Heavy reliance on microtransactions, making progression slow for free players.
- Repetitive gameplay that can become tedious after a while.
- High item break rates for heroes, leading to frustration and the need for repairs using premium currency.
story
142 mentions Positive Neutral NegativeThe game's story revolves around managing a fantasy shop while sending heroes on quests to gather resources for crafting better equipment. Players experience a cycle of equipping heroes, completing quests, and dealing with frequent equipment breakage, which can be frustrating. While the quest system offers a variety of activities, many players feel that the lack of a compelling narrative and the repetitive nature of quests detracts from the overall experience.
“This game is more addictive than you first realize as you think it's just a free-to-play game so you only really need to check it once a day for an hour or two, which turns into a six-hour gaming session as you're waiting to fill a request or you have just five more minutes to wait for your heroes to come back from a quest for the vital component you need to make what you need to make.”
“You can customize your characters and your shop, upgrade your furniture and decorations to improve your manufacturing process and customer influence, evolve your town to increase the skill of your workers, invest in resources and buffs as well as test your warriors against others and do quests, etc.”
“You play the role of a mayor for a city (starting out is pretty much a village) and you try to build up everything by making investments with the gold you earn through sending heroes on quests to gather tiny bits of gold and materials, having smiths, leatherworkers, crafters of all sorts making equipment for customers, and finally making sales through the market.”
“The hero quest system is very irritating with the gear break system.”
“Would be a great game if not for the horrendously inaccurate item breakage percentages, which make you think you can send heroes on at least half a dozen quests without their gear breaking but in actuality their gear breaks with regular monotony, which means you are constantly fighting a losing battle between making money and keeping your heroes equipped.”
“There's no plot here.”