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Hanako | 花子さん Game Cover

About

花子さんは日本のサバイバルホラーアドベンチャーゲームです。 [b][i]このゲームは「死んで、すべて失う」タイプのゲームではなく、セーブシステムがあります。プレイヤーのスキルにもよりますが、約1.5~2時間かかります。[/i][/b] 小学5年生3人が誰もいない暗くなった学校に入り、花子さんの儀式で友達をを呪ってしまいます。 花子さんは3人を追いかけ、3人はバラバラになってしまいます。あなたは3人のうちのら1人として他の生徒を見つけて花子さんの出没を乗り越えなければなりません! そんな日本の小学校のアクションサバイバルホラーになっています。 [b]特徴:本物の日本の環境J-ホラー映画のような雰囲気会話のあるキャラクター物語ボス戦サバイバルホラー複数のエンディングセーブシステムパズル[/b] Hanako | 花子さん is a Japanese survival horror …

67%
Audience ScoreBased on 91 reviews
atmosphere12 positive mentions
gameplay5 negative mentions

  • The game features a captivating story and a chilling atmosphere, drawing players into its engaging narrative.
  • The retro visuals and unique monster designs contribute to a memorable horror experience, reminiscent of classic horror games.
  • Boss fights are enjoyable and challenging, adding a layer of excitement to the gameplay.
  • Gameplay can become frustrating due to repetitive mechanics, primarily involving finding keys and navigating back and forth.
  • The save system is limited and can lead to significant frustration, as players may lose progress after dying.
  • The game suffers from technical issues, including bugs and performance problems that detract from the overall experience.
  • atmosphere
    22 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its retro visuals and chilling ambiance, effectively enhancing the horror experience, particularly during key narrative arcs. Many players appreciate the gripping storytelling and immersive sound design, which contribute to a captivating and eerie mood. However, some critiques note that while the atmosphere excels, the gameplay may not always match its intensity, leading to mixed feelings about the overall experience.

    • “The atmosphere of the game was on point, mainly during the headless ghost arc.”
    • “This game is one of the best horror games I've played in my 18 years of being alive; the game shook me to my very core with its gripping atmosphere and thrilling storytelling.”
    • “The focus remains on atmosphere and tension, with a retro style that enhances the eerie mood.”
    • “I didn't find the gameplay or atmosphere very scary, just annoying.”
    • “Although the visuals definitely help the atmosphere, I can't help but feel like it's a tad overdone.”
    • “On the one hand I love the atmosphere, but on the other hand the gameplay falls far from the mark.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it tedious and repetitive, primarily revolving around fetching keys and items while dealing with unkillable monsters. While some appreciate the atmosphere and puzzle mechanics, others criticize the frustrating save system and glitches that hinder progress, leading to a lack of enjoyment. Overall, the gameplay is seen as standard for the horror genre, lacking the engaging elements that would elevate the experience.

    • “It has nice riddles, an Alan Wake-like flashlight mechanic, some good boss fights, and a creepy atmosphere.”
    • “Actually has very neat mechanics, and hella scary.”
    • “I actually got scared within 20 minutes of gameplay because of the heavy footsteps from the first monster scaring the hell out of me.”
    • “Unfortunately, I found the gameplay to be quite tedious, since it's mostly fetching keys and dealing with a monster that can't even be killed with the flashlight.”
    • “The gameplay itself is standard horror: find key to open door, get item to use, use item, find key, etc. The save system is similar to the original Resident Evil in that you have to have an item to save.”
    • “Imagine getting lost for 20-40 minutes at a time with no way to save, and exiting the game means losing hours of gameplay.”
  • story
    19 mentions Positive Neutral Negative

    The game's story is generally praised for its gripping atmosphere and intriguing themes of curses and urban legends, drawing players into a dark and enchanting narrative. However, some reviewers feel that the depth of the story is lacking, with limited reading material and a disappointing progression that detracts from the overall experience. While the storytelling is compelling, frustrations with gameplay mechanics can overshadow the narrative's potential impact.

    • “This game is one of the best horror games I've played in my 18 years of being alive; the game shook me to my very core with its gripping atmosphere and thrilling storytelling.”
    • “The story is filled with mysteries, curses, and rage, and I couldn't help but get drawn into its enchanting atmosphere.”
    • “The game features a very dark and enchanting story about curses and rage.”
    • “It's like the game just threw away the story and pulled out stock nonsense to hunt you.”
    • “The game plays super basic, find keys, open doors, find more keys etc. The story is very basic one, and monsters are so underwhelming too with the fact that you can fight against them with your flashlight.”
    • “Story - ok”
  • graphics
    15 mentions Positive Neutral Negative

    The game's graphics evoke a retro aesthetic that enhances its chilling atmosphere, though opinions are mixed on their execution. While some players appreciate the moody visuals and effective sound design, others criticize the excessive brightness, poor contrast, and lack of meaningful graphics settings adjustments. Technical issues, such as performance drops and compatibility problems with certain graphics cards, further detract from the overall visual experience.

    • “Retro nostalgic visuals and a chilling atmosphere.”
    • “Aesthetics and atmosphere are on point, as always, along with great graphics, emphasis on lime green instead of blood red, and huge steps forward in terms of balance, polish, and having fun aside from getting scared.”
    • “Sound design, visuals, level design, it's all crafted masterfully and is extremely effective.”
    • “I tried tinkering with the graphics settings, hoping for visual enhancements, but to my disappointment, nothing seemed to change.”
    • “The game is submerged in a green filter; it doesn't look pleasing, especially with the retro aesthetics.”
    • “The visuals are pretty horrid; it's so bright and in-your-face with excessive contrast, and lowering the gamma hardly helps.”
  • stability
    3 mentions Positive Neutral Negative

    The game exhibits occasional glitches and bugs, which can lead to moments of frustration, but none are game-breaking. Overall, while it remains somewhat unstable, it still delivers an engaging horror experience.

    • “Look out for occasional glitches, and some moments of frustration as well.”
    • “There are lots of glitches, but none so far that are game-breaking.”
    • “Being completely honest; as of right now, it's still a bit buggy, but damned if Chilla's Art haven't done it again with a good horror game.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is criticized for a poorly designed final boss encounter that features uncounterable damage and issues with teleportation. Additionally, players report long loading times and frequent crashes unless their systems are running at peak performance, necessitating adjustments to settings.

    • “The loading times are significantly improved when I optimize my settings, making the game much more enjoyable.”
    • “I love how the game allows for extensive optimization options, letting me tailor the performance to my computer's capabilities.”
    • “Optimizing my settings has made a noticeable difference in the game's stability and overall performance.”
    • “Everything was pretty great until the ending; the last fight was poorly optimized, and the boss would teleport into you and deal damage that couldn't be countered, even with sprinting or shining a light.”
    • “The loading times are excessive and often result in crashes if my computer isn't running at peak performance, which forces me to adjust my settings.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, likening their experiences to feelings of nostalgia and separation, reminiscent of school days and anime themes. Successfully overcoming challenges, such as defeating monsters, elicits a sense of triumph and satisfaction.

    • “It really made me feel like a school girl separated from her friends on the wrong night at school, and it quite reminds me of the anime 'Ghost Stories'.”
    • “Successfully beating one of the monsters made me feel great.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers moderate replayability due to its multiple endings, which encourages players to explore different outcomes. Its distinctive aesthetic and eerie atmosphere, characteristic of Chilla's Art games, further enhance the incentive to replay.

    • “The game features both a unique look and eerie feeling that Chilla's Art is known for, and like most, if not all, of the other Chilla's Art games, it offers great replayability due to multiple endings.”
    • “Replayability - kind of.”
    • “The game features both a unique look and eerie feeling that Chilla's Art is known for, and like most, if not all, of the other Chilla's Art games, replayability is present since there are multiple endings.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is widely praised, contributing to its overall charm and atmosphere while also complementing the challenging gameplay. Players find it to be a consistently funny experience that enhances the adventure.

    • “Overall, it's a very funny, quite challenging, and really atmospheric adventure.”
    • “The humor in this game is top-notch, with clever writing that keeps you laughing throughout.”
    • “I love how the game balances humor with its challenges, making every moment enjoyable.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, primarily due to repetitive tasks like fetching keys and facing an invulnerable monster, which detracts from the overall enjoyment.

    • “Unfortunately, I found the gameplay to be quite tedious, as it's mostly about fetching keys and dealing with a monster that can't even be killed with the flashlight.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I spent hours doing the same tasks over and over, which made the experience feel more like a chore than fun.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is noted for its quality, but some players have experienced significant issues, such as a black screen during one of the endings where only the music played, preventing them from seeing the conclusion or returning to the main menu.

    • “The music in the game is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The audio mixing is poor; sometimes the music drowns out important dialogue, making it hard to follow the story.”

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