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Halo: The Master Chief Collection

Halo the Master Chief Collection is the definitive version of this amazing series that plays and looks amazingly on the XBox One
Halo: The Master Chief Collection Game Cover
90%Game Brain Score
story, graphics
stability, grinding
92% User Score Based on 173,007 reviews
Critic Score 87%Based on 32 reviews

Platforms

Xbox Series X|SPCXbox Game PassCloudXbox OneXbox Cloud GamingXboxNVIDIA GeForce NOWWindows
Halo: The Master Chief Collection Game Cover

About

Halo: The Master Chief Collection is a single player and multiplayer shooter game with warfare and science fiction themes. It was developed by Ruffian Games and was released on November 11, 2014. It received positive reviews from critics and very positive reviews from players.

"Halo: The Master Chief Collection" on Steam includes Halo: Reach, Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, and Halo 4. The collection offers enhanced features for Xbox Series X|S, over 120 multiplayer maps, and a total of 67 campaign missions. Experience the Master Chief's epic journey in this definitive Halo bundle.

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92%
Audience ScoreBased on 173,007 reviews
story4.6k positive mentions
stability1.8k negative mentions

  • The collection offers exceptional replayability with extensive campaigns, robust multiplayer modes, and community-created content.
  • The remastered graphics and ability to toggle between classic and updated visuals enhance the nostalgic experience.
  • The emotional storytelling and character development, particularly in titles like Halo: Reach, resonate deeply with players, creating memorable experiences.
  • The game suffers from persistent bugs, crashes, and connectivity issues, particularly in co-op modes and matchmaking.
  • Some players find the gameplay mechanics outdated and the story convoluted, detracting from the overall experience.
  • The remastered graphics have received mixed reviews, with some criticizing them for being overly bright and detracting from the original atmosphere.
  • story
    10,777 mentions Positive Neutral Negative

    The "story" aspect of the Halo: Master Chief Collection has received a mix of praise and criticism from players. Many reviewers highlight the engaging and expansive narrative that spans multiple games, particularly praising the emotional depth of titles like Halo: Reach and the dual perspectives in Halo 2. However, some players express frustration with the convoluted plotlines in later entries, particularly Halo 4, and the repetitive mission design that can detract from the overall experience. Despite these criticisms, the collection is generally regarded as a must-play for its rich storytelling, memorable characters, and nostalgic value, making it a significant part of gaming history.

    • “Halo has always had my preferred ratio of story to gameplay, with a strong focus on the gameplay but still a very interesting story with characters you care about.”
    • “The story of noble team — their courage, their losses, their humanity — hits like a punch to the chest.”
    • “The storytelling prowess of the halo series continues to shine, even in this collection.”
    • “The story is very weak and didn't keep me interested at all.”
    • “The story feels weak, the gunplay is just average, and the new promethean enemy faction is just not fun to fight against.”
    • “The story is practically non-existent in Reach and CE, but it gets massively better from Halo 2 and upwards, since there are several cut-scenes, and in general there is a whole story/lore behind all of the games.”
  • graphics
    7,980 mentions Positive Neutral Negative

    The graphics in the "Halo: The Master Chief Collection" have received mixed reviews, with many praising the remastered visuals for "Halo: Combat Evolved" and "Halo 2," which enhance the original experience while allowing players to toggle back to classic graphics for nostalgia. However, some players criticize the updated graphics for being overly bright or cluttered, detracting from the original atmosphere and gameplay. Overall, while the remastered graphics are generally seen as a significant improvement, many fans still prefer the classic visuals for their charm and authenticity.

    • “The graphics are stunning, the gameplay is smooth, and the nostalgia is real.”
    • “The remastered graphics and improved visuals are jaw-dropping.”
    • “The ability to switch between classic and remastered graphics at the touch of a button is a delightful touch that allows players to experience the evolution of the series firsthand.”
    • “The remastered visuals are awful.”
    • “The anniversary graphics meant to make it look more modern ruin the entire art direction of the original game.”
    • “The remastered graphics are a middle finger to the original art style and art direction.”
  • gameplay
    5,309 mentions Positive Neutral Negative

    The gameplay of the Halo: Master Chief Collection is generally praised for its nostalgic value and engaging mechanics, with many players appreciating the smooth controls and varied gameplay experiences across the different titles. While some older entries like Halo: Combat Evolved and Halo 2 show their age with dated mechanics and level design, the later games, particularly Halo: Reach and Halo 3, are noted for their refined gameplay and enjoyable multiplayer modes. However, issues such as lag in co-op play, inconsistent matchmaking, and some gameplay mechanics feeling outdated have been highlighted as drawbacks, leading to mixed feelings among players about the overall experience.

    • “Great story with fun gameplay.”
    • “Gameplay is highly customizable, involving control schemes, gamma, and more.”
    • “The gameplay is simply timeless.”
    • “The gameplay is simply just alright, and can get far annoying when fighting the new faction, the Prometheans.”
    • “Now for the game: maybe it's just the first original game not quite having found its footing yet, classic stuff for old games... but the gameplay of fighting in exact looking corridors for the first 45 minutes was not very engaging or fun. I figured it was maybe just because it was a 'tutorial', but I quickly learned later gameplay was no different; it's just constantly fighting in some huge empty 'open world', walking slowly/driving to another outpost/tower thing, and fighting enemies from dropships over and over until I realized I could just leave the area at any moment.”
    • “The gameplay, while seemingly going back to the roots of this franchise, is still frustrating.”
  • music
    2,881 mentions Positive Neutral Negative

    The music in the Halo series is widely praised for its iconic and emotional compositions, primarily crafted by Martin O'Donnell and Michael Salvatori. Players often highlight the soundtracks as a defining feature of the games, enhancing the storytelling and gameplay experience, with many expressing nostalgia for the memorable themes. However, some reviews note issues with audio mixing and glitches in the remastered versions, which can detract from the overall experience. Despite these concerns, the music remains a beloved aspect of the franchise, often described as "legendary" and integral to the game's atmosphere.

    • “The music, composed by legends like Martin O'Donnell and Michael Salvatori, remains as iconic as ever, its sweeping orchestral scores imbuing every moment with a sense of grandeur and emotion.”
    • “The soundtrack is exceptional, enhancing both dramatic and calm moments, creating an immersive experience.”
    • “The music still gives me chills, and the epic scale of battles remains unmatched even today.”
    • “The remastered soundtrack doesn't play where it originally should and is outright missing notes and whole sections in places.”
    • “The music is often not synced with the events happening on screen, often I would hear a low, more relaxed music over supposed tense combat, the number one offender is the helicopter mission.”
    • “The audio is shoddy, guns sound like your squeezing paper mache out of your barrel while the music drones away at an uncomfortable 'not too loud yet too quiet' setting - adjusting this does jack all either and it still sounds muffled and dry.”
  • stability
    2,106 mentions Positive Neutral Negative

    The stability of the Master Chief Collection (MCC) has been a significant point of contention among players, with many reporting persistent bugs, crashes, and connectivity issues. While some users have noted improvements over time, particularly with the addition of patches, the game still suffers from various glitches, especially in co-op modes and matchmaking, leading to frustrating experiences. Overall, while the nostalgia and gameplay are appreciated, the ongoing stability issues detract from the overall enjoyment of the collection.

    • “It respects the legacy, runs great, and gives you hundreds of hours of fun whether you’re new or returning.”
    • “The game runs great and is just as fun as it was back on the 360.”
    • “The game runs great, looks amazing and plays even better than the 360 ever did.”
    • “We've done some troubleshooting and apparently this problem is years old, so don't expect them to fix it.”
    • “Constant crashing, exiting game, stutters, etc. I'm 8 hours in and have been kicked out of the game a dozen times, even after turning graphics way down, v-sync off, and checking for driver updates, among other troubleshooting.”
    • “The game is a buggy mess, the menus are not intuitive, and Halo 1 and 2 suck on legendary difficulty.”
  • optimization
    1,685 mentions Positive Neutral Negative

    The optimization of the Halo: Master Chief Collection has received mixed feedback from users. While many players appreciate the improvements made over time, noting that the games generally run smoothly and are well-optimized for various hardware configurations, others report significant issues such as stuttering, input lag, and poor performance in co-op modes. Specific titles, particularly Halo 2: Anniversary, are frequently cited as having subpar optimization, leading to frustration among players seeking a seamless experience. Overall, while the collection offers nostalgic gameplay with enhanced visuals, the optimization remains a contentious topic, with ongoing calls for further improvements.

    • “The game runs smoothly, it looks no worse than it did on console, it's the good old halo experience you know and love, just on a pc.”
    • “The performance is absolutely astounding, I normally run between 230 and 500 fps according to my steam counter on the highest settings.”
    • “It's halo, optimized for your machine.”
    • “Horrible performance, was dipping down to 32fps constantly in Halo 1 online on a 13900k+4090. I even lowered settings to lowest and it only barely went up to 35.”
    • “The performance is all over the place, and the Microsoft account requirement wasn't communicated, and was difficult to set up with captcha not even working and forcing me to create it outside of the game.”
    • “343 talked big about the game, then delivered a buggy, incomplete, poorly optimized piece of garbage, and let fans stew on it for far too long before deciding to allocate resources to fix it.”
  • humor
    584 mentions Positive Neutral Negative

    The humor in the Halo series is widely appreciated, with players highlighting the comedic elements found in character dialogues, quirky enemy interactions, and the absurdity of gameplay moments, particularly in multiplayer settings. Many reviews mention the hilarious antics that arise during co-op play and the memorable one-liners from characters like Sergeant Johnson and the grunts, which contribute to a lighthearted atmosphere despite the game's serious undertones. Overall, the humor is a significant aspect that enhances the enjoyment of the game, making it a favorite for both nostalgic players and newcomers alike.

    • “It's hilarious but also pretty grounded.”
    • “Also hilariously fun with friend(s), our ribs were hurting from so much laughing!”
    • “The gameplay loop is still a masterpiece, giving you incredible depth and flexibility, rewarding quick, reactive thinking with alien blood splatter and hilarious ragdolls.”
    • “The jokes are painfully unfunny; I could go on... there's something seriously wrong with the people who like this crap.”
    • “Making a useless, unfunny review.”
    • “Well, it seems they did not read my message because I checked again and my game is still stuck at the loading screen. Not funny.”
  • grinding
    526 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and frustrating, particularly in higher difficulties and for unlocking cosmetics. While some appreciate the nostalgia and the challenge of grinding for achievements, others criticize the linear progression system and the excessive time required to unlock desired items, often likening it to a chore rather than a rewarding experience. Overall, players suggest that while grinding can be enjoyable in moderation, the current systems may detract from the overall fun of the game.

    • “There are no unlocks to worry about, no grinding, just pure unadulterated fun.”
    • “The unlock system works well, not too fast but not too grindy.”
    • “You're not grinding for 600 hours to unlock new guns, you're not paying $28,000 a month to unlock loot boxes that may or may not have the weapon skins you want.”
    • “The balancing of the franchise with 2 onwards isn’t the best; there’s always something that is tedious, and it’s something that I’ve noticed is Bungie’s habit that started all the way with Marathon.”
    • “Played on heroic difficulty, and from speaking with friends who played the game on legendary, the game becomes not more difficult but significantly more tedious, which isn't a great way of scaling difficulty in games.”
    • “The campaigns in these games are so incredibly boring and tedious.”
  • emotional
    496 mentions Positive Neutral Negative

    The emotional aspect of the Halo series, particularly in "Halo: The Master Chief Collection," resonates deeply with players, evoking nostalgia and heartfelt connections to characters and storylines. Many reviews highlight the poignant narratives, especially in "Halo: Reach," which is frequently described as a heartbreaking experience that elicits tears and strong emotional responses. The music, character relationships, and the overarching themes of sacrifice and loss contribute significantly to the emotional weight of the games, making them memorable and impactful for both long-time fans and newcomers alike.

    • “The ending actually made me cry.”
    • “Cortana’s evolving relationship with the Chief remains one of gaming’s most touching narratives—equal parts heartbreaking and inspiring.”
    • “The emotional weight of the story, especially the bond between Master Chief and Cortana, resonated with me deeply.”
    • “In contrast, I clearly feel Halo's age with its floaty and slow movement, strange controls, boring story, one-dimensional gunplay; alone, none of these are really damning but together, they make for a rather dull experience.”
    • “Halo Reach had boring characters and a boring story, and Star Wars: Rogue One did it all way better 6 years later!”
    • “Halo CE, 3, and ODST were absolute uninspiring garbage in my opinion, god-awful vehicle controls, boring story, and nothing special.”
  • replayability
    479 mentions Positive Neutral Negative

    The "Halo: The Master Chief Collection" is widely praised for its exceptional replayability, with players highlighting the extensive campaigns, robust multiplayer modes, and the inclusion of community mods and custom game options. Many reviews emphasize the nostalgic value and the ability to engage with the games in various ways, such as through different difficulty levels, achievements, and co-op play, making it a timeless experience that continues to attract both new and returning players. Overall, the collection is considered a treasure trove of content that offers endless replay value for fans of the franchise.

    • “The strategic blend of shooting, grenade-throwing, and melee combat is satisfying and endlessly replayable.”
    • “You’re getting five legendary FPS campaigns, iconic multiplayer modes, and endless replayability — all in one package.”
    • “The collection features a range of community-created maps and modes, providing almost endless replayability.”
    • “There is some degree of replayability, but not as much as I would hope for in a AAA game series.”
    • “The campaign has low replayability.”
    • “The game feels unplayable outside of single player, where very little of the replay value exists, and attempting to actually play matchmaking results in a complete catastrophe of invincible teleporting enemies and blown cover due to desynchronized player models revealing the player's location when they attempt to hide behind a corner.”
  • monetization
    423 mentions Positive Neutral Negative

    The monetization aspect of the game has been a contentious topic among users, with many praising the absence of microtransactions, which they see as a refreshing change from modern gaming trends. While some reviews express concern over potential future monetization strategies, the consensus is that the game currently offers a substantial amount of content for a one-time purchase without any in-game purchases or paywalls. However, there are lingering fears that the developers may eventually introduce microtransactions, especially given the history of the franchise and recent trends in the industry.

    • “The master chief collection is not the absolute perfect method to play every single one of these games, the included versions of Halo 1 & 2 are remastered versions that many consider somewhat inferior to the original release versions, but this is a one-time $50 purchase for six whole games, with absolutely zero microtransactions. I should add that said list of games includes four games considered to be veritable cornerstones of the genre, the medium as a whole, and the culture of the world as we know it.”
    • “No microtransactions, just old school classic gameplay.”
    • “This truly is an exceptional value in an age where microtransactions are constantly being pushed upon players and games come out incomplete without their DLCs.”
    • “Sadly, development of this collection stopped in July 2023 after the community rejected the addition of microtransactions.”
    • “Microsoft killed the game because we refused microtransactions.”
    • “Halo will never again be a passion project, and it will always be a misled, mismanaged cash grab.”
  • atmosphere
    408 mentions Positive Neutral Negative

    The atmosphere across the Halo series is widely praised for its immersive and distinct qualities, with many players highlighting the original graphics as superior for maintaining the intended tone and ambiance. Titles like Halo 3: ODST are particularly noted for their unique, noir-inspired atmosphere and exceptional soundtracks, while remastered versions often face criticism for diminishing the original's atmospheric depth. Overall, the series is celebrated for its ability to evoke a sense of mystery, tension, and emotional engagement through its environments, music, and storytelling.

    • “Halo 3: ODST has an outstanding atmospheric soundtrack that perfectly complements the game's mood and setting.”
    • “The atmosphere created in this game is superb, especially if you really take moments to just stop and observe.”
    • “The atmosphere of Halo Reach is probably its greatest strength; the early levels where it's just a minor conflict, to the mid-game civilian evacuations, to the catastrophic events of the late-game.”
    • “The tone of Halo 2 was a war-torn and beaten-up look, but the color, as it did with CE, took away from what the atmosphere originally was.”
    • “The anniversary edition graphics are higher fidelity, but they completely disregard the art style of the original and completely ruin the atmosphere.”
    • “The remastered graphics are brighter than the old graphics, which changes the atmosphere slightly.”
  • character development
    32 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players praising the depth and evolution of key characters like Master Chief and Cortana, while others feel that the storytelling and character arcs have not aged well, lacking the sophistication found in modern games. The introduction of new characters, such as the Arbiter, adds richness to the narrative, but some critiques highlight a superficial approach to character development in certain entries. Overall, while there are standout moments and compelling designs, the consistency and depth of character development vary significantly across the series.

    • “It's an incredible experience with crazy good storytelling and character development.”
    • “Great character development, and this is where we start to see Chief get a bit more human.”
    • “Seeing Cortana deal with things beyond her control is a first, and we get to see a different side of her, which helps bring out a lot of character development for both.”
    • “The stories, while once compelling, now show their age, with dialogue and character development that may not resonate with new players accustomed to more sophisticated and nuanced storytelling.”
    • “The gameplay is repetitive, the story is superficial, and the character development is almost nonexistent.”
    • “I also expected more from the story and character development, especially since Chief is one of the most known icons in the gaming industry.”
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34h Median play time
162h Average play time
7-125h Spent by most gamers
*Based on 273 analyzed playthroughs
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Halo: The Master Chief Collection is a shooter game with warfare and science fiction themes.

Halo: The Master Chief Collection is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 162 hours playing Halo: The Master Chief Collection.

Halo: The Master Chief Collection was released on November 11, 2014.

Halo: The Master Chief Collection was developed by Ruffian Games.

Halo: The Master Chief Collection has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Halo: The Master Chief Collection is a single player game with multiplayer and local co-op support.

Similar games include Halo Infinite, Battlefield 3, Gears 5, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops Cold War and others.