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Call of Duty: Modern Warfare 3

Modern Warfare 3 doesn't reinvent the wheel by any means, but there's no denying it's a damn good action-packed blockbuster, and maybe the best Call of Duty to date.
Call of Duty: Modern Warfare 3 Game Cover
86%Game Brain Score
story, graphics
stability, grinding
87% User Score Based on 15,391 reviews
Critic Score 85%Based on 6 reviews

Platforms

Playstation 3Xbox 360Xbox Series X|SPCMac OSXboxWindowsPlayStation
Call of Duty: Modern Warfare 3 Game Cover

About

Call of Duty: Modern Warfare 3 is a single player and multiplayer tactical shooter game with a warfare theme. It was developed by Sledgehammer Games and was released on November 8, 2011. It received positive reviews from both critics and players.

This version includes all content released for Call of Duty: Modern Warfare 3.

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87%
Audience ScoreBased on 15,391 reviews
story866 positive mentions
stability44 negative mentions

  • Modern Warfare 3 delivers explosive, cinematic action with varied mission styles and emotional campaign moments, effectively concluding the trilogy.
  • Gameplay is classic Call of Duty: fast-paced, tight shooting mechanics with rewarding multiplayer and cooperative modes that add replay value.
  • The soundtrack and sound design are intense and immersive, enhancing the atmosphere and emotional connection to the story.
  • The story is often clichéd, difficult to follow, with recycled elements and uninspired character development.
  • The game suffers from repetitiveness and grind-heavy progression, with some performance and optimization issues, especially on PC.
  • Graphics are dated for the release period, with some areas feeling less polished and atmosphere less focused compared to previous titles.
  • story
    2,053 mentions Positive Neutral Negative

    Modern Warfare 3 delivers a satisfying and action-packed conclusion to the original trilogy, with a story that, while sometimes clichéd and less gripping than its predecessors, effectively ties up the overarching conflict against Makarov. The campaign offers varied, cinematic missions and strong character moments, maintaining player engagement despite occasional pacing issues and limited depth. Additionally, the co-op Spec Ops and Survival modes add substantial replay value, enriching the overall narrative experience.

    • “The campaign is explosive from start to finish, wrapping up the iconic storyline with huge set pieces, emotional moments, and nonstop adrenaline.”
    • “As the highly anticipated conclusion to the critically acclaimed modern warfare trilogy, this game delivers a tour de force of explosive action, gripping storytelling, and intense multiplayer gameplay that cements its status as a pinnacle of the genre.”
    • “The story picks up right where mw2 leaves off and you play many different soldiers around the world, converging to the end with one ultimate objective: kill Makarov, the terrorist behind much of the trouble in the series.”
    • “Modern warfare 3 continues the tradition of the third installment in a trilogy being the worst by removing stuff like the time trial tutorial and ending bonus mission, copying and pasting a lot from modern warfare 2, casting Idris Elba and making him a generic soldier instead of the squad leader, making the death quotes, which were thematically relevant previously, just about 'war being bad', having the most pathetic attempt to 'shock' people by adding an unnecessary scene of a child getting killed, and having a really dumb plot twist which makes Makarov responsible for everything bad that has ever happened.”
    • “Some sections of the campaign feel like just another box to be checked off (e.g., long-range sniping mission, stealth mission which goes loud, dramatic reveal, helicopter insertion mission, etc.), all of which reminded me of similar scenes in mw1 and mw2, making me wish I was playing those instead; the story feels a bit all over the place, with plot holes larger than ones in the Game of Thrones series finale.”
    • “The story is difficult to follow as usual, and while it does wrap up the arc begun by the previous modern warfare games, it isn't ultimately all that interesting or satisfying; the campaign suffers from a run-of-the-mill story and the patented Call of Duty monster closet syndrome, where infinitely spawning enemies pour from around corners, doors, and stairs without end.”
  • graphics
    620 mentions Positive Neutral Negative

    The graphics in Modern Warfare 3 are generally seen as competent for their 2011 release, with improved lighting and polish over its predecessor MW2, yet many reviewers find them dated compared to newer titles and somewhat downgraded in quality. Visuals are praised for their detailed environments and cinematic moments, but lack revolutionary advancements, with some noting blurry textures and a greyish, less vibrant art style. Overall, while the graphics still hold up reasonably well and contribute to the immersive experience, they are often viewed as average or slightly behind the expectations set by prior installments and contemporary games.

    • “The game boasts stunning visuals that capture the devastation and chaos of war in meticulous detail.”
    • “The graphics and action. Very realistic and amazing graphics. ++the environmental detail and art-work is truly top tier. The level of detail and realistic art-style the game has makes this look legitimately photo realistic at times... as long as nothing's moving.”
    • “The graphics in Modern Warfare 3 are top-notch and the gameplay is smooth, offering a seamless experience that allows players to fully immerse themselves in the game.”
    • “The game is downgraded to blurry graphics.”
    • “Another bad thing, which is not Activision's fault, is that the graphics are very 2011.”
    • “Graphically, the game looks noticeably worse than even MW2, which came out two years prior.”
  • gameplay
    604 mentions Positive Neutral Negative

    The gameplay of Call of Duty: Modern Warfare 3 is widely praised for its classic, fast-paced, and fluid first-person shooter mechanics that stay true to the series' proven formula, delivering tight shooting, varied mission styles, and intense multiplayer action. While it offers satisfying co-op modes and a solid selection of weapons and perks, many note a lack of significant innovation or new mechanics compared to its predecessors, leading to some repetitiveness and familiarity. Overall, the gameplay is regarded as highly polished and enjoyable, especially for fans of the franchise, even though it may feel stale for those seeking major changes or novelty.

    • “Gameplay-wise, the campaign sticks to the tried-and-true Call of Duty formula: tight shooting mechanics, scripted sequences, and a variety of mission styles that range from urban firefights to stealth infiltrations.”
    • “Gameplay is classic Call of Duty: tight, fast, and endlessly satisfying.”
    • “The gameplay is smooth and engaging, with a perfect balance of strategy and adrenaline-packed combat.”
    • “However, the gameplay is almost the same, and in this game's case there are even less mission varieties which do get repetitive.”
    • “Seems like per mission you alone kill 50-100 AI, the gameplay becomes a chore.”
    • “Gameplay is the same as always and it's clear the devs didn't give two ♥♥♥♥♥ about putting much effort into this game, where even the slightest possible improvements are left amiss.”
  • music
    129 mentions Positive Neutral Negative

    The music in the game is generally praised for being intense, action-packed, and emotionally engaging, effectively enhancing the atmosphere and storytelling. While many appreciate Brian Tyler's soundtrack for its orchestration and battlefield impact, some fans find it less memorable or occasionally overwhelming compared to previous entries like MW2's score. A common criticism is the inability to adjust or disable the music volume separately, which can interfere with hearing dialogue and gameplay sounds.

    • “The soundtrack is overall excellent; not only does it set an atmospheric environment, but it also connects the emotional link between the players and the characters. Maintaining this link is what gives us the reason to care about the characters.”
    • “Sound design and music are seriously amazing, really making you feel like you're in the action, and there's a lot of action.”
    • “The music score is an honorable mention here as the composer Brian Tyler has really hit the score with the music on the battlefield as well as the impact of guns and bullets hitting different places.”
    • “In many instances throughout MW3, the ambient soundtrack is cranked up too high, and sometimes Brian Tyler's music is so out of place many times throughout the game, making it hard to hear Captain Price, Soap, and some of the other critical character voices.”
    • “The surround was unbalanced and made hearing the characters' speech hard, and of course you can't turn off the music because the game wants to tell you it is exciting through the music, even when it isn't.”
    • “No way to turn off the stupid incessant loud banding music except to go to the main directory and rename the "miles" folder to "dismiles".”
  • replayability
    95 mentions Positive Neutral Negative

    The game offers high replayability primarily due to its survival and spec ops modes, which provide endless cooperative and solo challenges that keep gameplay fresh and engaging. While the campaign has moderate replay value, the multiplayer and progression systems add depth and motivation to continue playing. Overall, these features combine to deliver a satisfying and enduring experience for both casual and veteran players.

    • “Killstreaks are rewarding, progression feels satisfying, and the overall balance makes it endlessly replayable.”
    • “And the ability to level up to unlock more weapons, equipment, perks, air support and more for the survival mode just adds a ton to the replayability.”
    • “Spec ops missions offer bite-sized co-op challenges that echo campaign moments or introduce new scenarios, providing solid replayability.”
    • “There is no replay value and I regret having purchased this game.”
    • “Replay value: low”
    • “But if you want a game you can play with friends and have a replayable experience... this is not the game for you.”
  • optimization
    69 mentions Positive Neutral Negative

    User opinions on optimization are mixed: while some praise the game for running smoothly on a range of systems with stable frame rates and good performance on mid-to-high-end PCs, others criticize it for poor PC optimization, frequent stuttering, mouse issues, and freezes even on powerful hardware. Console ports often lack native support and optimization, and connection quality heavily impacts gameplay smoothness. Overall, optimization varies widely depending on platform and system specs, with notable performance issues on lower-end and some higher-end PCs.

    • “Pointstreaks and strike packages: the game introduced different strike packages (assault, support, and specialist) that cater to different playstyles, allowing players to earn rewards based on their performance and role within the team.”
    • “This game is very well optimized!!!”
    • “700 hours of multiplayer time will not allow me to not rate this game as the most optimized and enjoyable first person multiplayer experience on Steam according to me :)”
    • “This game is so badly optimized on PC; in the campaign I'm moving at 1 FPS, it stops and the game freezes every 3 to 4 seconds for solid 5 seconds. It's the worst campaign experience I've ever had.”
    • “This port has horrendous performance issues, including mouse acceleration problems and lack of native controller support despite being developed with consoles in mind. It also has absolutely awful textures compared to its predecessor and overall looks and plays sloppy.”
    • “It's an unplayable mess on PC; it keeps stuttering and the mouse keeps skipping, and despite having an average of 100 FPS, nothing I've done fixes it.”
  • emotional
    65 mentions Positive Neutral Negative

    The emotional aspect of Modern Warfare 3's campaign is widely praised for its intense, heartfelt moments, memorable characters, and impactful storytelling, especially for those invested in the trilogy. While some find the large-scale action occasionally overshadows emotional depth, key scenes, character deaths, and the soundtrack effectively evoke strong feelings. Overall, the game delivers a satisfying, emotional conclusion marked by both highs and lows, resonating deeply with many players.

    • “The campaign is explosive from start to finish, wrapping up the iconic storyline with huge set pieces, emotional moments, and nonstop adrenaline.”
    • “At the same time, it’s filled with genuinely sad and emotional moments that hit hard, especially if you’ve been with the series from the beginning.”
    • “The story is filled with emotional highs and lows, shocking twists, and moments that stay with you long after the credits roll.”
  • stability
    55 mentions Positive Neutral Negative

    The game's stability is mixed, with many reports of crashes, freezes, and frustrating glitches, especially in multiplayer and coop modes. While it runs smoothly on most modern and older hardware, exploits and bugs remain prevalent and disrupt gameplay for some users. Overall, stability issues and occasional bugs detract from an otherwise solid experience, particularly in competitive and online play.

    • “It's a classic - runs great on a stock Aspire 3 from Walmart.”
    • “So far no bugs and no glitches, excellent game.”
    • “Solid game with no glitches, runs really well on old machines.”
    • “PC crashes to black screen requiring full PC restart, and that doesn't even work half the time.”
    • “Allows hackers to reset your stats back to 1; attempts to play again afterwards are prevented on map load, when you choose your team the game freezes completely.”
    • “During my 100% play-through with a friend, neither of us discovered any game-breaking glitches and everything felt very nice and polished.”
  • humor
    47 mentions Positive Neutral Negative

    The humor in the game is often described as dark, satirical, and unintentional, with comedic glitches, exaggerated over-the-top moments, and funny character interactions adding charm. Many players find the campaign and multiplayer modes amusing, especially when playing with friends, though some humor stems from frustrating or absurd situations like cheating and dated design elements. Overall, the humor ranges from silly and lighthearted to biting and ironic, contributing to an entertaining but sometimes polarizing experience.

    • “I know nobody needs a review of Call of Duty, but here it is: this game is hilarious, literally every moment of the campaign is trying to be a climax. Story is stupid and bad and I love it.”
    • “Campaign is really entertaining; mostly well designed and contains some of the series' best missions; with a mostly fair difficulty balance; even if it's hilariously dated at points; almost feeling like satire of itself.”
    • “You care about the characters (provided you played the previous installments), who have some funny lines, and are voiced excellently by such talent as William Fichtner, Bruce Greenwood, Timothy Olyphant, and Idris Elba!”
    • “It's not funny in my opinion, because it's just laming around or running like a chicken.”
    • “Not funny anymore, please Infinity Ward, Sledgehammer, Activision, etc... do something!!”
  • grinding
    36 mentions Positive Neutral Negative

    Grinding in the game is notably extensive and often feels tedious, requiring significant time investment—sometimes days or weeks—to unlock content and progress. While some players find cooperative play helps alleviate the grind, many describe the leveling and achievement systems as repetitive and a chore, with frequent complaints about the balance and pacing of grind-heavy modes like Survival.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “Too much grindy.”
    • “Much of the better weapons and equipment are locked behind enough hours of grinding that by the time you can use them, you won't really care to.”
    • “I didn't dive too deep into solo, but coop survival is great, except that it also has a leveling system and requires days and weeks of grinding to unlock everything and to (finally) start enjoying survival, which you would be numb by that time.”
    • “Not too sure how relevant it is now, at least at the time of release was great fun, despite the frequency of aimbot hacks and general cheating, got a taste for competitive multiplayer, and spent too many hours repetitively grinding levels and prestige ranks which I'll never get back, but would recommend all the same.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The atmosphere across the game is widely praised for its immersive, gritty, and emotionally engaging war-torn settings, complemented by stunning visuals and an excellent soundtrack that deepens player connection to the story. While some note a missed opportunity in variety and a shift from the grounded realism of earlier titles to more extreme action, the overall ambiance effectively captures large-scale battles and maintains a strong thematic tone throughout different modes. However, certain criticisms highlight repetitive map designs and a less focused atmosphere compared to previous installments.

    • “The graphics are stunning and the overall atmosphere of the game is immersive and atmospheric.”
    • “Seeing Price alone and Broken spoke more about what war does to men, and seeing cities like Prague, Berlin, and Paris in ruins was depressing. Throughout Modern Warfare 3, there is an atmosphere of misery and grittiness in a war-torn New York and Europe.”
    • “The soundtrack is overall excellent; not only does it set an atmospheric environment, but it also connects the emotional link between the players and the characters. Maintaining this link is what gives us the reason to care about the characters.”
    • “Spec ops/survival mode felt like a missed opportunity, with many weapon attachments, killstreaks, and unique maps missing, making it repetitive as it reuses multiplayer levels without changing atmosphere or weather, unlike Call of Duty Zombies which varies these elements.”
    • “Despite being newer and with a bigger budget, the game lacks the focus and atmosphere seen in previous titles.”
    • “MW3 shows a change in style from the first game, lacking the advancing atmosphere of the original in favor of extreme action and intense situations, but never reaching the grounded reality of the first game or the frantic battles of MW2.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization in this game is praised for its lack of microtransactions and for allowing players to earn everything through gameplay, contrasting with later titles that include costly season passes and in-game purchases. However, some critiques mention that post-launch map packs and DLC can feel expensive for casual players, though the overall non-reliance on microtransactions is seen as a positive aspect.

    • “- No microtransactions; everything was earned.”
    • “- No COD Points microtransactions.”
    • “This game is the last great in the series before microtransactions and season pass shaming.”
    • “No matter what, I will never forget all the advertisements, the true excitement of playing after school, before school, the weekend and breaktime grind was real.”
    • “Post-launch support has included map packs and updates, enhancing replayability, though microtransactions and DLC pricing can feel steep for casual players.”
    • “This is before microtransactions and filler.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is divisive, with some praising the growth and attachment to main characters like Price and Soap, while others criticize it as minimal, relying heavily on prior knowledge and featuring clichéd or recycled arcs. Overall, character progression is seen as uneven, blending moments of intrigue with lackluster or predictable storytelling.

    • “Great storyline and character developments with intriguing missions.”
    • “The game shows great character development, as the main characters John 'Captain' Price and 'Soap' MacTavish really are characters who stick with you.”
    • “8/10 - great, would recommend to any Call of Duty fan and individuals interested in blockbuster shooters with an actual story and character development.”
    • “Ending and plot was cliché, no character development, and my favorite character is killed off halfway.”
    • “Character development hardly exists in this one; it doesn't attach you to new characters and relies heavily on prior knowledge of events in MW2 and the relationship between Price and Soap.”
    • “Horrible character development, just a copy and paste from the last one, absolutely terrible gameplay.”
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20h Median play time
229h Average play time
6h Main story
38h Completionist
5-500h Spent by most gamers
*Based on 34 analyzed playthroughs
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Call of Duty: Modern Warfare 3 is a tactical shooter game with warfare theme.

Call of Duty: Modern Warfare 3 is available on Xbox Series X|S, PC, Mac OS, Windows and others.

The main story can be completed in around 6 hours, while the entire game is estimated to take about 38 hours to finish. On average players spend around 229 hours playing Call of Duty: Modern Warfare 3.

Call of Duty: Modern Warfare 3 was released on November 8, 2011.

Call of Duty: Modern Warfare 3 was developed by Sledgehammer Games.

Call of Duty: Modern Warfare 3 has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Call of Duty: Modern Warfare 3 is a single player game with multiplayer and local co-op support.

Similar games include Call of Duty: Modern Warfare 2, Call of Duty 4: Modern Warfare, Call of Duty: Black Ops, Call Of Duty: Modern Warfare, Call of Duty: Ghosts and others.