Halo Infinite Game Cover
Halo Infinite on the Xbox Series X is classic Halo fun that has received a true next-gen makeover that really upgrades our favourite Spartan, the Master Chief himself!

"Halo Infinite's campaign allows you to step into the Master Chief's armor for an epic open-world adventure on the Halo ring, with network co-op and mission replay. The free-to-play multiplayer features over 70 matchmaking maps, extensive customization options, and access to community-made Forge content. Explore, fight, and strategize in this expansive sci-fi shooter experience"

  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Xbox
  • Xbox Game Pass
  • x_box_cloud_gaming

Reviews

76%
Audience ScoreBased on 52,462 reviews
story2,724 positive mentions
monetization726 negative mentions
  • story11,263 mentions

    The story of "Halo Infinite" has received mixed reviews, with many players finding it a step up from the narratives of "Halo 4" and "Halo 5," yet still lacking the depth and engagement of earlier titles in the franchise. While some appreciate the emotional moments and character development, particularly between Master Chief and the new AI, "The Weapon," others criticize the plot for being disjointed, overly reliant on audio logs for exposition, and failing to provide a satisfying conclusion. The open-world design has been both praised for its exploration potential and criticized for leading to repetitive gameplay and a lack of memorable missions, leaving many fans feeling that the campaign is incomplete and yearning for more substantial story content in future updates.

    • “The story is engaging and well-written, and the voice acting is top-notch.”
    • “The story focuses on the Chief and the Weapon, and their relationship development as the story progresses is the main attraction.”
    • “The campaign is a thrilling ride from start to finish, with engaging gameplay, an immersive story, and beautiful visuals and sound design.”
    • “The story is a complete hot mess.”
    • “The campaign story is non-existent, and when I was caught off guard when it ended.”
    • “The story is pretty much non-existent.”
  • gameplay7,425 mentions

    The gameplay in Halo Infinite has received a mix of praise and criticism, with many players highlighting its solid mechanics, smooth gunplay, and the introduction of new features like the grappling hook, which enhance the overall experience. While the core gameplay is often described as the best in the series, reminiscent of classic Halo titles, concerns about repetitive gameplay, lack of content, and a problematic monetization system have dampened the enthusiasm for the multiplayer experience. Overall, players appreciate the fun and engaging gameplay, but many express a desire for more variety and improvements in the game's structure and progression systems.

    • “The gameplay is by far the best thing about this game and is the reason why I even stuck around when there was very little content to begin with.”
    • “Gameplay is solid and the sandbox is super fun and allows for creative player expression.”
    • “The gameplay is fantastic, the sandbox has never been more present in the series than in infinite’s campaign and yet there are many areas where the game fails.”
    • “The game lacks anything exciting; gameplay is monotonous and has predatory microtransactions.”
    • “The gameplay feels good, but the story was kind of forced and it didn't quite live up to the expectations.”
    • “The gameplay is solid, but that's the only place where I can compliment it.”
  • graphics2,556 mentions

    The graphics of "Halo Infinite" have received mixed reviews, with many praising the return to a classic art style reminiscent of earlier Halo titles, resulting in vibrant and detailed visuals. However, players have reported significant performance issues, including frame rate drops, graphical glitches, and crashes, particularly on lower-end systems, which detracts from the overall experience. While some players enjoy the stunning graphics and engaging gameplay, others express frustration over optimization problems and the game's demanding hardware requirements.

    • “The graphics in Halo Infinite are truly stunning, showcasing the power of modern gaming technology.”
    • “The graphics are beautiful, and the grappling hook mechanic was a neat addition, but the gameplay is not an improvement over previous Halo installments.”
    • “The visuals, graphics, and colors are very vibrant.”
    • “One of the updates in June tanked my FPS in the multiplayer section (can now only get up to maybe 30 FPS max on the absolute lowest graphical settings), despite the campaign running at 80+ FPS on the highest settings.”
    • “I'm surprised to find out the graphics are garbage.”
    • “The campaign is riddled with graphical glitches that make it impossible to see anything directly in front of you.”
  • monetization2,067 mentions

    The monetization in "Halo Infinite" has drawn significant criticism, with many players labeling it as excessively aggressive and predatory. Reviewers express frustration over the heavy reliance on microtransactions for cosmetic items, which were previously earnable through gameplay, and the high prices associated with these items. While some acknowledge the game's solid gameplay, the overarching sentiment is that the monetization model detracts from the overall experience, making it feel more like a cash grab than a genuine continuation of the beloved franchise.

    • “The monetization system was perfect because it was all cosmetic and you could earn everything through just playing the game, or pay for faster unlocks if you wanted.”
    • “The free model has some drawbacks in the form of cosmetic monetization- but the game looks gorgeous, plays like a dream, and 343 is finally kicking itself back into gear.”
    • “Hey game industry, if you must do microtransactions, this is the way to do it.”
    • “This game's lost all soul, nothing but a cash grab.”
    • “The monetization and customization options are absolute trash.”
    • “The monetization of the shop reflects the very worst instincts of modern AAA studios.”
  • optimization1,561 mentions

    The optimization of Halo Infinite has been widely criticized, with many players reporting significant performance issues, including stuttering, crashes, and inconsistent frame rates, even on high-end systems. Users have noted that the game often requires extensive tweaking to run smoothly, and the lack of performance-based experience points further frustrates gameplay. Despite some improvements over time, the overall consensus is that the game remains poorly optimized, particularly for PC, leading to a disappointing experience for many players.

    • “Halo MCC runs 100+ frames per second on every single title (albeit, that game is incredibly well-optimized).”
    • “This compatibility and performance are commendable, demonstrating that the developers care about the PC release greatly.”
    • “It has been out for several years now and still has optimization issues.”
    • “Despite these specifications, the game's optimization falls short, resulting in frustrating experiences.”
    • “This game is probably the most poorly optimized triple A game I have played in a very long time.”
  • stability936 mentions

    The stability of Halo Infinite has been widely criticized, with players reporting numerous bugs, crashes, and glitches that persist even years after its release. Many users experience significant issues such as freezing, desynchronization, and unresponsive menus, which detract from the overall gameplay experience. While some players find enjoyment in the game despite these problems, the overwhelming consensus is that the game's stability remains a major concern, making it difficult to recommend for consistent play.

    • “Runs great on the Steam Deck!”
    • “No glitches/bugs during my first playthrough + performance was stable (5120x2160, very high settings) 80-100 fps (capped at 100).”
    • “It seems like an incredibly smooth and bug-free experience, which is a novelty nowadays.”
    • “From glitches like the items not switching anymore, to checkpoints in major missions restarting you 2-3 checkpoints prior to where you were, making us stuck behind a locked door and forcing us to restart the entire mission.”
    • “Game still a buggy mess 3 years after release, can't even complete the campaign in co-op as you get soft-locked.”
    • “The amount of glitches, crashes, features inconsistently working are baffling.”
  • music845 mentions

    The music in the game has received mixed reviews, with many praising its nostalgic elements and the incorporation of classic Halo themes, while others feel it lacks the memorable impact of previous soundtracks. Some players appreciate the emotional depth and atmosphere the music brings to the gameplay, while others criticize it for being forgettable or derivative. Overall, the soundtrack is generally regarded as solid, though opinions vary on its originality and effectiveness in enhancing the gaming experience.

    • “The music has earned its place in the franchise next to Marty O'Donnell's legendary work in the Bungie games, and Steve Downes and Jen Taylor deliver a fantastic performance as always!”
    • “The soundtrack perfectly captures the magic of the classic soundtracks.”
    • “Halo Infinite's music is some of the best in the franchise, matching with setting and mood perfectly.”
    • “The music in this game is just one big nothing burger, no tracks stood out or enhanced my experience and are just a much weaker derivative of the original series score.”
    • “To see 343 going so safe with the soundtrack was really disappointing and left it feeling unmemorable.”
    • “The soundtrack for the campaign is not up to par with previous entries, I can't tell you one track that I remember besides the 20 different renditions of the main Halo theme spread across the game.”
  • grinding630 mentions

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing the battle pass system as excessively tedious and slow, often requiring a significant time investment for minimal rewards. Many feel that the progression is frustratingly tied to specific challenges rather than match performance, leading to a lack of enjoyment and engagement in gameplay. While some improvements have been noted, the overall sentiment is that the grinding experience detracts from the game's enjoyment and long-term appeal.

    • “After multiple years and 4 more seasons of updates (and me getting an upgrade for my computer), I have to say I am really finally enjoying the game. I wish it wasn't as grindy to get through the battle pass, but I'm extremely thankful for the fact that the battle pass lasts forever after purchase; I wish all games would follow this!”
    • “Go back and look at 343's promises: every item in the store is unlockable, every customization is possible, no grinding to avoid burnout in players.”
    • “Mp done right: no magical skills, no classes, no grinding for guns.”
    • “Unlocking new content is based on a horribly cost-prohibitive season pass system, and the grinding for it is based solely on completing daily and weekly challenges; no match score will be counted towards the season pass grind unless the challenge for the day is based around match score accumulation.”
    • “The battle pass leveling is boring and tedious with not much to offer in the pass itself.”
    • “The grindy nature of the battle pass, where 1/4 of the rewards are challenge swaps and XP boosts and 1/2 of the rewards are premium pass only, isn't a good experience.”
  • humor478 mentions

    The humor in "Halo Infinite" is a mixed bag, with many players praising the return of the iconic, comedic grunts and their witty dialogue, which adds a lighthearted touch to the gameplay. While some find the humor refreshing and enjoyable, others criticize it as forced or juvenile, particularly in the writing of new characters like the AI companion, "The Weapon." Overall, the game offers plenty of funny moments, especially in multiplayer and open-world interactions, making it a fun experience when played with friends.

    • “Open world is fun, random dialogue is hilarious, and it's so much fun to just drive a Warthog or Mongoose around the terrain!”
    • “The grapple hook adds so much to gameplay and how to approach situations, it's just stupid fun in my opinion, and lots of times ends in hilarious results when it goes wrong.”
    • “The grunts are the funniest they've been in this game and the unique dialogue is hilarious.”
    • “Chief talks too much and is a jerk most of the time; the weapon is an unfunny child and a poor new Cortana, and the pilot is annoying as hell. I wish he would have died.”
    • “Stark lack of content, abysmal matchmaking system, very slow battle pass progression, uninteresting battle pass in general, no all chat, unfinished (I literally spent a whole match stuck inside a wall), no lobbies, only 10 maps with little deviation (3 maps are just 2 bases in a grassy valley surrounded by cliffs), no playable elites, the color white costs $10, no mode select in matchmaking, in theater mode you can either have an overlay or a complete removal of UI elements, making recording matches annoying. Default character is not Master Chief like in all other Halo games (Master Chief armor is in the battle pass), AI companions are unfunny and annoying.”
    • “AI companions are unfunny and annoying.”
  • emotional408 mentions

    The emotional aspect of "Halo Infinite" has garnered mixed reactions from players. Many found the campaign to be a deeply moving experience, highlighting Master Chief's emotional struggles and connections with new characters, particularly the AI, which led to moments of nostalgia and even tears. However, some critics felt that while there were emotional beats, they often fell flat or felt forced, detracting from the overall impact of the story. Overall, the game successfully evokes strong feelings for long-time fans, though it may not resonate as deeply with newcomers.

    • “Seeing the marine that was stuck in space and seeing his kid and wife, and then seeing him after time has gone by was kind of emotional.”
    • “The story, centered on Master Chief and his connection with the new AI, is emotionally resonant and full of surprises, keeping me hooked from start to finish.”
    • “I cried like a baby three times while playing the campaign; the nostalgia and feelings of joy I experienced while playing this game brought me to tears.”
    • “Halo Infinite is an empty shell of a game with lackluster gameplay, a boring story, and no direction.”
    • “Chiefly among them the painfully dull story, boring story missions, and the fact that they stripped out half the classic Halo weapons we've come to know and love.”
    • “Boring story where it seems most of the important plot points occur off screen.”
  • replayability302 mentions

    Replayability in "Halo Infinite" is a mixed bag, with many players praising the multiplayer for its extensive replay value while criticizing the campaign for its lack of mission replayability and limited content. The open-world design offers some exploration opportunities, but the absence of features like co-op and mission select significantly hampers the campaign's longevity. Overall, while multiplayer is seen as highly replayable, the campaign is often described as lacking in replay value, making the game feel less rewarding for single-player enthusiasts.

    • “There's a ton of replayability here because not only can you replay missions, you can also re-populate bases with enemies after you've cleared them the first time and take them down again.”
    • “The grappling hook, dash, and drop wall make for some wild enemy encounters, and the wide weapon variety and the addition of special variations make the game insanely replayable.”
    • “Halo Infinite introduces open-world elements that don’t distract from the main story and add value to its replayability and memorable action.”
    • “Absolutely no replay value.”
    • “The campaign has 0 replay value.”
    • “The open world is empty, the ending of the story is atrocious, and there is absolutely no replay value in the game whatsoever.”
  • character development87 mentions

    Character development in Halo Infinite has received mixed reviews, with many praising the depth added to Master Chief and his interactions, particularly with new characters like the Weapon and Echo-216. However, some players feel that the development is inconsistent, with certain characters lacking depth and the narrative structure undermining the overall impact of character arcs. While the campaign showcases improved storytelling compared to previous installments, it still falls short of the rich character development seen in earlier Halo games.

    • “The character development and the exploration of the wider Halo lore contribute to the overall richness of the game's narrative.”
    • “Great character development between Cortana and the pilot; this is the first time we've seen Chief have this much emotion.”
    • “The character development was really good here; I actually cared about Echo-216, I cared about the Weapon, and I felt some grief for the fallen Spartans.”
    • “The campaign is mediocre with parts that completely undermine previous games' plot points and character development.”
    • “Halo Infinite fails to effectively utilize 343 Industries' improved storytelling ability, as crucial plot details are conveyed through flashbacks instead of allowing players to experience them in real-time, resulting in a fragmented narrative structure that hampers immersion and weakens the impact of key plot points and character developments.”
    • “Character development for the Master Chief has devolved into 'OMG I have feelings and don't know what to do with them,' and the rest of the cast might as well be non-existent.”
  • atmosphere80 mentions

    The atmosphere in the game receives mixed reviews, with some praising its nostalgic elements and engaging music, while others criticize it for being thin and lacking variety. Many players feel that it fails to capture the rich, immersive environments of earlier Halo titles, resulting in a somewhat repetitive and uninspired experience. Overall, while there are moments of beauty and nostalgia, the atmosphere is often described as lacking depth and coherence, especially in comparison to previous installments.

    • “The vibrance of the visuals is matched only by the orchestral notes that strum alive nostalgia with every chorus and atmospheric audio that will draw you deeper into the world with every passing second.”
    • “Infinite itself is visually stunning, both graphically speaking as well as the in-game atmosphere; coupled with excellent gunplay and abilities that actually feel natural, makes Infinite an absolute win in my opinion.”
    • “Amazing atmosphere, driving story, action-packed, violent and explosive, nostalgic yet innovative and fresh.”
    • “The art style is dry and indecisive, the atmosphere is thin, the audio is light, and in general, everything about this game has been done better before.”
    • “Much of the atmosphere and nuance that goes into the world of Halo, swelling into an epic story spanning the galaxy, is as absent as ever in 343's latest installment.”
    • “The story is borderline non-existent for a majority of the game, so it fails at being the open world filled with atmosphere and variety from the initial E3 reveal, and also fails at being a solid narrative like Halo 2 or Reach.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

40hMedian play time
113hAverage play time
11hMain story
27hCompletionist
8-150hSpent by most gamers
*Based on 218 analyzed playthroughs

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