Hallways Game Cover

"Hallways" is a survival game where you must make it through the night until 6am, while trying to conserve building power to keep the hallway lights on and deter attacks from a creature named "Whiskers." Use a generator to charge your laptop and complete tasks for flashlight charges and security management. With non-linear gameplay and a strong AI, each playthrough is unique and may include special Easter eggs.

  • PC
  • Windows

Reviews

67%
Audience ScoreBased on 21 reviews
graphics2 positive mentions
gameplay3 negative mentions
  • The game offers a unique customization feature for the killer, allowing players to add personal touches that enhance the gameplay experience.
  • Gameplay mechanics are smooth and engaging, with a strategic focus on managing flashlight power and completing mini-games to survive.
  • The atmosphere is intense and suspenseful, providing genuine scares and a refreshing take on the horror genre reminiscent of Five Nights at Freddy's.
  • There are complaints about a lack of audio cues and environmental indicators that could enhance the tension and gameplay experience.
  • Some players noted repetitiveness and a feeling of limited progression after completing levels, which could diminish replay value.
  • The game has some visual inconsistencies, with reports of ugly textures and bugs that can affect immersion.
  • gameplay13 mentions

    The gameplay is praised for its smooth mechanics and engaging tension, particularly in higher difficulty levels, which enhances the overall experience. Players appreciate the strategic use of resources, such as the flashlight and building power, and the introduction of a "custom killer" feature adds variety and humor. However, some users suggest improvements, including more sound effects and gameplay mechanics to increase challenge and diversity.

    • “Gameplay was smooth, mechanics were good! I like the idea of each wall light using up 10% of your building power per use, which is why there is a flashlight!”
    • “Especially on higher difficulties (later nights), the tension that builds in this otherwise simplistic gameplay loop is really special, and consistent across the developer's other titles.”
    • “After 30 minutes of playing this game and passing through the first level, here are some suggestions on how to improve the game when it comes to gameplay: - more sounds related to gameplay and 'whiskers' position (even fake ones) - replacing the siren with something more mechanics-changing (making the game more difficult when the siren is on gameplay-wise so the player really has to reset it in order to not be at a disadvantage, because you can easily get used to the siren and ignore it) - giving players more options to spend the 'building battery' on, making the gameplay more diversified.”
    • “The bunker map opts for a more straightforward and challenging design, removing ambient lights and placing focus on the core flashlight mechanic.”
    • “One win could equal one ding point, and players could save up for gameplay-enhancing upgrades.”
  • story2 mentions

    Users express a desire for enhanced storytelling elements in the game, suggesting the inclusion of news reports or similar narrative devices to reveal the antagonist's plans and identity. Additionally, they recommend incorporating letters or mini-levels to enrich the plot and provide a more immersive experience.

    • “The long-term story progression could be enhanced by incorporating news reports or similar elements that reveal whispers' devious plans and identity, much like in 'Stranger'.”
    • “Adding plot and story elements to the game would be amazing, such as including letters or mini-levels between the main levels.”
    • “The story feels disjointed and lacks a coherent narrative arc, making it hard to stay engaged.”
    • “Character development is shallow, leaving players with little emotional investment in their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises, diminishing the overall impact of the story.”
  • graphics2 mentions

    The game's graphics are generally high quality, featuring a pleasing aesthetic, though some users note the presence of occasional unattractive textures. Overall, the visuals are considered nice, contributing positively to the gaming experience.

    • “The game features high-quality visuals that enhance the overall experience.”
    • “The graphics are nice to okay, with a pleasant aesthetic despite some occasional ugly textures.”
  • humor1 mentions

    Players appreciate the humor in the game, particularly through the "custom killer" feature that allows for amusing character swaps, resulting in unexpected and funny gameplay scenarios.

    • “The 'custom killer' feature from Stranger returns, allowing players to swap whiskers for other characters, making for hilarious gameplay twists.”
    • “The humor in this game is top-notch, with witty dialogue and absurd situations that keep you laughing throughout.”
    • “I love how the game doesn't take itself too seriously, with plenty of silly moments that lighten the mood.”
  • optimization1 mentions

    The game is praised for its excellent optimization, with users reporting no bugs or performance issues, indicating a smooth and stable gameplay experience.

    • “The game runs smoothly with no bugs or performance issues.”
    • “I am impressed by the optimization; everything works seamlessly.”
    • “The lack of bugs and excellent performance really enhance the gaming experience.”
  • atmosphere1 mentions

    The atmosphere of the game is described as "crazy," suggesting a vibrant and intense environment that captivates players and enhances their overall experience.

    • “The atmosphere is absolutely mesmerizing, drawing you into its immersive world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you on edge.”
    • “The game's atmosphere is rich and evocative, making every moment feel alive and engaging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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